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Add running animations for carrying units so that they do not glide.

Description

Add running animations for carrying units so that they do not glide.
Add XML headers.

Details

Committed
StanFeb 15 2018, 11:39 PM
Parents
rP21218: Differential Revision: ​https://code.wildfiregames.com/D1121
Branches
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Tags
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Build Status
Buildable 4982
Build 8587: Post-Commit BuildJenkins

Event Timeline

temple added a subscriber: temple.Feb 16 2018, 1:05 AM

Broken in rP20631, presumably.
Also need for female_carry_food.xml, etc.
(Don't we use two spaces rather than a tab in xml?)

/ps/trunk/binaries/data/mods/public/art/variants/biped/carry_food.xml
6

speed="40" looks too fast? I think using 20 like walk is fine since it's not a different animation, we just need to use it when the unit's walking fast (i.e. "running") too.

/ps/trunk/binaries/data/mods/public/art/variants/biped/carry_wood.xml
6

wood