With elexis, we said that a good compromise between probability and resources are 15 angles of 24 degree.
I followed the ticket advice and it was really useless, beacuse it doesn't work. In addition, my first try was a random radius between max and min, according to the ticket, and when it worked, it created anyway an imbalance. There are maps, such as Pompeii, where the player 2 must have all resources very near because it spawnes on a small peninsula. So in a tiny map it's impossible to preserve the balance because the space available to each player is different (i.e. in Pompeii player 1 starts on the continental part of the map and there are not problems for him)