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Today

fabio accepted D1691: Remove boost "system" from build-osx-libs.sh.
Sun, Dec 9, 4:58 PM
Vulcan added a comment to D1691: Remove boost "system" from build-osx-libs.sh.

Successful build - Chance fights ever on the side of the prudent.

Sun, Dec 9, 3:25 PM
Stan created D1691: Remove boost "system" from build-osx-libs.sh.
Sun, Dec 9, 3:21 PM

Yesterday

Itms committed rP21946: [i18n] Last manual update of the translations and associated credits..
[i18n] Last manual update of the translations and associated credits.
Sat, Dec 8, 11:04 PM
Itms committed rP21945: Correctly choose DarwinSSL TLS backend on macOS for libcurl..
Correctly choose DarwinSSL TLS backend on macOS for libcurl.
Sat, Dec 8, 10:09 PM
Itms closed D1687: Fix build on OSX 10.9.5 Mavericks.
Sat, Dec 8, 10:09 PM
Itms committed rP21944: New mod signing key for A23b..
New mod signing key for A23b.
Sat, Dec 8, 9:52 PM
Itms closed D1686: New mod signing key for A23b.
Sat, Dec 8, 9:52 PM
trompetin17 accepted D1687: Fix build on OSX 10.9.5 Mavericks.

I rebuild libcurl and game, I was able to join in lobby, open mod.io

Sat, Dec 8, 6:59 PM
Vulcan added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

Successful build - Chance fights ever on the side of the prudent.

Sat, Dec 8, 6:31 PM
Stan updated the diff for D1687: Fix build on OSX 10.9.5 Mavericks.

Upload the correct patch.

Sat, Dec 8, 5:58 PM
Stan added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

For the textures.xml i'm not sure whether it's not better to have it in the public mod and not in the mod mod. Sounds sane that xml validation be part of the engine, but textures.xml are directly relevant to the textures files one put in his mod. So I don't think it should be part of the engine.

Sat, Dec 8, 5:51 PM
elexis added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

It's the same situation with mod/art/textures/ui/textures.xml it's only present in the "mod" mod, but the directory (without the xml file) also exists in "public".
And these rngs/rncs only exist in the public mod.
./mod/art/textures/texture.rng
./mod/audio/sound_group.rng
./mod/shaders/program.rng
./mod/gui/gui.rng
./mod/gui/gui_page.rng

Sat, Dec 8, 5:48 PM
Stan added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

I package without it all the time :)

Sat, Dec 8, 5:38 PM
elexis added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

Whut? It's impossible to package without the modmod currently.

Sat, Dec 8, 5:37 PM
Stan added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

One has to be careful to add a dependency to modmod when packaging the mods. Otherwise you will get bad textures if you remove textures.xml. Those files decide what compression will be used on a png file.

Sat, Dec 8, 4:02 PM
Harbormaster failed remote builds in B6498: Diff 7036 for D1687: Fix build on OSX 10.9.5 Mavericks!
Sat, Dec 8, 3:54 PM
Vulcan added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

Build failure - The Moirai have given mortals hearts that can endure.

Sat, Dec 8, 3:53 PM
Stan updated the diff for D1687: Fix build on OSX 10.9.5 Mavericks.

Disable all TLS stuff.

Sat, Dec 8, 3:53 PM
Vulcan added a comment to D1690: Fix Danubius ownershipchange subscription following rP21445.

Successful build - Chance fights ever on the side of the prudent.

Sat, Dec 8, 3:44 PM
elexis created D1690: Fix Danubius ownershipchange subscription following rP21445.
Sat, Dec 8, 3:43 PM
elexis added inline comments to rP21445: Refactor and move random template composition triggerscript code used for gaia….
Sat, Dec 8, 3:39 PM
Vulcan added a comment to D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.

Successful build - Chance fights ever on the side of the prudent.

Sat, Dec 8, 1:49 PM
elexis created D1689: Delete duplicate art/textures/texture rng/rnc/xml files following rP15678.
Sat, Dec 8, 1:45 PM
elexis added inline comments to rP15678: Make the modmod standalone..
Sat, Dec 8, 1:35 PM
Itms added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.
In D1687#66940, @elexis wrote:

Not few flags, libCURLs ./configure --help | grep without yields

Sat, Dec 8, 1:26 PM
elexis added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.
In D1687#66939, @Stan wrote:

It would be nice to disable all other librairies if possible.

Sat, Dec 8, 12:56 PM

Fri, Dec 7

Stan added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

Ah autocorrect try Itms fix ;) I meant to write--without-brotli.
It would be nice to disable all other librairies if possible.

Fri, Dec 7, 9:03 PM
Itms added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

@trompetin17 It looks like you have yet another system lib which tries to sneak into the build 😠 Can you try --without-brotli? Just like we did with nghttp2.

Fri, Dec 7, 9:00 PM
Stan added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

Can you pass --without-ssl ?

Fri, Dec 7, 8:22 PM
trompetin17 added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

I tried today and when i tried to build the game It gave me a error:

Fri, Dec 7, 7:47 PM
Itms added a comment to rP21940: Build gloox with GnuTLS on macOS, refs #4705..

Clarifying a small thing in Stan's answer (which is correct): when D1687 is committed (tonight probably, as trompetin is testing it as we speak), mod.io will work for everyone, regardless of who built the game.

Fri, Dec 7, 5:57 PM
elexis added inline comments to rP21726: Add a mod installer, fixes #4027..
Fri, Dec 7, 5:56 PM
Stan added a comment to rP21940: Build gloox with GnuTLS on macOS, refs #4705..

It doesn't crash on any of those platforms if I build the game.

Fri, Dec 7, 5:31 PM
elexis added a comment to rP21940: Build gloox with GnuTLS on macOS, refs #4705..

If it crashes for everyone on 10.9, 10.10, 10.11, we can disable TLS in the config and remove that one TLS sentence for OSX.

Fri, Dec 7, 5:15 PM
vladislavbelov added a comment to rP21943: Update client\'s default.cfg for the new muc room `arena23b`.
In rP21943#31690, @Itms wrote:

The consensus in that topic is the reason why I asked user1 to commit this, but if you want I can formally accept this revision.

The commit contains only few style mistakes. So the accept isn't required. My point that the commit doesn't have any linked diff/ticket or link to its conversation. My first thought was are these bots and rooms already exist.

Fri, Dec 7, 3:38 PM
elexis added a comment to rP21726: Add a mod installer, fixes #4027..

Perhaps we could use a bugreport on the a24 milestone for the issue reported in previous posts, as users seem to run frequently into that.

Fri, Dec 7, 3:16 PM
Stan added a comment to rP21940: Build gloox with GnuTLS on macOS, refs #4705..

Ah right.

Fri, Dec 7, 2:58 PM
Itms added a comment to rP21940: Build gloox with GnuTLS on macOS, refs #4705..

@elexis Yeah, it's the clock_gettime thing...

Fri, Dec 7, 2:55 PM
Itms added a comment to rP21943: Update client\'s default.cfg for the new muc room `arena23b`.

@vladislavbelov In the staff discussions, it seemed that we had reached a consensus on creating this new room, but leaving the other version numbers intact (in order to push people into upgrading, without forcing them). On top of what elexis said, we are legally obliged to push the lobby users into using A23b, so that they can accept the new terms.
The consensus in that topic is the reason why I asked user1 to commit this, but if you want I can formally accept this revision.

Fri, Dec 7, 2:47 PM