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Fix prepare times.

Description

Fix prepare times.

Several ranged units had prepare times as high as their repeat time, making them feel sluggish and animating weirdly. Melee units had none, resulting in an odd discrepancy betwee n animation and time of damage, and also weird animations.

Reviewed by fatherbushido.
Differential Revision: https://code.wildfiregames.com/D258

Details

Committed
wraitiiApr 18 2017, 4:50 PM
Differential Revision
D258: Fix prepare time across templates
Parents
rP19427: List, add and delete cinematic paths in Atlas.
Branches
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Tags
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Build Status
Buildable 1176
Build 1859: Post-Commit BuildJenkins