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Nov 7 2019

Stan added inline comments to D2409: GuiInterface TimeNotifications fixes and cleanup.
Nov 7 2019, 3:52 PM
elexis added a comment to D2409: GuiInterface TimeNotifications fixes and cleanup.

One thing that could be objected to is the removal of translateMessage for TimeNotifications, because mods typically don't have the capability to provide translations, hence tinygettext will complain about not finding translations for these strings.
But those tinygettext messages are not visible onscreen, they're not even in mainlog.html, they also occur for any untranslated string, and at last mods can provide custom po/pot files too, and having that translateMessage argument so far has not shown any benefit (all messages except upgrade have it and upgrade forgot it). I can find many examples actually where mods provide custom game data including strings that are expected to be translatable - for instance mapname and mapdescription.
It seems if that was a design choice to provide custom strings that arent translated, we'd have to rewrite about most of the game. That may or may not be done at some time, but then again it doesn't seem necessary to do that if tinygettext messages about lack of translations are not going to be shown.

Nov 7 2019, 3:47 PM
Stan added inline comments to D2410: Send NetClient GUIMessages to subscribing GUIObjects instead of pulling them onTick.
Nov 7 2019, 3:40 PM
Vulcan added a comment to D2410: Send NetClient GUIMessages to subscribing GUIObjects instead of pulling them onTick.

Successful build - Chance fights ever on the side of the prudent.

Nov 7 2019, 3:30 PM
Harbormaster failed remote builds in B9966: Diff 10282 for D2410: Send NetClient GUIMessages to subscribing GUIObjects instead of pulling them onTick!
Nov 7 2019, 3:24 PM
Vulcan added a comment to D2410: Send NetClient GUIMessages to subscribing GUIObjects instead of pulling them onTick.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 7 2019, 3:24 PM
elexis created D2410: Send NetClient GUIMessages to subscribing GUIObjects instead of pulling them onTick.
Nov 7 2019, 3:24 PM
Polakrity added a comment to D2409: GuiInterface TimeNotifications fixes and cleanup.

Can you document the use of timeParameter somewhere?

Nov 7 2019, 12:28 PM
Freagarach added a comment to D2409: GuiInterface TimeNotifications fixes and cleanup.

Change 12 hour Last-Man-Standing TimeNotification timeout to Infinity.

Because it feels like infinity or is treated code-wise as infinity?

Nov 7 2019, 8:21 AM

Nov 6 2019

Vulcan added a comment to D2409: GuiInterface TimeNotifications fixes and cleanup.

Successful build - Chance fights ever on the side of the prudent.

Nov 6 2019, 9:33 PM
Vulcan added a comment to D2409: GuiInterface TimeNotifications fixes and cleanup.

Successful build - Chance fights ever on the side of the prudent.

Nov 6 2019, 9:28 PM
elexis retitled D2409: GuiInterface TimeNotifications fixes and cleanup from GuiInterface notifications cleanup to GuiInterface TimeNotifications fixes and cleanup.
Nov 6 2019, 9:27 PM
elexis created D2409: GuiInterface TimeNotifications fixes and cleanup.
Nov 6 2019, 9:26 PM
Vulcan added a comment to D1776: Cleanup Timer.js and update documentation.

Successful build - Chance fights ever on the side of the prudent.

Nov 6 2019, 6:20 PM
Vulcan added a comment to D1776: Cleanup Timer.js and update documentation.

Successful build - Chance fights ever on the side of the prudent.

Nov 6 2019, 6:13 PM
Stan updated the diff for D1776: Cleanup Timer.js and update documentation.

Update.

Nov 6 2019, 6:11 PM
Stan added a comment to D1776: Cleanup Timer.js and update documentation.

@Polakrity sorry I never saw your answer hence why you never got one.

Nov 6 2019, 6:10 PM
elexis added inline comments to rP15866: internationalization of ai chat messages.
Nov 6 2019, 5:46 PM
elexis added inline comments to rP18467: Allow entities to upgrade into other entities..
Nov 6 2019, 5:29 PM
elexis added inline comments to rP15866: internationalization of ai chat messages.
Nov 6 2019, 5:29 PM
elexis added inline comments to rP17789: Translate the developer-overlay notification at the receiving end, fixes #3304..
Nov 6 2019, 5:28 PM
Freagarach added inline comments to D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 6 2019, 4:36 PM
elexis added inline comments to rP23114: SessionMessageBox class, refs #5387..
Nov 6 2019, 3:37 PM
Stan added inline comments to D1958: Turrets and/or sub-units..
Nov 6 2019, 1:01 PM
Stan added inline comments to D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 6 2019, 11:42 AM
Freagarach accepted D2000: aura style corrections.

Patch is compleat and useful.

Nov 6 2019, 9:25 AM
autobuild committed rP23139: [Windows] Automated build..
[Windows] Automated build.
Nov 6 2019, 7:24 AM
nani awarded D2408: Change CGUIManager::SendEventToAll to send to all GUI pages a Like token.
Nov 6 2019, 1:49 AM
Harbormaster failed to build B9963: rP23138: Change CGUIManager::SendEventToAll to send to all GUI pages. for rP23138: Change CGUIManager::SendEventToAll to send to all GUI pages.!
Nov 6 2019, 1:31 AM
elexis committed rP23138: Change CGUIManager::SendEventToAll to send to all GUI pages..
Change CGUIManager::SendEventToAll to send to all GUI pages.
Nov 6 2019, 1:30 AM
elexis closed D2408: Change CGUIManager::SendEventToAll to send to all GUI pages.
Nov 6 2019, 1:30 AM
Vulcan added a comment to D2408: Change CGUIManager::SendEventToAll to send to all GUI pages.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 6 2019, 1:27 AM
Vulcan added a comment to D2408: Change CGUIManager::SendEventToAll to send to all GUI pages.

Successful build - Chance fights ever on the side of the prudent.

Nov 6 2019, 1:13 AM
Harbormaster failed remote builds in B9962: Diff 10277 for D2408: Change CGUIManager::SendEventToAll to send to all GUI pages!
Nov 6 2019, 1:13 AM
Vulcan added a comment to D2408: Change CGUIManager::SendEventToAll to send to all GUI pages.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 6 2019, 1:12 AM
elexis created D2408: Change CGUIManager::SendEventToAll to send to all GUI pages.
Nov 6 2019, 1:11 AM

Nov 5 2019

elexis committed rP23137: Delete dead "chat" simulation command, "chat" GUIInterface notification type….
Delete dead "chat" simulation command, "chat" GUIInterface notification type…
Nov 5 2019, 11:36 PM
elexis closed D2407: Delete void "debug-print", unused "chat" simulation command and non-existent "aichat" network message.
Nov 5 2019, 11:36 PM
elexis added a comment to D2407: Delete void "debug-print", unused "chat" simulation command and non-existent "aichat" network message.

Notice that no other "aichat" GUIinterface notifications use wrong translation parameters.

There are more than that. For example the developer overlay opening chat message, or PETRA.chatNewTradeRoute, PETRA.chatNewPhase, ...
And then theres more and more, and I got yet another 800 line patch, so yet another diff.

Nov 5 2019, 11:11 PM
elexis added inline comments to rP18467: Allow entities to upgrade into other entities..
Nov 5 2019, 10:00 PM
Vulcan added a comment to D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 9:31 PM
Freagarach retitled D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder. from [WIP] - Show turrets seperately from hidden entities in a garrisonHolder. to [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 5 2019, 9:27 PM
Freagarach updated the summary of D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 5 2019, 9:23 PM
Freagarach updated the summary of D1958: Turrets and/or sub-units..
Nov 5 2019, 9:19 PM
Freagarach updated the summary of D1958: Turrets and/or sub-units..
Nov 5 2019, 9:17 PM
Vulcan added a comment to D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 9:17 PM
Freagarach updated the diff for D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 5 2019, 9:14 PM
elexis added a comment to D1613: Improve the plural translation of the "<players> have won" string.

There is also this in components/Player.js in Player.prototype.SubtractResourcesOrNotify:

		if (i < 1)
			warn("Amounts needed but no amounts given?");
		else if (i == 1)
			msg = markForTranslation("Insufficient resources - %(resourceAmount1)s %(resourceType1)s");
		else if (i == 2)
			msg = markForTranslation("Insufficient resources - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s");
		else if (i == 3)
			msg = markForTranslation("Insufficient resources - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s");
		else if (i == 4)
			msg = markForTranslation("Insufficient resources - %(resourceAmount1)s %(resourceType1)s, %(resourceAmount2)s %(resourceType2)s, %(resourceAmount3)s %(resourceType3)s, %(resourceAmount4)s %(resourceType4)s");
		else
			warn("Localisation: Strings are not localised for more than 4 resources");
Nov 5 2019, 8:38 PM
Vulcan added a comment to D2407: Delete void "debug-print", unused "chat" simulation command and non-existent "aichat" network message.

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 3:52 PM
Vulcan added a comment to D2407: Delete void "debug-print", unused "chat" simulation command and non-existent "aichat" network message.

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 3:48 PM
elexis created D2407: Delete void "debug-print", unused "chat" simulation command and non-existent "aichat" network message.
Nov 5 2019, 3:46 PM
elexis committed rP23136: Fix session quickload taking ownership of frozen objects by providing a clone….
Fix session quickload taking ownership of frozen objects by providing a clone…
Nov 5 2019, 3:25 PM
elexis closed D2406: Fix frozen controlgroups after quickloading following rP22922.
Nov 5 2019, 3:24 PM
elexis added inline comments to rP7653: # Refactored the networking code, and redesigned the game setup screen..
Nov 5 2019, 3:18 PM
Vulcan added a comment to D2406: Fix frozen controlgroups after quickloading following rP22922.

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 2:30 PM
Vulcan added a comment to D2406: Fix frozen controlgroups after quickloading following rP22922.

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 2:29 PM
elexis updated the summary of D2406: Fix frozen controlgroups after quickloading following rP22922.
Nov 5 2019, 2:26 PM
elexis updated the summary of D2406: Fix frozen controlgroups after quickloading following rP22922.
Nov 5 2019, 2:24 PM
elexis retitled D2406: Fix frozen controlgroups after quickloading following rP22922 from Summary: The following error was reported by minohaka on http://irclogs.wildfiregames.com/2019-11/2019-11-05-QuakeNet-%230ad-dev.log ``` ERROR: JavaScript error: gui/session/selection.js line 88 TypeError: property 274 is non-configurable and... to Fix frozen controlgroups after quickloading following rP22922.
Nov 5 2019, 2:22 PM
elexis created D2406: Fix frozen controlgroups after quickloading following rP22922.
Nov 5 2019, 2:14 PM
Freagarach created D2405: [WIP] - Show turrets separately from hidden entities in a garrisonHolder..
Nov 5 2019, 9:40 AM
Freagarach added inline comments to D2404: Optimize GetIdentityClasses in Templates.js.
Nov 5 2019, 7:35 AM
autobuild committed rP23135: [Windows] Automated build..
[Windows] Automated build.
Nov 5 2019, 7:24 AM
Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Successful build - Chance fights ever on the side of the prudent.

Nov 5 2019, 12:01 AM

Nov 4 2019

Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 11:57 PM
Stan updated the diff for D2404: Optimize GetIdentityClasses in Templates.js.

Didn't know push returned the array size :D now I do.

Nov 4 2019, 11:56 PM
Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 11:44 PM
Harbormaster failed remote builds in B9954: Diff 10269 for D2404: Optimize GetIdentityClasses in Templates.js!
Nov 4 2019, 11:43 PM
Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 11:43 PM
Stan updated the diff for D2404: Optimize GetIdentityClasses in Templates.js.

For in seems to be faster in most cases and safer.

Nov 4 2019, 11:41 PM
Stan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

14000000 iterations

Nov 4 2019, 11:40 PM
Stan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Running the file following file

with something like

Nov 4 2019, 11:08 PM
Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 10:54 PM
Harbormaster failed remote builds in B9953: Diff 10268 for D2404: Optimize GetIdentityClasses in Templates.js!
Nov 4 2019, 10:54 PM
Vulcan added a comment to D2404: Optimize GetIdentityClasses in Templates.js.

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 10:54 PM
Stan created D2404: Optimize GetIdentityClasses in Templates.js.
Nov 4 2019, 10:52 PM
Alexandermb committed rP23134: New Roman Republican and Imperial Shields..
New Roman Republican and Imperial Shields.
Nov 4 2019, 10:16 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 6:34 PM
autobuild committed rP23133: [Windows] Automated build..
[Windows] Automated build.
Nov 4 2019, 6:27 PM
LordGood committed rP23132: arty tower icon element looks more like catapult stones than cannonballs.
arty tower icon element looks more like catapult stones than cannonballs
Nov 4 2019, 5:54 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 5:36 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 4:04 PM
Stan added inline comments to D2403: Move "CanHeal"-function from UnitAI to Heal-component..
Nov 4 2019, 4:02 PM
Harbormaster failed remote builds in B9950: Diff 10267 for D2403: Move "CanHeal"-function from UnitAI to Heal-component.!
Nov 4 2019, 4:01 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 4:01 PM
Freagarach added inline comments to D2403: Move "CanHeal"-function from UnitAI to Heal-component..
Nov 4 2019, 4:00 PM
Freagarach updated the diff for D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Combine return statement.

Nov 4 2019, 4:00 PM
Stan added inline comments to D2403: Move "CanHeal"-function from UnitAI to Heal-component..
Nov 4 2019, 3:51 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 3:48 PM
Harbormaster failed remote builds in B9949: Diff 10266 for D2403: Move "CanHeal"-function from UnitAI to Heal-component.!
Nov 4 2019, 3:44 PM
Vulcan added a comment to D2403: Move "CanHeal"-function from UnitAI to Heal-component..

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 3:44 PM
Freagarach created D2403: Move "CanHeal"-function from UnitAI to Heal-component..
Nov 4 2019, 3:43 PM
elexis added a comment to rP22957: Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in….

Objectives dialog after disconnect, the caption of the button is visible but the sprite of the button is not, this must be a C++ bug, like the one subject to D148.

Nov 4 2019, 3:01 PM
Vulcan added a comment to D1958: Turrets and/or sub-units..

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 2:57 PM
Harbormaster failed remote builds in B9948: Diff 10265 for D1958: Turrets and/or sub-units.!
Nov 4 2019, 2:39 PM
Vulcan added a comment to D1958: Turrets and/or sub-units..

Build failure - The Moirai have given mortals hearts that can endure.

Nov 4 2019, 2:39 PM
Freagarach added inline comments to D1958: Turrets and/or sub-units..
Nov 4 2019, 2:34 PM
Freagarach updated the diff for D1958: Turrets and/or sub-units..
  • Allow healers to be functional on a chariot.
  • Some inlines.
Nov 4 2019, 2:34 PM
autobuild committed rP23131: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Nov 4 2019, 9:28 AM
Vulcan added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

Successful build - Chance fights ever on the side of the prudent.

Nov 4 2019, 8:40 AM