Allow artists to add upgrade animations.
Reviewed by: @Angen
Differential Revision: https://code.wildfiregames.com/D2371
Description Allow artists to add upgrade animations. Differential Revision: https://code.wildfiregames.com/D2371
Details
Event TimelineComment Actions The upgrading animation is cancelled if a tech research is started. I'm not sure if it even makes sense to allow researching techs while upgrading, since the upgraded structure might not provide that technology. This commit now has outstanding concerns.Jan 7 2020, 6:15 PM Comment Actions Entities shouldn't be able to train or research anything while (un)packing or being upgraded. Was that introduced here? Comment Actions
That would be this one correctly rP23239. Correct solution would be to use different keys for these animation variants so they cannot be cancelled by others. [Edit: would not, that are just animations, no variants]
No here are just animations. This commit no longer requires audit.Jan 7 2020, 6:35 PM
Changes (56)
rP23185 ps/trunk/binaries/data/mods/public/art/actors/props/structures/gauls/wooden_tower_2_roof.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/fndn_wooden_tower.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/short_wall_long.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_defense_tower.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_defense_tower.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xmlLoading... Wildfire Games · Phabricator |