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Adds perspective matrix
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Authored by vladislavbelov on Oct 21 2017, 11:43 PM.
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rP20377: Adds a perspective matrix, refracts a matrix projection setup to prepare for an…
Summary

Refracted matrix projection setup, preparing for isometric view.

Test Plan
  1. Run the game
  2. Test, that all looks the same

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rP 0 A.D. Public Repository
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Hey thanks for working on this. May I suggest a few things ?

Using explicit static casts instead https://stackoverflow.com/questions/103512/why-use-static-castintx-instead-of-intx

And adding spaces after and prior to mathematical operators ?

source/maths/Matrix3D.cpp
38 ↗(On Diff #3928)

Should either be nuked or replace with doxygen.

56 ↗(On Diff #3928)

Maybe we can save some computation as the second part is also computed above. I don't know if that code is speed critical.

Build is green

Updating workspaces...
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimation]’:
FCollada/FCDocument/FCDLibrary.cpp:149:30:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
  const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0);
           ^
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimationClip]’:
FCollada/FCDocument/FCDLibrary.cpp:150:34:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDCamera]’:
FCollada/FCDocument/FCDLibrary.cpp:151:27:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDController]’:
FCollada/FCDocument/FCDLibrary.cpp:152:31:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEffect]’:
FCollada/FCDocument/FCDLibrary.cpp:153:27:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEmitter]’:
FCollada/FCDocument/FCDLibrary.cpp:154:28:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDForceField]’:
FCollada/FCDocument/FCDLibrary.cpp:155:31:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDGeometry]’:
FCollada/FCDocument/FCDLibrary.cpp:156:29:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDImage]’:
FCollada/FCDocument/FCDLibrary.cpp:157:26:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDLight]’:
FCollada/FCDocument/FCDLibrary.cpp:158:26:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDMaterial]’:
FCollada/FCDocument/FCDLibrary.cpp:159:29:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDSceneNode]’:
FCollada/FCDocument/FCDLibrary.cpp:160:30:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsModel]’:
FCollada/FCDocument/FCDLibrary.cpp:161:33:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsMaterial]’:
FCollada/FCDocument/FCDLibrary.cpp:162:36:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsScene]’:
FCollada/FCDocument/FCDLibrary.cpp:163:33:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
In file included from FCollada/FUtils/FUSemaphore.cpp:10:0:
FCollada/FUtils/FUSemaphore.h:36:2: warning: #warning "FUSemaphore: Semaphore not implemented for non Windows" [-Wcpp]
 #warning "FUSemaphore: Semaphore not implemented for non Windows"
  ^
FCollada/FUtils/FUStringConversion.cpp: In function ‘void TrickLinkerFUStringConversion()’:
FCollada/FUtils/FUStringConversion.cpp:281:8: warning: variable ‘f’ set but not used [-Wunused-but-set-variable]
  float f = FUStringConversion::ToFloat(&c);
        ^
FCollada/FUtils/FUStringConversion.cpp:283:7: warning: variable ‘b’ set but not used [-Wunused-but-set-variable]
  bool b = FUStringConversion::ToBoolean(c);
       ^
FCollada/FUtils/FUStringConversion.cpp:285:8: warning: variable ‘i32’ set but not used [-Wunused-but-set-variable]
  int32 i32 = FUStringConversion::ToInt32(&c);
        ^
FCollada/FUtils/FUStringConversion.cpp:287:9: warning: variable ‘u32’ set but not used [-Wunused-but-set-variable]
  uint32 u32 = FUStringConversion::ToUInt32(&c);
         ^
In file included from FCollada/FUtils/FUThread.cpp:10:0:
FCollada/FUtils/FUThread.h:30:2: warning: #warning "Threads not yet implemented for non Windows." [-Wcpp]
 #warning "Threads not yet implemented for non Windows."
  ^
FCollada/FCDocument/FCDAnimationCurve.cpp: In member function ‘float FCDAnimationCurve::Evaluate(float) const’:
FCollada/FCDocument/FCDAnimationCurve.cpp:396:13: warning: ‘inTangent.FMVector2::<anonymous>.FMVector2::<anonymous union>::x’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   FMVector2 inTangent;
             ^
FCollada/FCDocument/FCDAnimationCurve.cpp:396:13: warning: ‘inTangent.FMVector2::<anonymous>.FMVector2::<anonymous union>::y’ may be used uninitialized in this function [-Wmaybe-uninitialized]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimation]’:
FCollada/FCDocument/FCDLibrary.cpp:149:30:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
  const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0);
           ^
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimationClip]’:
FCollada/FCDocument/FCDLibrary.cpp:150:34:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDCamera]’:
FCollada/FCDocument/FCDLibrary.cpp:151:27:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDController]’:
FCollada/FCDocument/FCDLibrary.cpp:152:31:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEffect]’:
FCollada/FCDocument/FCDLibrary.cpp:153:27:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEmitter]’:
FCollada/FCDocument/FCDLibrary.cpp:154:28:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDForceField]’:
FCollada/FCDocument/FCDLibrary.cpp:155:31:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDGeometry]’:
FCollada/FCDocument/FCDLibrary.cpp:156:29:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDImage]’:
FCollada/FCDocument/FCDLibrary.cpp:157:26:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDLight]’:
FCollada/FCDocument/FCDLibrary.cpp:158:26:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDMaterial]’:
FCollada/FCDocument/FCDLibrary.cpp:159:29:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDSceneNode]’:
FCollada/FCDocument/FCDLibrary.cpp:160:30:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable]
FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsModel]’:
FCollada/FCDocument/FCDLibrary.cpp:161:33:   required from here
FCollada/FCDocument/FCDLibrary.cpp:141:

http://jenkins-master:8080/job/phabricator/2144/ for more details.

Build is green

Updating workspaces...
Build (release)...
../../../source/graphics/Camera.cpp:51:35: warning: unused parameter ‘nearp’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                   ^
../../../source/graphics/Camera.cpp:51:48: warning: unused parameter ‘farp’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                                ^
../../../source/graphics/Camera.cpp:51:60: warning: unused parameter ‘fov’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                                            ^
Build (debug)...
../../../source/graphics/Camera.cpp:51:35: warning: unused parameter ‘nearp’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                   ^
../../../source/graphics/Camera.cpp:51:48: warning: unused parameter ‘farp’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                                ^
../../../source/graphics/Camera.cpp:51:60: warning: unused parameter ‘fov’ [-Wunused-parameter]
 void CCamera::SetProjection(float nearp, float farp, float fov)
                                                            ^
Running release tests...
Running cxxtest tests (307 tests)...................................................................................................................................................................................................................................................................................................................OK!
Running debug tests...
Running cxxtest tests (307 tests)...................................................................................................................................................................................................................................................................................................................OK!
Checking XML files...

http://jenkins-master:8080/job/phabricator/2145/ for more details.

In D971#37857, @Stan wrote:

Hey thanks for working on this. May I suggest a few things ?

Sure.

Using explicit static casts instead https://stackoverflow.com/questions/103512/why-use-static-castintx-instead-of-intx

I don't sure that it's really helpful, because it's simple cast for a compiler. But it's not hard to change.

And adding spaces after and prior to mathematical operators ?

Yep.

source/maths/Matrix3D.cpp
38 ↗(On Diff #3928)

Not sure, that it should be done now.

56 ↗(On Diff #3928)

I think, compiler can do these things, because this is a simple expression enough.

Build is green

Updating workspaces...
Build (release)...
Build (debug)...
Running release tests...
Running cxxtest tests (307 tests)...................................................................................................................................................................................................................................................................................................................OK!
Running debug tests...
Running cxxtest tests (307 tests)...................................................................................................................................................................................................................................................................................................................OK!
Checking XML files...

http://jenkins-master:8080/job/phabricator/2146/ for more details.

vladislavbelov retitled this revision from Added perspective matrix to Adds perspective matrix.Oct 22 2017, 11:21 AM
wraitii added a subscriber: wraitii.

Works OK from what I can see and not a performance hotspot -> commit.

This revision is now accepted and ready to land.Oct 29 2017, 3:13 PM
This revision was automatically updated to reflect the committed changes.