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Stop some auras from being applied extra times, don't apply player auras to…

Description

Stop some auras from being applied extra times, don't apply player auras to templates, and fix some linting errors

Differential Revision: https://code.wildfiregames.com/D1430
Comments by: fatherbushido, elexis

Details

Committed
templeApr 26 2018, 2:35 AM
Differential Revision
D1430: Fix some auras not being removed
Parents
rP21784: Fix a couple of packing problems from rP21630
Branches
Unknown
Tags
Unknown
Build Status
Buildable 5974
Build 9965: Post-Commit BuildJenkins

Event Timeline

fatherbushido added a subscriber: fatherbushido.EditedApr 26 2018, 9:41 AM

(I wonder why that thing https://trac.wildfiregames.com/wiki/SubmittingPatches#Makingsomechanges was written ; I post that randomly here)

Stan added a subscriber: Stan.Apr 26 2018, 10:53 AM

Did you add new tests for the changed methods or did you just fix the existing ?

/ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
17

Some of the above could probably have been made const in the process.

In rP21785#30453, @Stan wrote:

Did you add new tests for the changed methods or did you just fix the existing ?

Some new (which would fail without the changes).