User Details
- User Since
- May 21 2022, 11:44 AM (44 w, 23 h)
Tue, Mar 7
update patch to address review
Jan 22 2023
Updated diff to address reviewer's feedback.
This update addresses the review and changes the RTT column to show both mean and variance for the value.
Jan 16 2023
This updates the patch to fix the following problems.
Jan 13 2023
Addressed stylistic changes
Jan 12 2023
Updated diff to apply changes suggested.
Jan 8 2023
Nov 16 2022
update copyright headers for 2022
Nov 15 2022
As requested I have added my nick/name to the game credits
Oct 6 2022
The camera functions now guard against the game not running or the camera not being setup and return undefined in case
this happens.
Sep 1 2022
The mod binds the '[', ']' keys to counter-clockwise and clockwise rotation 90 degrees rotation. The mod also draws an overlay to see the actual camera's pivot and rotation values.
This update exposes the camera position to JS and renames GetCameraDirection to GetCameraRotation
This update fixed the problem that the results x, y were not angles but vector components.
Aug 31 2022
Jun 13 2022
May 25 2022
Return undefined when one of g_Game or g_GameView does not exist
- Change GetCameraOrientation to GetCameraDirection
- Return undefined instead of constant directions -1, -1 on failure
Thank you all for the feedback and the time.
May 21 2022
Just for reference. This is the only use of GetCameraPivot I was able to find the public mod.
I haven't been able to wrap my head around the pyrogenesis Script interfaces but I found some for Spidermonkey development that were enough to write this patch. I'm sorry that it doesn't fit at all with the rest of the engine but hey it works :)