Map touchup: Corinthian isthmus
- Support biomes
- Hills, forests, food & metal mines won't spawn on the isthmus anymore, to avoid obstructions and make things a little fairer
- Stone mines spawn only on the isthmus and players start only with small stones
- Tidier forests
- The central passageway is sometimes slightly offset left/right
- The central passageway is surrounded by a walkable shallow, which prevents effectively walling the actual passageway.
- Widen the river slightly.
Overall the intention is to make the map less of a turtle-fest, though it remains chokepointy by nature.
Differential Revision: https://code.wildfiregames.com/D4062