Page MenuHomeWildfire Games
Feed All Stories

May 15 2022

wraitii added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:59 PM
vladislavbelov added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:56 PM
wraitii added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:54 PM
Stan added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:52 PM
wraitii added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:48 PM
vladislavbelov added inline comments to rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
May 15 2022, 6:47 PM
Stan added inline comments to D4614: Test for CFont.
May 15 2022, 6:29 PM
wraitii requested review of D4646: Parse autostart arguments in Javascript.
May 15 2022, 4:42 PM
phosit updated the diff for D4614: Test for CFont.

CFont now only has const public member functions.
CFont can only be created using CFont::Create.

May 15 2022, 4:31 PM
wraitii abandoned D1554: 3438 - Split Autostart function into smaller pieces.

Will be invalidated by D4646, which seems easier given the rest of code changes, and since this is old/stale I'll abandon directly.

May 15 2022, 4:14 PM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Build failure - The Moirai have given mortals hearts that can endure.

May 15 2022, 12:39 PM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Build failure - The Moirai have given mortals hearts that can endure.

May 15 2022, 12:28 PM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Build failure - The Moirai have given mortals hearts that can endure.

May 15 2022, 12:24 PM
wraitii updated the diff for D3807: Get a promise when starting a GUIpage.

For Demo purposes, add a RunThreaded function to run some threaded javascript. This highlights that a web-worker like API is doable, but doing it efficiently would take a little more thought.

May 15 2022, 12:19 PM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Successful build - Chance fights ever on the side of the prudent.

May 15 2022, 12:19 PM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Successful build - Chance fights ever on the side of the prudent.

May 15 2022, 11:55 AM
wraitii added inline comments to D3807: Get a promise when starting a GUIpage.
May 15 2022, 11:40 AM
Vulcan added a comment to D3807: Get a promise when starting a GUIpage.

Build failure - The Moirai have given mortals hearts that can endure.

May 15 2022, 11:39 AM
wraitii retitled D3807: Get a promise when starting a GUIpage from [POC] Support JS promises to [WIP] Support JS promises.
May 15 2022, 11:38 AM
wraitii updated the diff for D3807: Get a promise when starting a GUIpage.

Rework, upgrade & make actually functional.

May 15 2022, 11:29 AM
Harbormaster failed to build B20317: rP26881: Allo native builds on Mac OS M1 / Apple Silicon for rP26881: Allo native builds on Mac OS M1 / Apple Silicon!
May 15 2022, 9:00 AM
wraitii committed rP26881: Allo native builds on Mac OS M1 / Apple Silicon.
Allo native builds on Mac OS M1 / Apple Silicon
May 15 2022, 8:47 AM
wraitii closed D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).
May 15 2022, 8:46 AM
wraitii committed rP26880: Fix rP26879.
Fix rP26879
May 15 2022, 8:37 AM
wraitii committed rP26879: Fix non-visual autostart, as well as client/host autostart..
Fix non-visual autostart, as well as client/host autostart.
May 15 2022, 8:35 AM
wraitii closed D4628: Fix non-visual autostart, as well as client/host autostart..
May 15 2022, 8:35 AM
Freagarach committed rP26878: Fix double 'to' in weeding technology..
Fix double 'to' in weeding technology.
May 15 2022, 7:28 AM
Freagarach committed rP26877: Some fixes for the Han stone thrower..
Some fixes for the Han stone thrower.
May 15 2022, 7:18 AM
Freagarach closed D4608: Han Chinese stone thrower.
May 15 2022, 7:18 AM

May 14 2022

wraitii added inline comments to D4628: Fix non-visual autostart, as well as client/host autostart..
May 14 2022, 7:53 PM
lyv added a comment to D4575: Implement ES6 Module Loading.

Thinking some more about this, maybe we'll want the Engine to pass a writable Engine.entryPoint attribute that we set the init() functions to, as a way of expliciting the hardcoding?

May 14 2022, 3:39 PM
lyv added a comment to D4628: Fix non-visual autostart, as well as client/host autostart..

I have non-exhaustively tested this and LGTM.

May 14 2022, 3:17 PM
marder added a comment to D3886: Resistance paradigm change: Unspecified value = invulnerable, not 0 resistance..

Assuming that we are sticking to the levels, I can see how this has some consistent logic. So that you need a damage receiver to receive damage in the same way as if you have no health component you also can't get your health reduced or as already mentioned, that you only can gather resources from something that actually has a resource supply component.
But I don't have a strong opinion tbh.

May 14 2022, 1:56 PM
wraitii added a comment to D4575: Implement ES6 Module Loading.
  • If used in the GUI, we'll need to do some work to expose the init function, unless we have a non-module file to describe page entry points. Something like import { init } from './HotkeysPage.mjs'; globalThis.init = init; works, but it's kind of ugly.
May 14 2022, 1:16 PM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Successful build - Chance fights ever on the side of the prudent.

May 14 2022, 10:58 AM
Freagarach abandoned D3847: [WIP] - Implement conical-shaped area damage..
May 14 2022, 10:13 AM
wraitii added a comment to D4575: Implement ES6 Module Loading.

Tested this quickly today:

  • The '.mjs' syntax might be useful to differentiate in the engine. So maybe let's keep that.
  • If used in the GUI, we'll need to do some work to expose the init function, unless we have a non-module file to describe page entry points. Something like import { init } from './HotkeysPage.mjs'; globalThis.init = init; works, but it's kind of ugly.
May 14 2022, 10:11 AM
Vulcan added a comment to D4628: Fix non-visual autostart, as well as client/host autostart..

Successful build - Chance fights ever on the side of the prudent.

May 14 2022, 10:06 AM
Vulcan added a comment to D4628: Fix non-visual autostart, as well as client/host autostart..

Successful build - Chance fights ever on the side of the prudent.

May 14 2022, 10:00 AM
Freagarach abandoned D3879: [PetraAI] - Allow to get a current list of buildable structures..

Not useful for PetraAI.

May 14 2022, 9:56 AM
wraitii updated the diff for D4628: Fix non-visual autostart, as well as client/host autostart..

Fix last comments.

May 14 2022, 9:48 AM
wraitii added inline comments to D4628: Fix non-visual autostart, as well as client/host autostart..
May 14 2022, 9:45 AM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Successful build - Chance fights ever on the side of the prudent.

May 14 2022, 9:43 AM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Build failure - The Moirai have given mortals hearts that can endure.

May 14 2022, 9:38 AM
wraitii updated the diff for D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Change #elifdef to #elif defined()

May 14 2022, 9:34 AM
Freagarach added inline comments to D4608: Han Chinese stone thrower.
May 14 2022, 9:30 AM
Freagarach accepted D4608: Han Chinese stone thrower.

Reads correct.

May 14 2022, 7:46 AM

May 13 2022

Langbart abandoned D4622: Change the sound for completed LaoziGate.
May 13 2022, 8:31 PM
Langbart retitled D4608: Han Chinese stone thrower from [Gameplay] Han Chinese stone thrower to Han Chinese stone thrower.
May 13 2022, 8:31 PM
Langbart abandoned D4609: Bring the old cursor back.
May 13 2022, 8:30 PM
Langbart abandoned D4620: Position of the ministry in the construction panel.
May 13 2022, 8:29 PM
Langbart updated the Trac tickets for D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).
May 13 2022, 8:25 PM
Langbart abandoned D4572: [macOS] Spidermonkey fix .
May 13 2022, 8:24 PM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Build failure - The Moirai have given mortals hearts that can endure.

May 13 2022, 6:58 PM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Build failure - The Moirai have given mortals hearts that can endure.

May 13 2022, 6:50 PM
Vulcan added a comment to D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Build failure - The Moirai have given mortals hearts that can endure.

May 13 2022, 6:50 PM
wraitii added a comment to D4572: [macOS] Spidermonkey fix .

This is included in D4607 & seems to bug for other people as well (see phosit on IRC today). I think it might be a Python 3.10 thing instead of a mac thing.

May 13 2022, 6:48 PM
wraitii updated the diff for D4607: Fix build on MacOS Darwin arm64 / aarch64 (M1 / Apple Silicon).

Reworked using an upstream patch of mine (but largely the same fixes). Tested to work on my mac.

May 13 2022, 6:48 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 6:29 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 6:27 PM
JCWasmx86 updated the diff for D4645: Implement emergency mode [1/n].

Minor bug fix

May 13 2022, 6:23 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 12:55 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 12:52 PM
JCWasmx86 updated the diff for D4645: Implement emergency mode [1/n].

Addressed the reviews, implemented a very rudimentary "back to normal" mode

May 13 2022, 12:47 PM
autobuild committed rP26876: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
May 13 2022, 9:14 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 8:05 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 8:03 AM
Mercury updated the diff for D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

formatting whitespace, change some let to const.

May 13 2022, 7:58 AM
Freagarach added a reviewer for D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill: Freagarach.
May 13 2022, 7:49 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 7:23 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Successful build - Chance fights ever on the side of the prudent.

May 13 2022, 7:21 AM
Mercury updated the diff for D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Default arguments for EjectOrKill, removed VIM from .gitignore

May 13 2022, 7:15 AM
Freagarach added inline comments to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.
May 13 2022, 6:59 AM

May 12 2022

phosit added a comment to D4642: Add EGL support for Wayland.

Test results from Mentula on #0ad-dev with the patch: https://paste.gnome.org/KNeEYmHZZ
and bevore the patch:

May 12 2022, 8:51 PM
JCWasmx86 added inline comments to D4645: Implement emergency mode [1/n].
May 12 2022, 7:14 PM
Mercury added inline comments to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.
May 12 2022, 7:07 PM
Freagarach added inline comments to D4645: Implement emergency mode [1/n].
May 12 2022, 6:55 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 12 2022, 6:30 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 12 2022, 6:29 PM
JCWasmx86 updated the diff for D4645: Implement emergency mode [1/n].

Fixed warnings arc lint didn't show me locally

May 12 2022, 6:24 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 12 2022, 5:51 PM
Vulcan added a comment to D4645: Implement emergency mode [1/n].

Successful build - Chance fights ever on the side of the prudent.

May 12 2022, 5:50 PM
JCWasmx86 updated the diff for D4645: Implement emergency mode [1/n].

Addressed all reviews, except implemeting a rudimental "Back-to-normal"-Mode and the question where to store it

May 12 2022, 5:44 PM
JCWasmx86 added a comment to D4645: Implement emergency mode [1/n].

One thing, I think this lacks is recovering, we stay in the emergency state forever, even if we'd win.

May 12 2022, 2:48 PM
Freagarach edited reviewers for D4645: Implement emergency mode [1/n], added: Freagarach; removed: Silier.

One thing, I think this lacks is recovering, we stay in the emergency state forever, even if we'd win.
Something like if we're back to ~75% of the previous population the emergency is lifted?

May 12 2022, 2:08 PM
Freagarach added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Maybe?

May 12 2022, 7:48 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Build failure - The Moirai have given mortals hearts that can endure.

May 12 2022, 7:47 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Build failure - The Moirai have given mortals hearts that can endure.

May 12 2022, 7:47 AM
Mercury updated the diff for D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

generated with git diff -U9999 instead of git diff --no-prefix -U9999

May 12 2022, 7:46 AM
Mercury added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

I don't know what Vulcan is trying to tell me here.

May 12 2022, 7:41 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Build failure - The Moirai have given mortals hearts that can endure.

May 12 2022, 7:30 AM
Vulcan added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Build failure - The Moirai have given mortals hearts that can endure.

May 12 2022, 7:30 AM
Mercury added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Diff has context now.

May 12 2022, 7:30 AM
Mercury updated the diff for D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

renamed attacker and attackerOwner parameters to changeSource and changeSourceOwner in Health.RegisterHealthChanged and throughout GarisonHolder.

May 12 2022, 7:29 AM
Freagarach added inline comments to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.
May 12 2022, 6:44 AM
autobuild committed rP26875: [Windows] Automated build..
[Windows] Automated build.
May 12 2022, 6:03 AM

May 11 2022

Stan added inline comments to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.
May 11 2022, 11:13 PM
lyv added a comment to D4628: Fix non-visual autostart, as well as client/host autostart..

Nothing obvious remains as far as I can see.

May 11 2022, 9:25 PM
Mercury added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

Potential optimization to the event listener?

May 11 2022, 9:11 PM
Mercury added a comment to D4643: Assign credit for units killed by cmpGarisonHolder.EjectOrKill.

git diff --no-prefix -U9999

May 11 2022, 8:40 PM