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Boston_Brooks (Boston Brooks)
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User Since
Dec 24 2023, 7:57 AM (17 w, 6 d)

Recent Activity

Sat, Apr 20

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

If you zoomed out and rotated, there were artifacts

Sat, Apr 20, 11:10 AM

Mar 23 2024

Boston_Brooks added a comment to D5240: Atlas Actor Viewer Toggle 3d.

If you zoom out (much), toggle the view and rotate the actor. There are artifacts.

Mar 23 2024, 10:16 AM

Mar 19 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

My last update didn't actually compile

Mar 19 2024, 8:26 AM

Mar 13 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Fixed indentation

Mar 13 2024, 3:47 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Reduced clipping RE phosit: The front of actor is cut-of.

Mar 13 2024, 3:41 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Prefer default value to initialized value in AtlasViewActor

Mar 13 2024, 3:22 AM

Mar 9 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Deduplicated default value vs initialised value.
Values are placed in the constructor,
in line with other code in the project.

Mar 9 2024, 12:18 PM

Mar 6 2024

Boston_Brooks added a comment to D5240: Atlas Actor Viewer Toggle 3d.
Mar 6 2024, 5:09 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Implemented some helpful suggestions across multiple files

Mar 6 2024, 5:02 AM

Feb 28 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

CCamera::ProjectionType::CUSTOM and
ScenarioEditor::ProjectionType::CUSTOM
are "not implemented". In switch statements,
they fall through to the default case, which is PERSPECTIVE

Feb 28 2024, 8:21 AM

Feb 22 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

ScenarioEditor::ProjectionType
no longer "mirrors"
CCamera::ProjectionType.
There are no longer any changes to Camera.h
A switch statement is used to convert enum to int to enum.

Feb 22 2024, 8:00 AM

Feb 20 2024

Boston_Brooks added a comment to D5240: Atlas Actor Viewer Toggle 3d.

"Mirroring" a type (union) is bad. I don't have a better solution though.

Feb 20 2024, 1:46 AM

Feb 17 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

There was a line in AtlasViewActor::Render()
that I had commented out because it interfering with my code.
I felt that this was bad form.
I have updated that line with an if/else statement
To provide the functionality that I needed

Feb 17 2024, 7:11 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

I modified the formatting of the code to match the coding conventions

Feb 17 2024, 7:00 AM

Feb 15 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

I fixed the glitch where the actor viewer wasnt updating
until you press the Toggle Perspective button

Feb 15 2024, 5:28 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Instead of using a bool to store projection type, I used an enum.
I had to delare a new enum in
source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h

Feb 15 2024, 5:14 AM

Feb 14 2024

wowgetoffyourcellphone awarded D5240: Atlas Actor Viewer Toggle 3d a Dat Boi token.
Feb 14 2024, 7:06 AM
Boston_Brooks added a comment to D5240: Atlas Actor Viewer Toggle 3d.
In D5240#222967, @Stan wrote:

How about using ProjectionType from source/graphics
/Camera.h ?

Feb 14 2024, 2:45 AM

Feb 11 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

A few incorrect comments that snuck past my guard in the previous upload.

Feb 11 2024, 4:06 AM

Feb 10 2024

Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

I replaced references to 3d/2d projection with perspective/orthogonal prejection.

Feb 10 2024, 8:04 AM
Boston_Brooks updated the diff for D5240: Atlas Actor Viewer Toggle 3d.

Removed printf
Removed printf statements used for debugging. Every second line has references to 2d/3d, where there should be references to perspective/orthogonal.

Feb 10 2024, 1:52 AM

Feb 9 2024

Stan awarded D5240: Atlas Actor Viewer Toggle 3d a Love token.
Feb 9 2024, 2:21 PM
Boston_Brooks requested review of D5240: Atlas Actor Viewer Toggle 3d.
Feb 9 2024, 7:57 AM