Artillery tower master commit, Keep your eyes open for errors, everything's good on my end but my subversion is filthy
Description
Description
Details
Details
- Committed
LordGood Oct 26 2019, 6:42 PM - Parents
- rP23093: Small mainmenu style cleaup following rP22854/D2240, refs #5387.
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- Build Status
Buildable 9872 Build 16641: Post-Commit Build Jenkins
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From the bot:
Error loading ../../../binaries/data/mods/public/simulation/templates/template_structure_military_siege_tunnel.xml: No such file or directory at Entity.pm line 23.
Forum links to committed work is always appreciated in case someone reads this.
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https://wildfiregames.com/forum/index.php?/topic/27169-loading-error/
Also, there is kart instead of cart in one occasion.
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Whilst I'm not opposed to adding new towers per se, I think it's premature to enable them already, partly because not all civilizations have them, and partly because their stats seem to come from out of nowhere.
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Adding new entities (art) is great, but enabling them affects gameplay balance, so probably deserves more discussion and testing.