Changes to satisfy Stan, Lint and Jenkins. ;)
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Jun 3 2022
Jun 2 2022
Jun 1 2022
The = defaultwas ok but not in the header file.
May 30 2022
This is a good fix.
May 26 2022
I did not test that sending reports still work but i have saw Report Submission on thread 2. So i think it works.
GetShutdown on L257 should be done bevore the task is created(appended).
More things should be changed: code-coments thread -> task and condition-variable-> ?. for code changes i wrote inline coments.
May 25 2022
There is a counting_range in boost which could be used, if we are not going to implement iota.
- I'm not convinced that for-range iterating ::iota, or using std::transform is more readable than a regular for loop, nor much simpler to read. It's going to be an uncommon sight in the codebase, and that makes it meh to use in my opinion.
May 24 2022
May 23 2022
May 19 2022
In D4614#198203, @vladislavbelov wrote:Ideally I'd prefer to not have back relation CFont > CFontManager (via callback). I don't think CFontManager being friend of CFont is worse than that, because it makes CFont a pure data holder without much logic.
Heavy Warships also have this behavior.
May 18 2022
The Flag dont disapear on halt and on attack the spears dont move (this is good).
Just for understanding what is the Footprint stuff about?
May 15 2022
CFont now only has const public member functions.
CFont can only be created using CFont::Create.
May 12 2022
Test results from Mentula on #0ad-dev with the patch: https://paste.gnome.org/KNeEYmHZZ
and bevore the patch:
May 10 2022
With SDL_VIDEODRIVER=wayland(or disabeling xwayland) sdl_video_backend is Wayland and without x11.
After using atlas sdl_video_backend is none.
Screenshots work in the game and atlas.
May 7 2022
It looks fine. I don't notice a performance difference.
May 6 2022
In D4636#197087, @vladislavbelov wrote:In D4636#197050, @phosit wrote:Why are the constructors private?
To emphasize that they should be created only by their device.
May 5 2022
In D4636#197040, @vladislavbelov wrote:In D4636#197031, @phosit wrote:Why not use variant? (instead of a pointer to base class)
A bit longer usage, having GL (and other backends) includes (direct or indirect) for regular code to know the size
Why not use variant? (instead of a pointer to base class)
May 1 2022
Apr 29 2022
Why are so many CMatrix3D fonctions defined in the header?
Apr 28 2022
Apr 26 2022
You don't know what they do:
- They might just declare a constant
- They might be a "function"
- They might modify local variables, without me passing them as argument.
- rebase
- using instead of typedef
Apr 25 2022
As always macros should be avoided but we can do that in another diff.
test if the error/wargnig is logged.
Apr 24 2022
I encountered no error.
Apr 23 2022
CFonts are const outside of CFontManager
Improved spelling in comments
Apr 22 2022
Pascal case for CFont::SetTexture
Apr 18 2022
This solves #6476
Apr 16 2022
Apr 15 2022
Apr 14 2022
Sory, i missonderstood Stans comment.
Go ahead
Apr 13 2022
In D4603#195828, @Stan wrote:Lib update is post FF material so committing this sounds good.
ther are more spots were i would use reinterpret_cast
In D4602#195807, @vladislavbelov wrote:Did you update to the last svn?
It does not compile on my machine:
Apr 2 2022
In D4279#195318, @vladislavbelov wrote:In D4279#195314, @phosit wrote:I think using the sea level (as of now) is a nice mindset. So the solution would be to raise the wather level in the affected maps.
That doesn't work when a map is on a side of a hill.
This is becoming to complex and we will never draw the exact "field of vision".
In my opinnion there should be one "intersection plain" across the map.
Apr 1 2022
Mar 30 2022
In D4573#194982, @vladislavbelov wrote:In D4573#194980, @phosit wrote:If it might be the same bug isn't the patch just hiding it? Could you tell the reason of the crash from the ticket?
yes it is. no i don't
It'd be useful to understand the reason. Can you reproduce the crash from the ticket?
Mar 28 2022
In D4573#194979, @vladislavbelov wrote:In D4573#194978, @phosit wrote:The specivic defect from the trac issue is solved/unreachable.
But ther are other bugs in Atlas, or it is the same bug from a different angle.If it might be the same bug isn't the patch just hiding it? Could you tell the reason of the crash from the ticket?
The specivic defect from the trac issue is solved/unreachable.
But ther are other bugs in Atlas, or it is the same bug from a different angle.
I get sometimes a crash when doing the following:
- Start Atlas
- switch to object tab
- click on Switch to Actor View
- click on Switch to Game View
- switch to map settings
- click on generate map
- switch to object tab
- click on Switch to Actor View
Mar 27 2022
In D4573#194928, @Langbart wrote:I am getting a crash when doing the following:
...
I followd your instructions but don't get a crash.
Mar 26 2022
Applied suggestions from @vladislavbelov.
In D4570#194847, @Vulcan wrote:Build is unstable, some tests have failed - The Moirai have given mortals hearts that can endure.
builderr-release-gcc7.txt In file included from ../../../source/pch/atlas/precompiled.h:26: ../../../source/tools/atlas/GameInterface/Messages.h: In function 'void AtlasMessage::fGetTerrainGroupPreviews(AtlasMessage::qGetTerrainGroupPreviews*)': ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized] struct sTerrainTexturePreview ^~~~~~~~~~~~~~~~~~~~~~ ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized] struct sTerrainTexturePreview ^~~~~~~~~~~~~~~~~~~~~~ ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized] ../../../source/tools/atlas/GameInterface/Messages.h:305:8: warning: '#'target_mem_ref' not supported by dump_expr#<expression error>' may be used uninitialized in this function [-Wmaybe-uninitialized]Link to build: https://jenkins.wildfiregames.com/job/docker-differential/7564/display/redirect
Updated Copyright Year
last patch could not be applied
git diff --no-prefix -U300 --output=diff
- Direct initialization of two floats
- More const variables
- Folowing the brace-style