Team bonus can be done with a player entity aura. Currently team bonus are not removed when its source player is defeated. Bug noticed by mimo (refs #4082)
Details
Details
You can check that your ally iberian team bonus is indeed removed when he's defeated.
Take care to test resign and defeat.
Diff Detail
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.
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Build is green
Build (release)... ../../../source/gui/CChart.cpp:38:41: warning: unused parameter ‘Message’ [-Wunused-parameter] void CChart::HandleMessage(SGUIMessage& Message) ^ ../../../source/lib/tex/tex_png.cpp: In member function ‘virtual Status TexCodecPng::encode(Tex*, DynArray*) const’: ../../../source/lib/tex/tex_png.cpp:309:9: warning: variable ‘ret’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered] Status ret = ERR::FAIL; ^ Build (debug)... ../../../source/gui/CChart.cpp:38:41: warning: unused parameter ‘Message’ [-Wunused-parameter] void CChart::HandleMessage(SGUIMessage& Message) ^ Running debug tests...
http://jw:8080/job/phabricator/20/ for more details.