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- User Since
- Apr 5 2019, 7:29 PM (258 w, 3 d)
Feb 2 2024
Jan 7 2024
Dec 21 2023
I guess you need to duplicate the buttons because of the difference in // Translation:?
Nov 27 2023
Nov 24 2023
Lower value means precedence to be chosen if there are more actions on the same target.
Approval for the added error. :)
^is this fair or unfair?
Yes.
Nov 20 2023
For reference: https://trac.wildfiregames.com/ticket/5889.
Nov 16 2023
@marder can you take care of this? (Else let me know.)
You could let this be called by the user. So e.g. in the Attack function in UnitAI or in the commands.
Nov 1 2023
Oct 23 2023
Nice! (For the future, one might even consider a different hero per temple, where the temple has synergic bonuses with the hero it 'trains'.)
Oct 13 2023
Oct 9 2023
Refs. rP23781.
+1
Oct 2 2023
Okay, if you want to keep the name it's fine. ;) I thought "Great Towers" (i.e. Turos Maros) was sort of reserved for larger Brittonic towers. If not, go ahead and use it here.
Sep 27 2023
Looks good to me.
Sep 25 2023
I take a look when I can. :)
Yeah, sad. ;P
How are the visuals?
Sep 24 2023
You'd need a Tooltip inside the Requirements entry for specifying the requirements.
Example:
<Requirements> <Tooltip>Unlocked by researching Marian Reforms or by reaching the City Phase.</Tooltip> </Requirements>
Sep 18 2023
Seems logical.
Define "all the time"? Since I don't get it al all. ^^
Please only ask for interestinglog.html. :) Since that contains the errors and warnings, but the mainlog also has private information.
Sep 13 2023
Thanks for the patch, @xctan! I've added you to the "Contributors" group, so the next time you upload a patch, it is built by our CI.
I can't comment on the patch itself, but I can ask you to upload it with context and add yourself to the credits. :)
(See https://trac.wildfiregames.com/wiki/SubmittingPatches#Makingsomechanges.)
Sep 11 2023
I'll continu the discussion here. What I meant to say was that for constructing towers in neutral territory you'd probably search for a description like the brochs: "Defensive structures (...) that dotted the rest of the islands." from Wikipedia. (IMHO you can bend the historical justification a bit.) My concern for this patch is that the history in the civ.json talks about large towers and so it doesn't match the effect. Change the history and there's no problem anymore. ;P
Sep 8 2023
Just handle ChoiceRoots a bit differently.
I'm not yet satisfied, since when the entity list updates and some entry is removed, the PQ won't notice until it is being produced. (After which it'll silently remove it.)
Include a fix.
(I could rebase D1838 but who's going to review that,,,)
Sep 7 2023
@borg- You can close this revision by using the dropdown at the bottom of the page.
Sep 4 2023
Thanks for the reports (and the proposed fix). :)
Because UnitAI is dumb? (For it should work together.)
Aug 31 2023
One could ask the historians on the forums.
Aug 17 2023
One could leave the usual trickle and give the Mace-specific (then +3 to have a total of +4) a (cheap) requiredTechnology that is Mace-specific.
(I have plans to rewrite Aura's to have the same requirements as everything else, but no time for those plans, sadly.)
Aug 16 2023
Read fine.
Is it intended that:
- Once another civ seizes the Macedonian barracks, they get the +4 XP trickle as well?
- Once another civ seizes their Stables they can research the tactical_formation?
@borg- (sorry for the missing dash)
It does make it a bit annoying to commit, so you may want to look into that. ;) You can even copy-paste tabs.
Very nice to see you're into everything. :)
(Notice healers are support class as well, but don't get garrisoned. See in the templates (hint AlertRaiser) what class(es) is(/are) affected and make of that what you want. :) )
Aug 14 2023
Nice additions. :)
I haven't reviewed the logic yet, I'll try that later.
(If a revision takes too long to get out of 'draft' status, one can manually 'request review' using the dropdown at the bottom of the page 'Add Action'.)
Aug 8 2023
Nice feature!
We may need to take into account that this leaks information to enemies.
Aug 7 2023
You can ping me on IRC, or send a PM through the forum. :)
One can start a topic at e.g. https://wildfiregames.com/forum/forum/312-game-development-amp-technical-discussion/. Although I don't think it is necessary for this change.
Jul 31 2023
Reads fine.
Reads correct.
I'll change to \t indentation on commit.
Jul 27 2023
Reads good. Didn't test.
Jul 22 2023
Patch is good, IMHO the feature is an improvement.
Oh, you _were_ already in it. ^^' I indeed only checked the nicks. Sorry,,,
Works, good solution.
This helps a lot!