Unit Motion - Face point when calling StopMoving()
FacePointAfterMoving intends for the unit to face the destination once a move is done. Since rP22351, stopping is the responsibility of UnitAI (through a call to StopMoving()). Thus we should move that code in that function, as this ensures we don't forget to do it and removes duplications.
Differential Revision: https://code.wildfiregames.com/D1889