Formations have a minimum attack range that makes them move away from a target if they're too close. This doesn't really work well, so let's remove it for the moment.
Also let's stop the formation controller from moving while its members are doing something (like attacking).
Details
Details
- Reviewers
- None
- Commits
- rP21701: Remove formation minimum range and stop formation when in member state
Mainly trying to get the behavior on Jebel Barkal to look better.
Diff Detail
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Branch
- /ps/trunk
- Lint
Lint OK - Unit
No Unit Test Coverage - Build Status
Buildable 5809 Build 9737: Vulcan Build Jenkins Build 9736: arc lint + arc unit