I committed a extraneous fix in rP19733 so we may as well fix the thing properly...
Details
Details
Make sure I'm not overseeing something in the baroque artistic part of the game ?
Diff Detail
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.
Event Timeline
Comment Actions
Executing section Default... Executing section Source... Executing section JS... Executing section XML GUI... Executing section Python... Executing section Perl...
http://jw:8080/job/phabricator_lint/132/ for more details.
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Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Checking XML files...
http://jw:8080/job/phabricator/1482/ for more details.
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You are missing
ps\trunk\binaries\data\mods\public\art\actors\props\units\shields\hele_round_thermistocles.xml
Found by running the following in cmd (grep equivalent on windows):
dir /a /s /b | findstr /R /C:"thermistocles"
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While at it, might also want to fix the other "patroling" occurance in unit_actions.js that wasn't fixed by that commit
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(@Itms: checking scripts complains about it Missing file 'art/textures/skins/props/helmet/hele_themistocles.dds' referenced by: 'public/art/actors/props/units/heads/celt_viridomarus.xml' (and texture error in atlas for example).)