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enable more starting positions for more random maps
Changes PlannedPublic

Authored by marder on Jul 16 2023, 12:13 PM.

Details

Reviewers
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Summary

as the tile says. Possible based on D4948

Test Plan

generate all the maps and check if I missed something

Event Timeline

Build failure - The Moirai have given mortals hearts that can endure.

Link to build: https://jenkins.wildfiregames.com/job/macos-differential/7148/display/redirect

Build failure - The Moirai have given mortals hearts that can endure.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/8819/display/redirect

marder published this revision for review.Jul 16 2023, 4:02 PM
marder added a comment.EditedJul 16 2023, 5:31 PM

Not sure why the patch wont apply on the CI - works perfectly fine on my fresh svn
phab won't apply the stack. nvm I will rerun the CI when the other patches are committed.

andy5995 added a subscriber: andy5995.
marder planned changes to this revision.Nov 25 2023, 5:31 PM

needs to be update.
Note to self: don't forget about
const pattern = g_MapSettings.TeamPlacement;

@marder when do you plan to finish this?

@marder when do you plan to finish this?

as soon as I find time. Which might take a while tho :/

I tried enabling the options for mainland, and it didn't work even though the other patches are already committed. What is the update needed for these to work? it isn't clear when looking at the later updates to D4948
If I can figure out how to get them working on a couple maps, I could update these maps and my own two random maps.


This is the error log. I just used the lines from mainland.js and .json. What i did here is opened single player gamesetup, selected mainland, selected line, started a game. When I tried to start a new game, the errors made the placement option selection unavailable and clicking start game errored out too.