Page MenuHomeWildfire Games

edoput
User

Projects

User does not belong to any projects.

User Details

User Since
May 21 2022, 11:44 AM (5 w, 5 d)

Recent Activity

Mon, Jun 13

edoput added a comment to D4667: Add JS bindings for in game camera attributes.

@edoput How do you want to appear in the credits?

Mon, Jun 13, 10:50 AM

May 25 2022

edoput updated the diff for D4667: Add JS bindings for in game camera attributes.

Return undefined when one of g_Game or g_GameView does not exist

May 25 2022, 4:05 PM
edoput updated the diff for D4667: Add JS bindings for in game camera attributes.
  • Change GetCameraOrientation to GetCameraDirection
  • Return undefined instead of constant directions -1, -1 on failure
May 25 2022, 2:41 PM
edoput added inline comments to D4667: Add JS bindings for in game camera attributes.
May 25 2022, 2:24 PM
edoput requested review of D4667: Add JS bindings for in game camera attributes.
May 25 2022, 11:53 AM
edoput added a comment to D4660: Native camera object.

Thank you all for the feedback and the time.

May 25 2022, 9:44 AM

May 21 2022

edoput added a comment to D4660: Native camera object.

Just for reference. This is the only use of GetCameraPivot I was able to find the public mod.

May 21 2022, 1:41 PM
edoput added a comment to D4660: Native camera object.

I haven't been able to wrap my head around the pyrogenesis Script interfaces but I found some for Spidermonkey development that were enough to write this patch. I'm sorry that it doesn't fit at all with the rest of the engine but hey it works :)

May 21 2022, 12:28 PM
edoput requested review of D4660: Native camera object.
May 21 2022, 12:26 PM