User Details
- User Since
- Jun 29 2021, 11:42 PM (143 w, 1 d)
Oct 28 2023
Nov 20 2021
Remove dependency of the value of Allied view on Revealed map/ vice versa
Nov 8 2021
Requested style changes.
Oct 27 2021
Oct 24 2021
Change setters to early return on undefined value.
Fix bug where changing to a scenario map which doesn't define properties sets them to whatever the setting on the previously selected map was. Properties are now reset to false.
Oct 23 2021
Oct 21 2021
Order of setters no longer matters - they check if the value given is "undefined" and will not change settings if it is.
Oct 17 2021
I was feeling a bit overwhelmed by the changes being asked for, but I am working adding all the suggestions recommended. Just need to work out how gui layout and test harnesses in 0AD work. So it might take a bit of time. Adding the comment should be easy enough.
Oct 13 2021
Could be done. But there would end up being 5 options:
Oct 12 2021
Aug 7 2021
Finally got around to adding "ally view" option to atlas.
- Add option to enable cartography at start of game
- Apply changes suggested by Angen and Freagarach
- More small changes suggested by Angen
- Add "Allied map" option to map editor
Jul 19 2021
Jul 18 2021
- More small changes suggested by Angen
Thanks @Angen and @Freagarach for your feedback. I've (finally) applied your suggested changes.
- Add option to enable cartography at start of game
- Apply changes suggested by Angen and Freagarach (see points below).
- Remove changes to translation files (not needed).
- Add comments to translations.
- Fix wrong function in MapExploration.js.
- Tidy + simplify code in InitGame.js.