as the tile says. Possible based on D4948
Details
- Reviewers
- None
generate all the maps and check if I missed something
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Lint
Lint Skipped - Unit
Unit Tests Skipped - Build Status
Buildable 22136 Build 54056: Vulcan Build Jenkins Build 54055: Vulcan Build (macOS) Jenkins Build 54054: Vulcan Build (Windows)
Event Timeline
Build failure - The Moirai have given mortals hearts that can endure.
Link to build: https://jenkins.wildfiregames.com/job/macos-differential/7148/display/redirect
Build failure - The Moirai have given mortals hearts that can endure.
Link to build: https://jenkins.wildfiregames.com/job/docker-differential/8819/display/redirect
Not sure why the patch wont apply on the CI - works perfectly fine on my fresh svn
phab won't apply the stack. nvm I will rerun the CI when the other patches are committed.
needs to be update.
Note to self: don't forget about
const pattern = g_MapSettings.TeamPlacement;
I tried enabling the options for mainland, and it didn't work even though the other patches are already committed. What is the update needed for these to work? it isn't clear when looking at the later updates to D4948
If I can figure out how to get them working on a couple maps, I could update these maps and my own two random maps.
This is the error log. I just used the lines from mainland.js and .json. What i did here is opened single player gamesetup, selected mainland, selected line, started a game. When I tried to start a new game, the errors made the placement option selection unavailable and clicking start game errored out too.