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nani
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User Since
Aug 18 2018, 10:57 PM (16 w, 2 d)

Recent Activity

Thu, Dec 6

nani added a comment to rP21943: Update client\'s default.cfg for the new muc room `arena23b`.

In current alpha 23 square maps are not rejoinable (OOS), aren't they? That would make them sufficiently incompatible.

Thu, Dec 6, 8:33 PM

Nov 2 2018

nani added a comment to D1637: BoolArray array wrapper..
In D1637#65843, @Stan wrote:

Your bitwise operations might be more costly than the potential gain.

Nov 2 2018, 7:41 PM
nani abandoned D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 2 2018, 7:36 PM
nani added a comment to D1662: Define the maximum number of players pyrogenesis can handle in a match..
In D1662#65837, @smiley wrote:

As mentioned in the lobby, you have to keep in mind the territory manager limitation. Posting here just for the record.
https://code.wildfiregames.com/source/0ad/browse/ps/trunk/source/simulation2/components/CCmpTerritoryManager.cpp$86
I guess that is Gaia + 31 players.

Nov 2 2018, 7:36 PM
nani added inline comments to D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 2 2018, 2:56 PM
nani added a comment to D1637: BoolArray array wrapper..

Does our spidermonkey support Uint8Array/Uint32Array? It'd be good to compare them by performance/memory usage.

Nov 2 2018, 2:55 PM
nani updated the diff for D1637: BoolArray array wrapper..
Nov 2 2018, 2:51 PM
nani updated the summary of D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 2 2018, 2:49 PM
nani updated the diff for D1662: Define the maximum number of players pyrogenesis can handle in a match..

Changes concerning the number of players' limit in the 0ad public mod files should be made in a different diff.
This diff will only state the current engine players limit.

Nov 2 2018, 2:47 PM
nani updated the diff for D1662: Define the maximum number of players pyrogenesis can handle in a match..

I made a blunder not seeing that LOS needs two bits per player. Given that the type is uint32_t that makes the upper bound in reality 16.

Nov 2 2018, 1:21 PM
nani retitled D1662: Define the maximum number of players pyrogenesis can handle in a match. from Increase maximum number of match players from 8 to 24 (32) to Increase maximum number of match players from 8 to 16.
Nov 2 2018, 1:18 PM

Nov 1 2018

nani added a comment to D1662: Define the maximum number of players pyrogenesis can handle in a match..
In D1662#65757, @smiley wrote:
Nov 1 2018, 2:10 PM
nani added a comment to D1662: Define the maximum number of players pyrogenesis can handle in a match..
In D1662#65753, @nani wrote:

It could also be added a Engine.MatchGetMaxNumberOfPlayers()

That'd be awesome, because we need to avoid a code duplication.

Also, isn't there any other place with the hardcoded max number of players?

Nov 1 2018, 1:43 PM
nani added a comment to D1662: Define the maximum number of players pyrogenesis can handle in a match..

It could also be added a Engine.MatchGetMaxNumberOfPlayers()

Nov 1 2018, 12:56 PM
nani added inline comments to D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 1 2018, 12:54 PM
nani updated the diff for D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 1 2018, 12:30 PM
nani added a comment to D1662: Define the maximum number of players pyrogenesis can handle in a match..

Why 32 in C++ and 24 in JS?

Nov 1 2018, 12:26 PM
nani added inline comments to D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 1 2018, 12:24 PM
nani created D1662: Define the maximum number of players pyrogenesis can handle in a match..
Nov 1 2018, 11:37 AM

Oct 19 2018

nani added a comment to D1652: Freehand formation position .

Does or will take into account units orientation? Most units in the image face outwards in the image except some.

Oct 19 2018, 1:15 PM

Oct 18 2018

nani updated the diff for D1650: GridBrowser GUI addon.
Oct 18 2018, 2:14 PM
nani added inline comments to D1650: GridBrowser GUI addon.
Oct 18 2018, 1:55 PM

Oct 17 2018

nani added inline comments to D1650: GridBrowser GUI addon.
Oct 17 2018, 11:27 PM
nani added a comment to P137 gridBrowser + mapbrowser update + semi functional map browser diff.

Oct 17 2018, 11:01 PM

Oct 16 2018

nani updated the test plan for D1650: GridBrowser GUI addon.
Oct 16 2018, 11:52 PM
nani updated subscribers of P137 gridBrowser + mapbrowser update + semi functional map browser diff.

Added:

  • Mouse scroll zoom
  • Buttons zoom
  • Double click select map -> goes to gamesetup with map selected
  • Map types and filters
  • Tab key to navigate pages
  • Improved code overall
Oct 16 2018, 11:49 PM
nani created P137 gridBrowser + mapbrowser update + semi functional map browser diff.
Oct 16 2018, 11:44 PM
nani updated the summary of D1650: GridBrowser GUI addon.
Oct 16 2018, 11:41 PM
nani created D1650: GridBrowser GUI addon.
Oct 16 2018, 11:41 PM
asterix awarded P135 Generic GUI Grid Paged addon a Love token.
Oct 16 2018, 10:19 AM

Oct 13 2018

nani added a comment to P136 Diff of GridBrowser + example.

Changed some methods of GridBrowser but works as previous,

Oct 13 2018, 12:49 PM
nani created P136 Diff of GridBrowser + example.
Oct 13 2018, 12:48 PM
smiley awarded P135 Generic GUI Grid Paged addon a Love token.
Oct 13 2018, 8:41 AM
nani changed the visibility for P135 Generic GUI Grid Paged addon .
Oct 13 2018, 1:22 AM
nani added a comment to P135 Generic GUI Grid Paged addon .

Example of what is capable

Oct 13 2018, 12:41 AM
nani added a comment to P135 Generic GUI Grid Paged addon .

Oct 13 2018, 12:40 AM
nani created P135 Generic GUI Grid Paged addon .
Oct 13 2018, 12:40 AM

Sep 29 2018

nani updated the diff for D1640: ConvexPolygonPlacer optimization in rmgen..

Corrected some typos.

Sep 29 2018, 8:53 AM

Sep 24 2018

nani updated the diff for D1640: ConvexPolygonPlacer optimization in rmgen..

Added license

Sep 24 2018, 8:42 PM
nani added a comment to D1640: ConvexPolygonPlacer optimization in rmgen..
In D1640#65070, @Stan wrote:

What about that code's license ?

Sep 24 2018, 8:24 PM
nani updated the diff for D1640: ConvexPolygonPlacer optimization in rmgen..

Standardization of code, removed duplicated function and added more comments.

Sep 24 2018, 7:20 PM

Sep 22 2018

nani changed the visibility for D1641: CityPainter optimization..
Sep 22 2018, 5:55 PM
nani changed the visibility for D1640: ConvexPolygonPlacer optimization in rmgen..
Sep 22 2018, 5:55 PM
nani changed the visibility for D1639: Rmgen new type constraint DensityConstraint.
Sep 22 2018, 5:55 PM
nani changed the visibility for D1638: Add disableGarrisonHolder special filter..
Sep 22 2018, 5:55 PM
nani changed the visibility for D1637: BoolArray array wrapper..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1636: Dune random map..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1635: Add DunePainter..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1634: Fert random map..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1633: PerlinPainter add to rmgen..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1632: Riveway random map. .
Sep 22 2018, 5:54 PM
nani changed the visibility for D1631: TileClass optimization..
Sep 22 2018, 5:54 PM
nani changed the visibility for D1630: Add perlin noise generator..
Sep 22 2018, 5:53 PM
nani updated the test plan for D1630: Add perlin noise generator..
Sep 22 2018, 5:48 PM
nani updated the summary of D1631: TileClass optimization..
Sep 22 2018, 5:44 PM
nani updated the test plan for D1633: PerlinPainter add to rmgen..
Sep 22 2018, 5:33 PM
nani updated the test plan for D1635: Add DunePainter..
Sep 22 2018, 5:30 PM
nani updated the summary of D1637: BoolArray array wrapper..
Sep 22 2018, 5:28 PM
nani updated the test plan for D1638: Add disableGarrisonHolder special filter..
Sep 22 2018, 5:26 PM
nani updated the test plan for D1639: Rmgen new type constraint DensityConstraint.
Sep 22 2018, 5:24 PM
nani updated the diff for D1641: CityPainter optimization..
Sep 22 2018, 5:15 PM
nani updated the test plan for D1641: CityPainter optimization..
Sep 22 2018, 5:06 PM
nani created D1641: CityPainter optimization..
Sep 22 2018, 2:22 AM
nani created D1640: ConvexPolygonPlacer optimization in rmgen..
Sep 22 2018, 2:16 AM
nani changed the visibility for D1637: BoolArray array wrapper..
Sep 22 2018, 2:14 AM
nani created D1639: Rmgen new type constraint DensityConstraint.
Sep 22 2018, 2:13 AM
nani created D1638: Add disableGarrisonHolder special filter..
Sep 22 2018, 2:09 AM
nani created D1637: BoolArray array wrapper..
Sep 22 2018, 2:06 AM
nani created D1636: Dune random map..
Sep 22 2018, 1:55 AM
nani created D1635: Add DunePainter..
Sep 22 2018, 1:52 AM
nani changed the visibility for D1634: Fert random map..
Sep 22 2018, 1:51 AM
nani changed the edit policy for D1634: Fert random map..
Sep 22 2018, 1:50 AM
nani created D1634: Fert random map..
Sep 22 2018, 1:45 AM
nani created D1633: PerlinPainter add to rmgen..
Sep 22 2018, 1:35 AM
nani created D1632: Riveway random map. .
Sep 22 2018, 1:19 AM
nani created D1631: TileClass optimization..
Sep 22 2018, 1:14 AM
nani created D1630: Add perlin noise generator..
Sep 22 2018, 12:59 AM

Sep 20 2018

nani abandoned D1615: Adding new rmgen placers and painters and a special filter for buildings..

I will make separated diffs for each feature.

Sep 20 2018, 7:41 AM
nani abandoned D1616: Random maps: Fert , Fert Mountain, Dune with preview and triggers.

I will make new separated diffs for each map.

Sep 20 2018, 7:38 AM

Sep 15 2018

nani retitled D1628: Reregister game in multiplayer lobby when host disconnects from lobby. from Reregister game in multiplayer lobby when host disconects from lobby. to Reregister game in multiplayer lobby when host disconnects from lobby..
Sep 15 2018, 10:50 PM
nani created D1628: Reregister game in multiplayer lobby when host disconnects from lobby..
Sep 15 2018, 10:50 PM

Sep 14 2018

nani added a comment to D1589: Get rid of TERRAIN_SEPARATOR.

Although I didn't look at Terrain's methods in detail I can see this as clear improvement in code clarity. It might be more verbose but it lets you identify the intended meaning much faster.

Sep 14 2018, 11:59 PM

Aug 19 2018

nani updated the diff for D1615: Adding new rmgen placers and painters and a special filter for buildings..

Improved PolygonPlacer efficiency and fixed artifacts.
Improved style and readability of code.

Aug 19 2018, 11:20 PM
nani updated the diff for D1616: Random maps: Fert , Fert Mountain, Dune with preview and triggers.

Improved style changed and code in accordance to comments.

Aug 19 2018, 11:11 PM
nani added inline comments to D1615: Adding new rmgen placers and painters and a special filter for buildings..
Aug 19 2018, 3:45 AM
nani added inline comments to D1616: Random maps: Fert , Fert Mountain, Dune with preview and triggers.
Aug 19 2018, 3:40 AM
nani updated the diff for D1616: Random maps: Fert , Fert Mountain, Dune with preview and triggers.

Improved code style

Aug 19 2018, 3:20 AM
nani updated the diff for D1615: Adding new rmgen placers and painters and a special filter for buildings..

Improved code style

Aug 19 2018, 3:19 AM
nani updated the diff for D1615: Adding new rmgen placers and painters and a special filter for buildings..

Following style conventions

Aug 19 2018, 2:36 AM
nani created D1616: Random maps: Fert , Fert Mountain, Dune with preview and triggers.
Aug 19 2018, 1:44 AM
nani created D1615: Adding new rmgen placers and painters and a special filter for buildings..
Aug 19 2018, 12:12 AM