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- User Since
- Dec 20 2021, 3:45 AM (122 w, 4 d)
Aug 4 2022
Aug 4 2022
Micfild added a comment to D4380: [Gameplay] - Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
If you don't mind them fattening even while not garrisoned then maybe you could use the Change/Growth attributes, like this:
Dec 25 2021
Dec 25 2021
Micfild added a comment to D4380: [Gameplay] - Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
Micfild added a comment to D4380: [Gameplay] - Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
They still take up no population space. If they can generate resources on their own, then they are enterily pop free, even if they are limited to 50 per player.
Micfild added a comment to D4380: [Gameplay] - Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
Hi everyone! First of all i would like to express my appreciation for this diff and what it proposes. I always thought the corral was a fun mechanic of 0AD, but unfortunaly it was too difficult to manage (IMO) for it to be used more often. I do belive the proposed changes will increase the usage rate of the corral and bring more variety to gameplay.