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Nescio updated the diff for D2591: Javelinist → Javelineer.
  • rebased
Sat, Jul 4, 4:45 PM
Stan added a comment to D2861: [gameplay] differentiate African and Indian war elephants.

Fair enough

Sat, Jul 4, 4:43 PM
Nescio added a comment to D2861: [gameplay] differentiate African and Indian war elephants.

@Nescio shouldn't this affect heroes somehow too? Same question for the worker elephant

Only Mauryas have worker elephants and elephant archers. They're unlikely to be added to other civilizations, therefore I think it's fine.
For elephant heroes what is importance is the hero, not the elephant. I preferred not to touch them here, there are already a few patches discussing hero auras and stats.

Sat, Jul 4, 4:33 PM
Nescio closed D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.
Sat, Jul 4, 4:28 PM
Stan added a comment to D2691: Fix NVTT warning when building on some linux platforms.

Ah nice! Didn't see your comment until now. Should I abandon this?

Sat, Jul 4, 4:13 PM
Stan added a comment to D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.

Can you close this, I forgot to reference the commit :/

Sat, Jul 4, 4:12 PM
Stan committed rP23803: Deprecate rotary mill, and instead introduce a special technology (town phase….
Deprecate rotary mill, and instead introduce a special technology (town phase…
Sat, Jul 4, 4:11 PM
Vulcan added a comment to D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.

Successful build - Chance fights ever on the side of the prudent.

Sat, Jul 4, 4:05 PM
Stan updated the diff for D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.

Rebase.

Sat, Jul 4, 3:59 PM
Stan added a comment to D2861: [gameplay] differentiate African and Indian war elephants.

@Nescio shouldn't this affect heroes somehow too? Same question for the worker elephant

Sat, Jul 4, 3:51 PM
Angen committed rP23802: [gameplay-a24] Allow to train mercenaries from embassy by any civilisation.
[gameplay-a24] Allow to train mercenaries from embassy by any civilisation
Sat, Jul 4, 3:10 PM
Angen closed D2536: [gameplay] make embassy mercenaries native.
Sat, Jul 4, 3:10 PM
Angen committed rP23801: [gameplay-a24] Lower the repeat rate of spear cavalry.
[gameplay-a24] Lower the repeat rate of spear cavalry
Sat, Jul 4, 2:44 PM
Angen closed D1365: [gameplay] Lower the repeat rate of spear cavalry.
Sat, Jul 4, 2:44 PM
borg- accepted D2861: [gameplay] differentiate African and Indian war elephants.
In D2861#122604, @Stan wrote:

Please accept the patch then :)

Sat, Jul 4, 2:41 PM
borg- added a comment to D2861: [gameplay] differentiate African and Indian war elephants.
Sat, Jul 4, 2:40 PM
borg- added a comment to D1365: [gameplay] Lower the repeat rate of spear cavalry.

I think 1.5 repeat time are better, but im ok with this values.

Sat, Jul 4, 2:40 PM
Stan added a comment to D2861: [gameplay] differentiate African and Indian war elephants.

Please accept the patch then :)

Sat, Jul 4, 2:39 PM
borg- added a comment to D2846: [gameplay] Fix issue / balance "spartans_agoge" tech..

In a21 where champions were more used, spartan and macedonian champions were quite popular with the previous values of the technologies, which encourages me to think the techs shouldn't be buffed too much.

Sat, Jul 4, 2:38 PM
Angen accepted D1365: [gameplay] Lower the repeat rate of spear cavalry.

I think current rs is ok. It looks fine. Not too fast and not too slow.

Sat, Jul 4, 2:35 PM
borg- added a comment to D2861: [gameplay] differentiate African and Indian war elephants.

I also wondered why they were the same when I started the game. The values look good to me. Still ping @borg-

Sat, Jul 4, 2:34 PM
Feldfeld added a comment to D2846: [gameplay] Fix issue / balance "spartans_agoge" tech..

In a21 where champions were more used, spartan and macedonian champions were quite popular with the previous values of the technologies, which encourages me to think the techs shouldn't be buffed too much.

Sat, Jul 4, 1:13 PM
Stan added a comment to D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.

This is a bit heart breaking as it was my first animated model, but history seems to have spoken.

Sat, Jul 4, 1:11 PM
Feldfeld accepted D2861: [gameplay] differentiate African and Indian war elephants.

I also wondered why they were the same when I started the game. The values look good to me. Still ping @borg-

Sat, Jul 4, 1:09 PM
Stan committed rP23800: Decrease penalty -50% to -30% when promoting to advanced and elite..
Decrease penalty -50% to -30% when promoting to advanced and elite.
Sat, Jul 4, 1:05 PM
Stan closed D2792: [gameplay] Balance Advanced and Elite Tech..
Sat, Jul 4, 1:05 PM · Restricted Project
Stan added a comment to D2591: Javelinist → Javelineer.

Does this need a rebase?

Sat, Jul 4, 12:32 PM
Stan committed rP23799: Replace various equivalent phrases (show/hide, enable/disable, open/close….
Replace various equivalent phrases (show/hide, enable/disable, open/close…
Sat, Jul 4, 12:31 PM
Stan closed D2570: gui/manual/intro.txt use toggle.
Sat, Jul 4, 12:31 PM
Stan accepted D2570: gui/manual/intro.txt use toggle.

Changes look good and are harmless.

Sat, Jul 4, 12:30 PM
Stan added a comment to D1630: Add perlin noise generator..

@nani can you update the patch? and/or plan changes?

Sat, Jul 4, 12:25 PM
Stan updated subscribers of D2834: alphabetize entity limits and statistics classes.

@s0600204 thoughts on this?

Sat, Jul 4, 12:17 PM
Stan committed rP23798: Increase cost of "upgrade mercenaries rank" tech to make it more like the other….
Increase cost of "upgrade mercenaries rank" tech to make it more like the other…
Sat, Jul 4, 12:16 PM
Stan closed D2835: [gameplay] Increase cost of "upgrade mercenaries rank" tech..
Sat, Jul 4, 12:16 PM
Stan added a comment to D2846: [gameplay] Fix issue / balance "spartans_agoge" tech..

I think you can change this patch to request review or something

Sat, Jul 4, 12:05 PM
Stan updated subscribers of D2496: tweak citizen cavalry and elephant footprints.

@borg- thoughts?

Sat, Jul 4, 11:56 AM
borg- updated the summary of D2856: [gameplay] Balance mace_silvershields / special_war_horses techs..
Sat, Jul 4, 3:29 AM
borg- added a comment to D2856: [gameplay] Balance mace_silvershields / special_war_horses techs..

@Nescio @Feldfeld check new values. I will make other patch for silver shield values.

Sat, Jul 4, 2:33 AM
borg- updated the diff for D2856: [gameplay] Balance mace_silvershields / special_war_horses techs..
Sat, Jul 4, 2:32 AM
borg- added a comment to D2856: [gameplay] Balance mace_silvershields / special_war_horses techs..

Up new patch.

Sat, Jul 4, 2:28 AM