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elexisrP23076: Implement session event subscription system and rewrite TopPanel…Oct 17 2019, 5:22 PM
elexisrP23077: Commit files missing in previous commit rP23076 / D2378.Oct 17 2019, 5:22 PM
elexisrP23077: Commit files missing in previous commit rP23076 / D2378.Oct 17 2019, 5:22 PM
HarbormasterrP23076: Implement session event subscription system and rewrite TopPanel…Oct 17 2019, 5:16 PM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.Oct 17 2019, 5:11 PM
FreagarachD1403: Set isGarrisoned when unit is autogarrisoned, remove autogarrison stateOct 17 2019, 5:11 PM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach edited the summary of this revision. 
Oct 17 2019, 5:11 PM
elexisrP21149: remove a useless (and bothering) intrusion of the gui
This commit no longer requires audit. 
Oct 17 2019, 5:10 PM
elexisrP21149: remove a useless (and bothering) intrusion of the gui
elexis removed an auditor: elexis. 
Oct 17 2019, 5:10 PM
elexisrP10194: Allow ingame menu to reverse, add sounds to all menu buttons, and some…Oct 17 2019, 5:10 PM
elexisrP8234: # Add victory/defeat conditions, based on patch from fcxSanya.Oct 17 2019, 5:10 PM
elexisrP21071: Make the resource/pop tooltips sortableOct 17 2019, 5:10 PM
elexisrP14732: Send messages in queue before closing connection, patch by boeseRaupe. Fixes…Oct 17 2019, 5:10 PM
elexisrP17423: Add a button to the top bar to access the summary screen in-game or in replays.Oct 17 2019, 5:10 PM
elexisrP17548: Session menu cleanup.Oct 17 2019, 5:10 PM
elexisrP18441: Win and defeat cleanup, fixes #4013.Oct 17 2019, 5:10 PM
elexisrP20577: Allow fast-forwarding of matches with only AI players.Oct 17 2019, 5:10 PM
elexisrP20644: Implement hotkeys and mousescroll to change tabs in tabbed pages (credits…Oct 17 2019, 5:10 PM
elexisrP21149: remove a useless (and bothering) intrusion of the guiOct 17 2019, 5:10 PM
elexisrP14772: Fix #2373. Have player resign if not returning to a networked game. Also notify…Oct 17 2019, 5:10 PM
elexisrP23076: Implement session event subscription system and rewrite TopPanel…Oct 17 2019, 5:10 PM
elexisD595: Allow fast forwarding of games with AIs onlyOct 17 2019, 5:10 PM
elexisD1113: Order players by resource or population tooltip numbersOct 17 2019, 5:10 PM
elexisrP23076: Implement session event subscription system and rewrite TopPanel…Oct 17 2019, 5:10 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation
This revision was automatically updated to reflect the committed changes. 
Oct 17 2019, 5:10 PM
OwnersD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation
Owners added a subscriber: Restricted Owners Package. 
Oct 17 2019, 5:10 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientationOct 17 2019, 5:10 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientationOct 17 2019, 5:10 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation
This revision was landed with ongoing or failed builds. 
Oct 17 2019, 5:10 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation
This revision was not accepted when it landed; it landed in state Needs Review. 
Oct 17 2019, 5:10 PM
elexisrP23076: Implement session event subscription system and rewrite TopPanel…Oct 17 2019, 5:08 PM
elexisrP21149: remove a useless (and bothering) intrusion of the gui
elexis added a comment. 
Oct 17 2019, 2:58 PM
elexisD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
elexis added inline comments. 
Oct 17 2019, 2:14 PM
elexisD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
elexis added inline comments. 
Oct 17 2019, 2:14 PM
elexisD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
elexis added inline comments. 
Oct 17 2019, 2:14 PM
elexisD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
elexis added a comment. 
Oct 17 2019, 2:14 PM
elexisD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
elexis added a subscriber: elexis. 
Oct 17 2019, 2:14 PM
elexisrP16773: Move GUI schemas to the mod mod. Fix some validation related errors in the mod…Oct 17 2019, 1:59 PM
elexisD2363: Validate XML directory and file attributes strings when loading.
elexis added a comment. 
Oct 17 2019, 1:59 PM
elexisD2363: Validate XML directory and file attributes strings when loading.Oct 17 2019, 1:59 PM
StanD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Stan added a comment. 
Oct 17 2019, 9:33 AM
ImarokD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Imarok added a comment. 
Oct 17 2019, 9:05 AM
ImarokD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Imarok added a subscriber: Imarok. 
Oct 17 2019, 9:05 AM
HarbormasterD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Harbormaster completed remote builds in B9827: Diff 10167. 
Oct 17 2019, 8:47 AM
VulcanD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Vulcan added a comment. 
Oct 17 2019, 8:47 AM
VulcanD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Vulcan added a comment. 
Oct 17 2019, 8:43 AM
FreagarachD2372: [WIP] - Support for mining.
Freagarach edited the summary of this revision. 
Oct 17 2019, 8:43 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.Oct 17 2019, 8:43 AM
FreagarachD2372: [WIP] - Support for mining.Oct 17 2019, 8:43 AM
FreagarachrP9498: Fixes garrisoned units being found as idle (even if they are, we can't select…Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach retitled this revision from to Give the GarrisonHolder component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach created this revision. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach created this object with visibility "Public (No Login Required)". 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach updated this revision to Diff 10167. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach created this object with edit policy "All Users". 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach added a reviewer: Restricted Owners Package. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach edited the test plan for this revision. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach set the repository for this revision to rP 0 A.D. Public Repository. 
Oct 17 2019, 8:41 AM
FreagarachD2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI.
Freagarach edited the summary of this revision. 
Oct 17 2019, 8:41 AM
FreagarachDiff 10167
Freagarach created this diff. 
Oct 17 2019, 8:31 AM
HarbormasterrP23075: Some tweak to animation in the 2nd swordsman shield attackOct 17 2019, 6:30 AM
AlexandermbrP23075: Some tweak to animation in the 2nd swordsman shield attackOct 17 2019, 6:22 AM
elexisrP22802: Use the @wowgetoffyourcellphone's Uffington Horse as the Briton Wonder…
This commit now has outstanding concerns. 
Oct 17 2019, 1:01 AM
elexisrP22802: Use the @wowgetoffyourcellphone's Uffington Horse as the Briton Wonder…
elexis added a subscriber: elexis. 
Oct 17 2019, 1:01 AM
elexisrP22802: Use the @wowgetoffyourcellphone's Uffington Horse as the Briton Wonder…
elexis raised a concern with this commit. 
Oct 17 2019, 1:01 AM
elexisrP22802: Use the @wowgetoffyourcellphone's Uffington Horse as the Briton Wonder…
elexis added a comment. 
Oct 17 2019, 1:01 AM
elexisrP18441: Win and defeat cleanup, fixes #4013.Oct 16 2019, 10:17 PM
elexisrP14772: Fix #2373. Have player resign if not returning to a networked game. Also notify…Oct 16 2019, 10:17 PM
elexisrP912: Introducing: The Pre-Game State. The game instance is not created on program…Oct 16 2019, 10:17 PM
elexisD2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientationOct 16 2019, 10:17 PM
elexisrP8234: # Add victory/defeat conditions, based on patch from fcxSanya.
elexis added a subscriber: elexis. 
Oct 16 2019, 10:17 PM
elexisrP8234: # Add victory/defeat conditions, based on patch from fcxSanya.Oct 16 2019, 10:17 PM
elexisrP8234: # Add victory/defeat conditions, based on patch from fcxSanya.
elexis added inline comments. 
Oct 16 2019, 10:17 PM
VulcanD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Vulcan added a comment. 
Oct 16 2019, 10:15 PM
HarbormasterD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Harbormaster failed remote builds in B9825: Diff 10166! 
Oct 16 2019, 10:15 PM
VulcanD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Vulcan added a comment. 
Oct 16 2019, 10:15 PM
TeiresiasD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Teiresias updated this revision to Diff 10166. 
Oct 16 2019, 10:13 PM
TeiresiasD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Teiresias added a comment. 
Oct 16 2019, 10:13 PM
TeiresiasDiff 10166
Teiresias created this diff. 
Oct 16 2019, 10:12 PM
TeiresiasDiff 10166
Teiresias changed the visibility from "Unknown Object (????) (You do not have permission to view policy details.)" to "Public (No Login Required)". 
Oct 16 2019, 10:12 PM
HarbormasterD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Harbormaster failed remote builds in B9824: Diff 10165! 
Oct 16 2019, 10:12 PM
VulcanD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Vulcan added a comment. 
Oct 16 2019, 10:12 PM
VulcanD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Vulcan added a comment. 
Oct 16 2019, 10:12 PM
TeiresiasD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Teiresias added a comment. 
Oct 16 2019, 10:10 PM
TeiresiasD1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)
Teiresias updated this revision to Diff 10165. 
Oct 16 2019, 10:10 PM
TeiresiasDiff 10165
Teiresias changed the visibility from "Unknown Object (????) (You do not have permission to view policy details.)" to "Public (No Login Required)". 
Oct 16 2019, 10:06 PM
TeiresiasDiff 10165
Teiresias created this diff. 
Oct 16 2019, 10:06 PM
HarbormasterD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Harbormaster completed remote builds in B9822: Diff 10163. 
Oct 16 2019, 5:53 PM
VulcanD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Vulcan added a comment. 
Oct 16 2019, 5:53 PM
VulcanD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Vulcan added a comment. 
Oct 16 2019, 5:47 PM
FreagarachrP13978: Focus on the building a hero is garrisoned in when the hero button is double…Oct 16 2019, 5:46 PM
FreagarachrP19869: fix back-to-work button for garrisoned unitsOct 16 2019, 5:46 PM
FreagarachD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Freagarach updated this revision to Diff 10163. 
Oct 16 2019, 5:46 PM
FreagarachD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Freagarach added a comment. 
Oct 16 2019, 5:46 PM
FreagarachD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Freagarach edited the summary of this revision. 
Oct 16 2019, 5:46 PM
FreagarachD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.Oct 16 2019, 5:46 PM
FreagarachD2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders.
Freagarach marked 0 inline comments as not done. 
Oct 16 2019, 5:46 PM
FreagarachDiff 10164
Freagarach created this diff. 
Oct 16 2019, 5:31 PM
FreagarachDiff 10163
Freagarach created this diff. 
Oct 16 2019, 5:23 PM