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Fix an issue with the celt_trader because the triangle was too far below the…

Description

Fix an issue with the celt_trader because the triangle was too far below the ground and that caused flickering issues. Ideally at some point we will remove the limitation for prop only meshes to have triangles. While at it restore the units back to meters.

Thread: https://wildfiregames.com/forum/index.php?/topic/28310-flickering/page/3/&tab=comments#comment-398652
Reported by: Mr.lie
Debugging with: @vladislavbelov

Details

Committed
StanJun 12 2020, 9:03 AM
Parents
rP23761: Play a sound when walls are upgraded to gates.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 12056
Build 22695: Post-Commit BuildJenkins