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[gameplay] new kush civ bonus
Needs ReviewPublic

Authored by Nescio on Jan 16 2021, 10:48 PM.

Details

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Balancing
Summary

This patch introduces a new civilization bonus for the Kushites, giving their Civic Structures −50% territory decay rate. They won't suddenly win games because of this, but it makes them a bit more different from other factions.
Territory decay is the rate at which capture points are lost when structures are no longer connected to a territory root; halving it doubles the time to recover from a surprise attack. Civic structures include houses, pyramids, and temples; without houses it would be quite useless. It does not apply to other structures, because there is no compelling reason for e.g. farmsteads and applying it to e.g. palisades and walls seems undesirable.
Suggestions for a better name are welcome.
See also D3390.

Test Plan

Check for typos. Agree with the concept and the proposed values.

Event Timeline

Nescio created this revision.Jan 16 2021, 10:48 PM
Owners added a subscriber: Restricted Owners Package.Jan 16 2021, 10:48 PM

I'm not an expert of Kushite history as @Sundiata, but from what I remember they recovered from Egyptian attacks quite well... Maybe that could be a historic reason for this bonus.

Build has FAILED

builderr-debug-macos.txt
fatal error: file '/Users/wfg/Jenkins/workspace/macos-differential/build/workspaces/gcc/../../../libraries/source/spidermonkey/include-unix-debug/js/Result.h' has been modified since the precompiled header 'obj/simulation2_Debug/precompiled.h.gch' was built
note: please rebuild precompiled header 'obj/simulation2_Debug/precompiled.h.gch'
fatal error: fatal error: file '/Users/wfg/Jenkins/workspace/macos-differential/build/workspaces/gcc/../../../libraries/source/spidermonkey/include-unix-debug/js/Result.h' has been modified since the precompiled header 'obj/simulation2_Debug/precompiled.h.gch' was built
file '/Users/wfg/Jenkins/workspace/macos-differential/build/workspaces/gcc/../../../libraries/source/spidermonkey/include-unix-debug/js/Result.h' has been modified since the precompiled header 'obj/simulation2_Debug/precompiled.h.gch' was built
note: note: please rebuild precompiled header 'obj/simulation2_Debug/precompiled.h.gch'
please rebuild precompiled head

Link to build: https://jenkins.wildfiregames.com/job/macos-differential/2911/display/redirect
See console output for more information: https://jenkins.wildfiregames.com/job/macos-differential/2911/display/redirectconsole

Nescio requested review of this revision.Jan 17 2021, 1:14 AM
borg- added a subscriber: borg-.Jan 17 2021, 2:04 AM

I prefer an "active" bonus that doesn't "depend" on your opponent. the main economy of kushites was livestock, so a bonus in corral would be more productive for me.

borg- added a comment.Jan 18 2021, 2:31 AM

A 5% metal discount for all technologies or soldiers is also very interesting and justifiable.