Players start in a cold polar region barren of vegetation.
In the sea fish and whales abound, while the fragile icy land teems with huntable walruses and deadly wolves.
These wolves, made ravenous by the harsh and forbidding climate, drawn by the scent of prey, have started appearing in terrifying numbers.
A wise and strong ruler will not only achieve victory over his enemies, but also keep the number of these beasts at bay, lest they undermine his economy and cause his downfall.
Warning: It is inadvisable to disable treasures, since there is no gatherable wood.
Players start with a market.
Unfortunately we can't send commands to wolves and they only attack when not roaming while having bad eye sight. Could be changed by removing the this.IsAnimal() && !this.IsDomestic() cheks from UnitAI which don't appear necessary.
Polar bears could be added by changing the texture of the existing one, even though bears don't have animations yet (there is a snow fox model, but also without animations, nor eyes).
Map by Hannibal Barca, added trigger scripts and polishing.