Add running animations for carrying units so that they do not glide.
Add XML headers.
Description
Description
Details
Details
- Committed
Stan Feb 15 2018, 11:39 PM - Parents
- rP21218: Differential Revision: https://code.wildfiregames.com/D1121
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- Build Status
Buildable 4982 Build 8587: Post-Commit Build Jenkins
Event Timeline
Comment Actions
Broken in rP20631, presumably.
Also need for female_carry_food.xml, etc.
(Don't we use two spaces rather than a tab in xml?)
/ps/trunk/binaries/data/mods/public/art/variants/biped/carry_food.xml | ||
---|---|---|
6 | speed="40" looks too fast? I think using 20 like walk is fine since it's not a different animation, we just need to use it when the unit's walking fast (i.e. "running") too. | |
/ps/trunk/binaries/data/mods/public/art/variants/biped/carry_wood.xml | ||
6 | wood |