Author | Object | Transaction | Date |
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Freagarach | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:18 AM |
Freagarach | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:18 AM |
Freagarach | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:18 AM |
Freagarach | Diff 17115 | | Apr 16 2021, 8:18 AM |
wraitii | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:06 AM |
wraitii | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:06 AM |
Freagarach | D3854: Use a map for the weighted list. | | Apr 16 2021, 8:05 AM |
Freagarach | D3858: Rename `Attacking.js` to `Attack.js` and its global to `AttackHelper`. | | Apr 16 2021, 8:03 AM |
wraitii | D3858: Rename `Attacking.js` to `Attack.js` and its global to `AttackHelper`. | | Apr 16 2021, 7:38 AM |
wraitii | D3861: [WIP] Enforce valid mods | | Apr 16 2021, 7:33 AM |
wraitii | D3861: [WIP] Enforce valid mods | | Apr 16 2021, 7:33 AM |
autobuild | rP25272: [Windows] Automated build. | | Apr 16 2021, 7:31 AM |
Freagarach | D3341: [gameplay] move some trainable animals to higher phases | | Apr 16 2021, 7:27 AM |
Freagarach | D3341: [gameplay] move some trainable animals to higher phases | | Apr 16 2021, 7:27 AM |
Harbormaster | rP25271: Adds line drawing to DebugRenderer. | | Apr 16 2021, 1:34 AM |
vladislavbelov | rP25271: Adds line drawing to DebugRenderer. | | Apr 16 2021, 12:51 AM |
nwtour | D3290: introduce Builder class and hot key | | Apr 16 2021, 12:22 AM |
nwtour | D3290: introduce Builder class and hot key | | Apr 16 2021, 12:22 AM |
Silier | D3861: [WIP] Enforce valid mods | Silier planned changes to this revision. | Apr 16 2021, 12:06 AM |
Harbormaster | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:51 PM |
Vulcan | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:51 PM |
Vulcan | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:44 PM |
Vulcan | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:43 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier published this revision for review. | Apr 15 2021, 11:39 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier created this object with edit policy "All Users". | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier retitled this revision from to [WIP] Enforce valid mods. | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier created this object with visibility "Public (No Login Required)". | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier edited the summary of this revision. | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | Silier edited the test plan for this revision. | Apr 15 2021, 11:38 PM |
Silier | D3861: [WIP] Enforce valid mods | | Apr 15 2021, 11:38 PM |
Silier | Diff 17114 | | Apr 15 2021, 11:20 PM |
Harbormaster | rP25270: Fix wrongly placed parameter in rP25095 | | Apr 15 2021, 10:29 PM |
Silier | rP25095: Color incompatible mods and add filter | | Apr 15 2021, 10:21 PM |
Silier | rP25270: Fix wrongly placed parameter in rP25095 | | Apr 15 2021, 10:21 PM |
Silier | rP25270: Fix wrongly placed parameter in rP25095 | | Apr 15 2021, 10:21 PM |
Harbormaster | D3341: [gameplay] move some trainable animals to higher phases | | Apr 15 2021, 10:09 PM |
Vulcan | D3341: [gameplay] move some trainable animals to higher phases | | Apr 15 2021, 10:06 PM |
Silier | D285: Lobby player search input | | Apr 15 2021, 10:04 PM |
Vulcan | D3341: [gameplay] move some trainable animals to higher phases | | Apr 15 2021, 10:03 PM |
Silier | D3341: [gameplay] move some trainable animals to higher phases | | Apr 15 2021, 9:56 PM |
Silier | D3341: [gameplay] move some trainable animals to higher phases | | Apr 15 2021, 9:56 PM |
Silier | Diff 17113 | | Apr 15 2021, 9:56 PM |
Harbormaster | rP25269: Removes low-level GL calls from graphics and geometrics primitives and adds… | | Apr 15 2021, 9:16 PM |
wraitii | D3848: Implement a threadpool | wraitii marked 0 inline comments as not done. | Apr 15 2021, 9:16 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 9:16 PM |
Stan | D3848: Implement a threadpool | Stan added inline comments. | Apr 15 2021, 9:07 PM |
wraitii | D3848: Implement a threadpool | wraitii marked 0 inline comments as not done. | Apr 15 2021, 9:00 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 9:00 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 9:00 PM |
Harbormaster | D3848: Implement a threadpool | | Apr 15 2021, 8:46 PM |
Vulcan | D3848: Implement a threadpool | | Apr 15 2021, 8:46 PM |
Stan | D3848: Implement a threadpool | Stan added inline comments. | Apr 15 2021, 8:43 PM |
Stan | D3848: Implement a threadpool | Stan added inline comments. | Apr 15 2021, 8:43 PM |
wraitii | D3848: Implement a threadpool | wraitii marked 0 inline comments as not done. | Apr 15 2021, 8:43 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 8:43 PM |
Harbormaster | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 8:30 PM |
Vulcan | D3848: Implement a threadpool | | Apr 15 2021, 8:26 PM |
Langbart | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 8:23 PM |
Harbormaster | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 8:17 PM |
Vulcan | D3848: Implement a threadpool | | Apr 15 2021, 8:13 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 8:09 PM |
wraitii | D3848: Implement a threadpool | | Apr 15 2021, 8:09 PM |
wraitii | Diff 17112 | | Apr 15 2021, 8:09 PM |
Vulcan | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 8:08 PM |
vladislavbelov | rP25269: Removes low-level GL calls from graphics and geometrics primitives and adds… | | Apr 15 2021, 8:07 PM |
vladislavbelov | D3857: Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer | | Apr 15 2021, 8:07 PM |
vladislavbelov | D3857: Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer | | Apr 15 2021, 8:07 PM |
vladislavbelov | D3857: Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer | This revision was not accepted when it landed; it landed in state Needs Review. | Apr 15 2021, 8:07 PM |
vladislavbelov | D3857: Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer | This revision was landed with ongoing or failed builds. | Apr 15 2021, 8:07 PM |
vladislavbelov | D3857: Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer | This revision was automatically updated to reflect the committed changes. | Apr 15 2021, 8:07 PM |
vladislavbelov | rP25269: Removes low-level GL calls from graphics and geometrics primitives and adds… | | Apr 15 2021, 8:07 PM |
Vulcan | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 8:05 PM |
Vulcan | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 8:01 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | Silier edited the summary of this revision. | Apr 15 2021, 8:01 PM |
Vulcan | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 7:58 PM |
Harbormaster | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:57 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | Silier edited the summary of this revision. | Apr 15 2021, 7:55 PM |
Vulcan | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:55 PM |
Stan | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 7:55 PM |
Stan | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 7:55 PM |
Vulcan | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:51 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | Silier removed a subscriber: Restricted Owners Package. | Apr 15 2021, 7:48 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:48 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:48 PM |
Silier | Diff 17110 | | Apr 15 2021, 7:47 PM |
Silier | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 7:40 PM |
Silier | D3242: [Proposal] Make player entities more visible on minimap | | Apr 15 2021, 7:40 PM |
Silier | Diff 17109 | | Apr 15 2021, 7:39 PM |
Owners | D3856: Use better colour in multiplayer lobby for away status | Owners added a subscriber: Restricted Owners Package. | Apr 15 2021, 7:38 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:38 PM |
Silier | D3856: Use better colour in multiplayer lobby for away status | | Apr 15 2021, 7:38 PM |
Silier | Diff 17108 | | Apr 15 2021, 7:38 PM |
Harbormaster | rP25268: Check for replay compatibility when opening summary screen | | Apr 15 2021, 7:24 PM |
Harbormaster | rP25267: Fix EstimateFuturePosition in UnitMotionFlying | | Apr 15 2021, 7:21 PM |
Silier | rP25268: Check for replay compatibility when opening summary screen | | Apr 15 2021, 7:19 PM |
Silier | rP25268: Check for replay compatibility when opening summary screen | | Apr 15 2021, 7:19 PM |
Silier | D3799: Check for replay compatibility when opening summary screen | This revision was not accepted when it landed; it landed in state Needs Review. | Apr 15 2021, 7:19 PM |
Silier | D3799: Check for replay compatibility when opening summary screen | This revision was automatically updated to reflect the committed changes. | Apr 15 2021, 7:19 PM |
Silier | D3799: Check for replay compatibility when opening summary screen | | Apr 15 2021, 7:19 PM |