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autobuild committed rP23456: [Windows] Automated build..
[Windows] Automated build.
Wed, Jan 29, 7:24 AM
elexis committed rP23455: Support random map script tests, fixes #4827..
Support random map script tests, fixes #4827.
Wed, Jan 29, 1:30 AM
elexis closed D2085: Support RandomMap tests.
Wed, Jan 29, 1:30 AM
elexis added a comment to D2085: Support RandomMap tests.

There are two different ways this could be implemented.

Wed, Jan 29, 12:25 AM

Yesterday

Nescio added a comment to D2587: Loom buff.

Out of curiosity, why does the technology cost food? Wouldn't wood or metal make more sense? Cf. armour technologies.
I'm not against this tweak, though I doubt it'll make a difference; people will probably continue to ignore it.

Tue, Jan 28, 10:25 PM
Nescio accepted D2602: Rephrase formation disabled tooltip after rP23450.

Thanks.

Tue, Jan 28, 10:21 PM
elexis added a comment to D2587: Loom buff.

forgotten about that I had to explain where to find it and what it does to a bunch of people

Tue, Jan 28, 9:16 PM
Angen committed rP23454: Disband formation instead destroying.
Disband formation instead destroying
Tue, Jan 28, 8:31 PM
Vulcan added a comment to D2602: Rephrase formation disabled tooltip after rP23450.

Successful build - Chance fights ever on the side of the prudent.

Tue, Jan 28, 8:26 PM
Angen created D2602: Rephrase formation disabled tooltip after rP23450.
Tue, Jan 28, 8:21 PM
Vulcan added a comment to D2601: Do not create range query with no enemies.

Successful build - Chance fights ever on the side of the prudent.

Tue, Jan 28, 7:39 PM
Angen updated the summary of D2601: Do not create range query with no enemies.
Tue, Jan 28, 7:37 PM
Angen updated subscribers of D2601: Do not create range query with no enemies.
Tue, Jan 28, 7:35 PM
Angen updated the diff for D2601: Do not create range query with no enemies.
Tue, Jan 28, 7:34 PM
Nescio added inline comments to D2595: separate elephant archer from cavalry templates.
Tue, Jan 28, 7:16 PM
Stan added a comment to D1674: Check translations for sprintf errors.

Already the case. Those were approved...

Tue, Jan 28, 5:33 PM
Angen added a comment to D1674: Check translations for sprintf errors.

can it be done that only approved translations are pulled from transifex?

Tue, Jan 28, 4:32 PM
Stan added inline comments to D2595: separate elephant archer from cavalry templates.
Tue, Jan 28, 4:14 PM
elexis added a comment to D1674: Check translations for sprintf errors.

As mentioned by Stan, there is a warning on transifex for such a broken string:

Tue, Jan 28, 3:11 PM
elexis added a comment to D1674: Check translations for sprintf errors.

Yet another:
https://wildfiregames.com/forum/index.php?/topic/27544-civic-center-unusable-in-french/

Tue, Jan 28, 2:49 PM
Vulcan added a comment to D2085: Support RandomMap tests.

Successful build - Chance fights ever on the side of the prudent.

Tue, Jan 28, 2:17 PM
elexis updated the diff for D2085: Support RandomMap tests.

Use the approach where the test class duplicates some of the logic rather than calling into the mapgenerator.
Minimize that duplication by performing the SetCallbackData call, the ReplaceDeterministicRNG call and the Seed(0) call in the MapGeneratorWorker constructor.

Tue, Jan 28, 2:11 PM
gameboy added a comment to D2601: Do not create range query with no enemies.

@elexis Yes, it will appear. I have uploaded the file on the forum and you can see it.

Tue, Jan 28, 1:48 PM
Nescio added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 1:30 PM
Vulcan added a comment to D406: Add a steps param to sliders.

Successful build - Chance fights ever on the side of the prudent.

Tue, Jan 28, 12:32 PM
elexis updated the diff for D406: Add a steps param to sliders.
  • gui.rnc diff
  • m_StepSize == 0 -> m_StepSize <= 0
  • options.json test removal
  • back from 0.0 to 0.0f
Tue, Jan 28, 12:27 PM
Vulcan added a comment to D406: Add a steps param to sliders.

Successful build - Chance fights ever on the side of the prudent.

Tue, Jan 28, 12:25 PM
elexis updated the diff for D406: Add a steps param to sliders.

Surrender rounding in C++ and do it in JS using Math.round(foo * 10^n) / 10^n.
See also https://www.w3schools.com/js/js_numbers.asp

Tue, Jan 28, 12:17 PM
Angen added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 12:14 PM
Nescio added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 11:47 AM
Nescio added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 11:47 AM
elexis added a comment to D2601: Do not create range query with no enemies.

@Angen I tested your patch again, this error has been fixed, but a warning message appears

WARNING: JavaScript warning: simulation/components/UnitAI.js line 1433 reference to undefined property this.order.data.target
Tue, Jan 28, 11:34 AM
Angen added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 11:24 AM
Nescio added inline comments to rP23450: Enforce formation required member count.
Tue, Jan 28, 11:07 AM
gameboy added a comment to D2601: Do not create range query with no enemies.

@Angen I tested your patch again, this error has been fixed, but a warning message appears

Tue, Jan 28, 10:57 AM
autobuild committed rP23453: [Windows] Automated build..
[Windows] Automated build.
Tue, Jan 28, 7:26 AM
elexis committed rP23452: Support GUI script includes in included XML files to further decoupling of GUI….
Support GUI script includes in included XML files to further decoupling of GUI…
Tue, Jan 28, 2:06 AM
elexis closed D2599: Support GUI script includes in included XML files.
Tue, Jan 28, 2:06 AM
elexis added a comment to D2599: Support GUI script includes in included XML files.

From http://irclogs.wildfiregames.com/2020-01/2020-01-27-QuakeNet-%230ad-dev.log

(23:55:16) elexis: (Vladislav no objections, right? ^)
(2020-01-28 00:09:28) Vladislav: elexis: ReadScript is enough to activate it on the current page?
(00:10:02) elexis: that just calls LoadGlobalScript yes
(00:10:31) elexis: m_ScriptInterface->LoadGlobalScriptFile
(00:10:47) elexis: and CGUI::Xeromyces_ReadScript has a file / directory distinction already
(00:34:16) Vladislav: Then ok

Tue, Jan 28, 12:45 AM

Mon, Jan 27

elexis added a comment to D2599: Support GUI script includes in included XML files.

(23:30:30) Stan`: Does checkrefs.pl need an update

Mon, Jan 27, 11:52 PM
Stan committed rP23451: Fix a typo and a duplicated prop noticed by @elexis and checkrefs.pl. Remove a….
Fix a typo and a duplicated prop noticed by @elexis and checkrefs.pl. Remove a…
Mon, Jan 27, 11:51 PM
elexis updated the test plan for D2599: Support GUI script includes in included XML files.
Mon, Jan 27, 11:45 PM
elexis updated the test plan for D2599: Support GUI script includes in included XML files.
Mon, Jan 27, 11:25 PM
Vulcan added a comment to D2599: Support GUI script includes in included XML files.

Successful build - Chance fights ever on the side of the prudent.

Mon, Jan 27, 9:44 PM
elexis updated the diff for D2599: Support GUI script includes in included XML files.

Add rng/rnc, distribute includes.

Mon, Jan 27, 9:38 PM
Vulcan added a comment to D2601: Do not create range query with no enemies.

Successful build - Chance fights ever on the side of the prudent.

Mon, Jan 27, 8:28 PM
Angen added inline comments to D2601: Do not create range query with no enemies.
Mon, Jan 27, 8:27 PM
Angen planned changes to D2601: Do not create range query with no enemies.
Mon, Jan 27, 8:26 PM
Angen updated the diff for D2601: Do not create range query with no enemies.

tests + one more relevant case

Mon, Jan 27, 8:23 PM
Vulcan added a comment to D2601: Do not create range query with no enemies.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Jan 27, 7:48 PM
Vulcan added a comment to D2601: Do not create range query with no enemies.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Jan 27, 7:47 PM
Harbormaster failed remote builds in B10977: Diff 11199 for D2601: Do not create range query with no enemies!
Mon, Jan 27, 7:45 PM
Vulcan added a comment to D2601: Do not create range query with no enemies.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Jan 27, 7:45 PM
Angen created D2601: Do not create range query with no enemies.
Mon, Jan 27, 7:43 PM
Freagarach removed a reviewer for D1768: Formations: GetClosestMember passes wrong entity to filter function: Freagarach.
Mon, Jan 27, 7:20 PM
Freagarach resigned from D1768: Formations: GetClosestMember passes wrong entity to filter function.
Mon, Jan 27, 7:20 PM
Freagarach added a comment to D2360: Fix entities not retaining repair order after target transforms..

Thanks @Angen for the review :)

Mon, Jan 27, 7:19 PM
Freagarach added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..
In D2281#108982, @Angen wrote:

Thank you for patch :)

Awesome :) Thanks for the review and commit @Angen!
People can use slowing towers now :) (e.g. https://wildfiregames.com/forum/index.php?/topic/26213-tower-defense-mod/)

Mon, Jan 27, 7:18 PM
Angen committed rP23450: Enforce formation required member count.
Enforce formation required member count
Mon, Jan 27, 6:49 PM
Angen closed D1462: Enforce formation required member count.
Mon, Jan 27, 6:49 PM
Angen requested changes to D1768: Formations: GetClosestMember passes wrong entity to filter function.

Since several svn changes in unitAi, I still can see broken behaviour when the same target can be chosen in infinite loop because stance is not taken into account. Think about hold ground and last reachable formation member just died, so even closest formation member exists, it will be refused to chase over and over again, mainly because that part done by state switch and no passing new attack order.

Mon, Jan 27, 6:40 PM
Angen accepted D2328: Unify GetRange calls in UnitAI..

Changes are correct by code.
Removing some code changes needed for D1958, so that one is easier to review.

Mon, Jan 27, 6:19 PM
Angen added a comment to D2360: Fix entities not retaining repair order after target transforms..

Thank you for patch :)

Mon, Jan 27, 6:16 PM
Angen committed rP23449: Fix entities not retaining repair order after target transforms.
Fix entities not retaining repair order after target transforms
Mon, Jan 27, 6:14 PM
Angen closed D2360: Fix entities not retaining repair order after target transforms..
Mon, Jan 27, 6:14 PM
Angen added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Thank you for patch :)

Mon, Jan 27, 5:54 PM
Angen accepted rP22901: GUI support for Status Effects and extend their functionality to all attack….

Fixed in rP23448

Mon, Jan 27, 5:52 PM
Angen committed rP23448: Allow status effect to apply modifiers and fix rP22901.
Allow status effect to apply modifiers and fix rP22901
Mon, Jan 27, 5:52 PM
Angen closed D2281: Status Effects v2 - More cleanup, allow modifiers..
Mon, Jan 27, 5:52 PM
Nescio added inline comments to D2578: update structure template tooltips.
Mon, Jan 27, 5:20 PM
Stan added a comment to D1960: Move the controllability of an entity to a component..

Can't turret use this? Or do they have another special property?

Mon, Jan 27, 12:42 PM
Gallaecio added inline comments to D2578: update structure template tooltips.
Mon, Jan 27, 9:36 AM
autobuild committed rP23447: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Mon, Jan 27, 9:33 AM
Stan added inline comments to D2199: Add RPC interface for Reinforcement Learning.
Mon, Jan 27, 8:13 AM
autobuild committed rP23446: [Windows] Automated build..
[Windows] Automated build.
Mon, Jan 27, 7:32 AM
irishninja updated the diff for D2199: Add RPC interface for Reinforcement Learning.

Added support for OSX (required updates to script for building libraries and premake).

Mon, Jan 27, 1:09 AM
Vulcan added a comment to D406: Add a steps param to sliders.

Successful build - Chance fights ever on the side of the prudent.

Mon, Jan 27, 12:30 AM
elexis updated the diff for D406: Add a steps param to sliders.

Remove hardcoding of number of places, avoid duplication by using a default of 1, specify it in options.json otherwise.

Mon, Jan 27, 12:25 AM

Sun, Jan 26

Vulcan added a comment to D406: Add a steps param to sliders.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jan 26, 11:38 PM
elexis updated the diff for D406: Add a steps param to sliders.

Screw the log10 formula because it will not yield correct values if the stepSize isn't of the form 0.0...01, for example 0.25.
Use fixed count of at most 10 decimal places.

Sun, Jan 26, 11:32 PM
Vulcan added a comment to D2600: Move GL error check after SwapBuffers.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jan 26, 10:58 PM
vladislavbelov created D2600: Move GL error check after SwapBuffers.
Sun, Jan 26, 10:52 PM
vladislavbelov committed rP23445: Adds const to Material and CShaderProgram::Binding methods, removes a redundant….
Adds const to Material and CShaderProgram::Binding methods, removes a redundant…
Sun, Jan 26, 10:32 PM
vladislavbelov closed D2598: Simple cleanup of ModelRenderer.
Sun, Jan 26, 10:32 PM
Vulcan added a comment to D2599: Support GUI script includes in included XML files.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jan 26, 10:20 PM
elexis planned changes to D2599: Support GUI script includes in included XML files.

Needs rng/rnc changes, and I will distribute all warranted script includes.

Sun, Jan 26, 10:16 PM
elexis created D2599: Support GUI script includes in included XML files.
Sun, Jan 26, 10:14 PM
vladislavbelov added inline comments to D2479: Add thread names on Linux.
Sun, Jan 26, 8:34 PM
Vulcan added a comment to D2547: [gameplay] allow training barracks champions at any barracks.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jan 26, 7:03 PM
Nescio updated the diff for D2547: [gameplay] allow training barracks champions at any barracks.
Sun, Jan 26, 6:59 PM
Nescio added a comment to D2551: rename some structure icons.

Anything that needs to be trained, @Stan?

Sun, Jan 26, 6:51 PM
Nescio removed reviewers for D2498: [gameplay]: cavalry can no longer gather (meat): Restricted Owners Package, borg-.
Sun, Jan 26, 6:47 PM
Nescio updated subscribers of D2547: [gameplay] allow training barracks champions at any barracks.
Sun, Jan 26, 6:45 PM
Vulcan added a comment to D2022: [gameplay] enable archery tradition for kush.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jan 26, 6:44 PM
Nescio abandoned D2510: [gameplay] change phase requirements.

The consensus is clearly against.

Sun, Jan 26, 6:44 PM
Nescio updated the diff for D2022: [gameplay] enable archery tradition for kush.

Also improve indentation for better readability.

Sun, Jan 26, 6:40 PM
Stan committed rP23444: Remove transparency from horses bodies..
Remove transparency from horses bodies.
Sun, Jan 26, 6:02 PM
Stan committed rP23443: Update the siege engines to not use transparency where not necessary..
Update the siege engines to not use transparency where not necessary.
Sun, Jan 26, 6:01 PM
Stan committed rP23442: Update roman civic center to use less transparency..
Update roman civic center to use less transparency.
Sun, Jan 26, 5:59 PM
Stan committed rP23441: Remove some transparency from helmets..
Remove some transparency from helmets.
Sun, Jan 26, 5:58 PM