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Jun 18 2020

scythetwirler added a comment to D2669: [gameplay] new Gaul team bonus.

Does the 15% stack?

Jun 18 2020, 7:27 PM
scythetwirler accepted D2668: [gameplay] deprecate rotary mill, introduce special gaul farming technology.
Jun 18 2020, 7:19 PM
scythetwirler accepted D2628: [gameplay] tweak champion infantry javelinist walk speed.
Jun 18 2020, 7:18 PM
scythetwirler accepted D2534: [gameplay] allow building Blemmye camp and Nuba village in neutral territory.
Jun 18 2020, 7:17 PM
scythetwirler added a comment to D1365: [gameplay] Lower the repeat rate of spear cavalry.

I'm no historian, but I wonder if we could tweak the animation to make it look more realistic rather than tweaking the attack rate (I assume the realistic repeat rate of a spear is far slower than that of a sword?).

Jun 18 2020, 7:17 PM

Jun 4 2017

scythetwirler accepted rP19652: Fix typo that prevented the Disable Treasures label of the objectives dialog….

Addressed by r19735.

Jun 4 2017, 11:49 PM
scythetwirler added a comment to D578: Change toggle buddy button caption dynamically.

String change looks fine, although we should probably change capitalization to be consistent with other buttons: "Mark as Buddy"

Jun 4 2017, 9:29 AM

May 31 2017

scythetwirler added a comment to D578: Change toggle buddy button caption dynamically.

Are there any cases where we would get no player selected (like selected player leaving or finishing a game or something?) and the enabled=true still that would cause undefined behavior?

May 31 2017, 7:11 PM

May 26 2017

scythetwirler accepted D551: Change Persian health penalties from additive to multiplicative.
May 26 2017, 6:49 PM
scythetwirler added inline comments to D546: Optionally assign only buddies to unused playerslots.
May 26 2017, 6:44 PM
scythetwirler added a comment to D546: Optionally assign only buddies to unused playerslots.

In terms of use for a typical user, wouldn't we also want this setting in the gamesetup windows? I'd imagine that the options page on the main menu would be the global default while gamesetup could hold match/this instance specific settings. e.g. if we want to set assigned by default and find that too many irrelevant players are joining, we could switch the setting from within gamesetup so we don't have to re-host to change it.

May 26 2017, 6:39 PM
scythetwirler added a comment to D438: Change Run Speed into a Run multiplier.

Definitely agree with this change.

May 26 2017, 6:35 PM

May 25 2017

scythetwirler requested changes to D546: Optionally assign only buddies to unused playerslots.

After discussion on IRC, we agreed to also add an "unassign by default" option.

May 25 2017, 10:03 PM
scythetwirler added a comment to D546: Optionally assign only buddies to unused playerslots.

Couple reasons:

May 25 2017, 9:22 PM

May 24 2017

scythetwirler added inline comments to D542: Production queue progress to show time remaining.
May 24 2017, 9:48 PM
scythetwirler added a comment to D542: Production queue progress to show time remaining.

Definitely agree with this change. :)

May 24 2017, 9:47 PM
scythetwirler added a comment to D546: Optionally assign only buddies to unused playerslots.

Not sure this is the right way to implement this. Other games often have a "spectate" button and a "join" button, with the join button (and/or the spectate button) settable to require a password by the host. IMO this seems like like over-use of the buddy system (and makes it harder to reason through).

May 24 2017, 9:45 PM
scythetwirler added inline comments to rP19652: Fix typo that prevented the Disable Treasures label of the objectives dialog….
May 24 2017, 7:00 PM
scythetwirler raised a concern with rP19652: Fix typo that prevented the Disable Treasures label of the objectives dialog….
May 24 2017, 7:00 PM
scythetwirler added a comment to D280: Convert Lobby README to markdown.

Have you been able to successfully run newer versions of Ejabberd?

May 24 2017, 6:56 PM

May 22 2017

scythetwirler requested changes to D523: Fix objectives dialog value of the Disable Treasures setting and remove double negative.

Why are there rating parsing changes in the context of this patch?

May 22 2017, 11:00 PM

May 17 2017

scythetwirler added a comment to D512: Remove clientside lobby spamfilter.

Sounds good to me.

May 17 2017, 6:37 PM
scythetwirler added a comment to D280: Convert Lobby README to markdown.

Go for it! :)

May 17 2017, 6:28 PM

May 4 2017

scythetwirler added a comment to D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).

Just to confirm, that error was when you tried to connect your local ejabberd instance, correct?

May 4 2017, 7:17 PM

Apr 28 2017

scythetwirler accepted D389: Remove deprecated SendGetGameList completely.
Apr 28 2017, 10:12 PM
scythetwirler added a comment to D388: Nerf Fireships.

I think target time for a single fireship to destroy a dock should be around 15-25 seconds.

Apr 28 2017, 6:38 PM

Apr 27 2017

scythetwirler added a comment to D388: Nerf Fireships.

Perhaps reduce HP of the fire ship? It doesn't sound unreasonable that a dock is vulnerable to fire and may require extra defenses around the dock if an opponent has Iberians.

Apr 27 2017, 10:30 PM
scythetwirler requested changes to D388: Nerf Fireships.

Maybe increase repeatTie/prepareTime and decrease Hack and Pierce attack? Crush should be the primary damage as both crush and fire should be the most effective against structures.

Apr 27 2017, 9:06 PM

Apr 26 2017

scythetwirler added a comment to D378: Show presence of players in lobby chat.

The dots seem like the best solution to me.

Apr 26 2017, 5:23 AM

Apr 14 2017

scythetwirler added inline comments to D280: Convert Lobby README to markdown.
Apr 14 2017, 9:29 PM

Apr 13 2017

scythetwirler added a comment to D147: Consider renaming "Host Game" to "Create Game" and move "Replay Menu" to the main menu.

I'm going to have to agree with vladislav, "Create" rather hides the fact that they are the host (even if we have NAT traversal and stuff, it probably won't work on some networks and they might wonder why).

Apr 13 2017, 5:46 PM

Apr 11 2017

scythetwirler accepted D319: Proper disabled lobby account registration notification.
Apr 11 2017, 8:33 PM
scythetwirler added a comment to D319: Proper disabled lobby account registration notification.

Why not just "Registration Forbidden"?

Apr 11 2017, 8:25 PM

Apr 7 2017

scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

I'd lean toward name sorting, but either is fine.

Apr 7 2017, 7:18 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

I'd agree with elexis. The extra header doesn't add much in terms of helping the user understand the meaning of the column while making it less attractive.

Apr 7 2017, 7:07 PM

Apr 5 2017

scythetwirler added a comment to D293: Proposal for games header in Lobby.

Can you add a screenshot as well?

Apr 5 2017, 7:06 PM

Apr 3 2017

scythetwirler requested changes to D209: Get a buddy functionality for playerlist in lobby.
Apr 3 2017, 7:33 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

What is the function of the Buddies radiobutton?

Apr 3 2017, 6:44 PM

Mar 31 2017

scythetwirler planned changes to D280: Convert Lobby README to markdown.
Mar 31 2017, 7:11 PM

Mar 30 2017

scythetwirler added a comment to rP19264: Update Lobby Bot README..

D280

Mar 30 2017, 9:09 PM
scythetwirler created D280: Convert Lobby README to markdown.
Mar 30 2017, 9:08 PM

Mar 23 2017

scythetwirler added a comment to D254: Making teamsize configuration available in gamesetup.

Unnecessary imo.

Mar 23 2017, 10:40 PM

Mar 19 2017

scythetwirler requested changes to D233: Gamesetup - Countdown before launching the game.

Wouldn't you check all settings before you click "I'm ready"? If we can't take the time to look over all the settings before we press "I'm ready", I doubt that you're going to catch much more in 10 seconds.
In any case, if the process of readying-up involves too many steps, I think the overall better way would be to change the "Game settings have been changed." message to a more descriptive message mentioning exactly what has been changed.

Mar 19 2017, 7:42 AM

Mar 17 2017

scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

Maybe yellow for regular users, orange for friends, green for mods, light-blue for mod-friends?

Mar 17 2017, 5:59 PM

Mar 16 2017

scythetwirler added a comment to D227: [gameplay] new concept for fields.

Seems like a good concept. :)

Mar 16 2017, 7:54 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

I'd actually be in favor of making all players one color, moderators in another, buddy in another, mod+buddy in another.

Mar 16 2017, 7:14 PM
scythetwirler added a comment to D186: Champion Attack Repeat Time (spearman infantry).

New numbers look acceptable.

Mar 16 2017, 6:12 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

I'm quite reluctant to add another radio button at the top. Can we make buddy games appear in bold instead?
Also, still don't really like buddy filtering. It seems like a lot of trouble for something that not many would use (and if many did use, new players might feel left out etc.) Could also increase the number of bug reports of "why is the lobby empty?" if someone accidentally presses the button.

Mar 16 2017, 6:09 PM
scythetwirler added inline comments to D210: Saving sort order in GUI list, on same column values compare also previous columns, default order per column.
Mar 16 2017, 12:13 AM

Mar 15 2017

scythetwirler requested changes to D209: Get a buddy functionality for playerlist in lobby.
Mar 15 2017, 8:38 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

I'm not too sure about having chat filters...it may lead to an assumption on the part of the player that his or her messages are only visible to the filtered party, which I think (?) is not the case.

Mar 15 2017, 8:33 PM

Mar 13 2017

scythetwirler updated the diff for D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).

Removes broken cleanup code.

Mar 13 2017, 6:38 PM
scythetwirler added a comment to D209: Get a buddy functionality for playerlist in lobby.

New buddy column rather makes an already cramped list even more cramped. :/

Mar 13 2017, 6:28 PM
scythetwirler added a comment to D194: New tutorial based on triggers..

Other sections still need some English proofing (which I will do later if I have time)

Mar 13 2017, 6:20 PM
scythetwirler added a comment to D218: Show full games by default, change it to "Filter open games".

Would make it easier for the translators (and anyone who isn't fluent in English)

Mar 13 2017, 2:16 AM
scythetwirler added a comment to D218: Show full games by default, change it to "Filter open games".

"Filter out open games" or "filter by leaving only the open games in."

Mar 13 2017, 1:51 AM

Mar 12 2017

scythetwirler added a comment to D218: Show full games by default, change it to "Filter open games".

"Filter open games" seems a bit ambiguous (filter out?). Perhaps "Only show open games"?

Mar 12 2017, 11:53 PM
scythetwirler accepted D217: Enable Late-Observers by default.
Mar 12 2017, 11:24 PM

Mar 11 2017

scythetwirler planned changes to D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).

gonna change some things to how iqhandler works

Mar 11 2017, 11:03 PM
scythetwirler retitled D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch) from Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ to Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).
Mar 11 2017, 3:56 AM
scythetwirler committed rP19285.
Mar 11 2017, 3:43 AM
scythetwirler closed D207: Remove extra SendGameList call by committing rP19285.
Mar 11 2017, 3:43 AM
scythetwirler committed rP19284.
Mar 11 2017, 3:13 AM
scythetwirler closed D203: Remove Macedonian Fortress cost bonus by committing rP19284.
Mar 11 2017, 3:13 AM
scythetwirler accepted D203: Remove Macedonian Fortress cost bonus.
Mar 11 2017, 3:03 AM
scythetwirler created D207: Remove extra SendGameList call.
Mar 11 2017, 2:46 AM
scythetwirler updated the summary of D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).
Mar 11 2017, 2:32 AM
scythetwirler updated subscribers of D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).
Mar 11 2017, 2:13 AM
scythetwirler added reviewers for D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch): elexis, Itms, echotangoecho.
Mar 11 2017, 2:12 AM
scythetwirler created D206: Lobby Bot Optimizations and Upgrade to SleekXMPP 1.3.1+ (Merge from github branch).
Mar 11 2017, 2:11 AM

Mar 6 2017

scythetwirler added inline comments to D194: New tutorial based on triggers..
Mar 6 2017, 11:21 PM
scythetwirler added a comment to D194: New tutorial based on triggers..

Some English suggestions. :)

Mar 6 2017, 11:09 PM

Mar 2 2017

scythetwirler committed rP19264: Update Lobby Bot README..
Update Lobby Bot README.
Mar 2 2017, 9:18 PM

Mar 1 2017

scythetwirler removed a reviewer for D116: Clientside Lobby Kick support: scythetwirler.
Mar 1 2017, 7:53 PM
scythetwirler added a comment to D158: Balance finetuning.

Agree with fatherbushido. There are also a lot of changes in this diff that aren't mentioned in the summary. and thus, has no visible justification within this page. This revision should probably be split into multiple tickets.

Mar 1 2017, 7:49 PM

Feb 13 2017

scythetwirler added a comment to D125: Rating column in the lobby gamelist.

I'd rather see the game list only hold concrete values (attributes of the game itself) instead of derived fields, but after talking with elexis, this feature seems like it would only be used by a subset of the lobby; perhaps a config option customizing columns?

Feb 13 2017, 9:13 PM

Feb 10 2017

scythetwirler added a comment to D125: Rating column in the lobby gamelist.

Personally, I'm not sure really sure having an extra column really helps that much (1200 could mean a 1500 + 900 vs two 1200s), especially when we're already pressed for space in that box.

Feb 10 2017, 9:06 PM

Feb 1 2017

scythetwirler accepted D102: Increase catapult and bolt shooter health.
Feb 1 2017, 7:38 PM

Jan 28 2017

scythetwirler requested changes to D102: Increase catapult and bolt shooter health.
Jan 28 2017, 9:14 PM
scythetwirler added a comment to D102: Increase catapult and bolt shooter health.

Dunno about you guys, but in about every game I've seen, catapults have more HP than ballistas :P

Jan 28 2017, 6:23 PM

Jan 25 2017

scythetwirler added inline comments to D87: Display a nice error message when trying to register too many lobby accounts.
Jan 25 2017, 7:40 AM

Jan 19 2017

scythetwirler accepted D56: Ptolemian units.
Jan 19 2017, 7:56 PM
scythetwirler added a comment to D56: Ptolemian units.

Ah okay, I was using the sandbox 2 for ptol.

Jan 19 2017, 7:55 PM
scythetwirler added a comment to D56: Ptolemian units.

I'm still getting 9 units for the mercenary camp. I'll check on my end to see if it's a caching issue or something.

Jan 19 2017, 7:41 PM
scythetwirler added a comment to D56: Ptolemian units.

I'd say nah. What's the purpose behind the tokens deletion line, btw?

Jan 19 2017, 7:30 PM
scythetwirler requested changes to D56: Ptolemian units.

I'm not really liking having 9 units in the mercenary camp stretching onto two lines...perhaps we can remove the non-mercenary units from that building?

Jan 19 2017, 6:48 PM

Jan 15 2017

scythetwirler added a comment to D56: Ptolemian units.

Or we could move most heroes to the CC (like Macedonians currently).

Jan 15 2017, 7:25 PM

Jan 9 2017

scythetwirler added a comment to D56: Ptolemian units.

Ah ok. Sounds good. I'll review the other parts soonish.

Jan 9 2017, 9:05 PM
scythetwirler added a comment to D49: Stay ready button.

Perhaps we could include a warning the first time the player clicks this about the host being able to pull a fast one on them? :P

Jan 9 2017, 8:14 PM
scythetwirler added a comment to D56: Ptolemian units.

I'm probably quite out of touch for balance, but I envisioned the mercenary archers to be a bit like a handicap early game for Ptolemies (low health, costs metal) in terms of early game military might (with the exception of camel archers). With free basic structures, are there any handicaps for Ptolemies to stop developing quicker than other civs?

Jan 9 2017, 8:10 PM

Dec 30 2016

scythetwirler accepted D27: Fix a few mistakes in the lobby readme..
Dec 30 2016, 9:18 PM
scythetwirler added a comment to D27: Fix a few mistakes in the lobby readme..

Looks good to me.

Dec 30 2016, 9:17 PM