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FeldfeldD2835: [gameplay] Increase cost of "upgrade mercenaries rank" tech.
Feldfeld added a comment. 
Jun 30 2020, 4:07 PM
borg-D2835: [gameplay] Increase cost of "upgrade mercenaries rank" tech.
borg- added a comment. 
Jun 30 2020, 3:59 PM
borg-D2847: [gameplay] increase capture attack strength
borg- added a comment. 
Jun 30 2020, 3:45 PM
FeldfeldD2845: [gameplay] remove phase garrison capture recovery increases
Feldfeld added a comment. 
Jun 30 2020, 3:40 PM
NesciorP17564: let promotion improve a bit the capture strength of citizenJun 30 2020, 3:15 PM
NesciorP16891: update heroes and their auras for capture, fixes #3331Jun 30 2020, 3:15 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increases
Nescio edited the summary of this revision. 
Jun 30 2020, 3:15 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increasesJun 30 2020, 3:15 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increases
Nescio added a comment. 
Jun 30 2020, 2:51 PM
NesciorP17060: Make loyalty drain on decaying buildings much more punishing.Jun 30 2020, 2:26 PM
NesciorP10048: Lowered TerritoryDecay from 20 to 5 (hps).Jun 30 2020, 2:26 PM
NesciorP16779: Adjusts some capturing parameters.Jun 30 2020, 2:26 PM
NesciorP10034: # Health decay for buildings not in a civ center's territory.Jun 30 2020, 2:26 PM
NesciorP17053: Some capturing nerfs.Jun 30 2020, 2:26 PM
NesciorP17077: let the garrison regeneration rate depends on the phase, fixes #3434Jun 30 2020, 2:26 PM
NesciorP18157: Balance garrisoned regeneration rate as proposed by mimo and scythetwirler.Jun 30 2020, 2:26 PM
NesciorP16550: Implement building capturing. Fixes #996Jun 30 2020, 2:26 PM
NesciorP17062: reduce the increase of decayRate from r17060Jun 30 2020, 2:26 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increases
Nescio edited the summary of this revision. 
Jun 30 2020, 2:26 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increasesJun 30 2020, 2:26 PM
FeldfeldD2845: [gameplay] remove phase garrison capture recovery increases
Feldfeld added a comment. 
Jun 30 2020, 1:59 PM
FeldfeldD2686: [gameplay] tweak pyramids and wonder costs and auras
Feldfeld added a comment. 
Jun 30 2020, 1:48 PM
FeldfeldD2686: [gameplay] tweak pyramids and wonder costs and auras
Feldfeld accepted this revision. 
Jun 30 2020, 1:48 PM
FeldfeldD2686: [gameplay] tweak pyramids and wonder costs and auras
This revision is now accepted and ready to land. 
Jun 30 2020, 1:48 PM
StanrP23794: Fix building on GCC 10, fixes #5709, #5756.
Stan added a subscriber: Stan. 
Jun 30 2020, 1:45 PM
StanrP23794: Fix building on GCC 10, fixes #5709, #5756.
Stan added a comment. 
Jun 30 2020, 1:45 PM
NescioD2845: [gameplay] remove phase garrison capture recovery increases
Nescio added a comment. 
Jun 30 2020, 1:43 PM
HarbormasterD2686: [gameplay] tweak pyramids and wonder costs and auras
Harbormaster completed remote builds in B12264: Diff 12505. 
Jun 30 2020, 1:38 PM
NescioD2686: [gameplay] tweak pyramids and wonder costs and auras
Nescio added inline comments. 
Jun 30 2020, 1:27 PM
NescioD2686: [gameplay] tweak pyramids and wonder costs and auras
Nescio marked 0 inline comments as not done. 
Jun 30 2020, 1:27 PM
VulcanD2686: [gameplay] tweak pyramids and wonder costs and auras
Vulcan added a comment. 
Jun 30 2020, 1:25 PM
NescioD2686: [gameplay] tweak pyramids and wonder costs and auras
Nescio added a comment. 
Jun 30 2020, 1:20 PM
NescioD2686: [gameplay] tweak pyramids and wonder costs and auras
Nescio updated this revision to Diff 12505. 
Jun 30 2020, 1:20 PM
NescioD2686: [gameplay] tweak pyramids and wonder costs and auras
Nescio edited the summary of this revision. 
Jun 30 2020, 1:20 PM
NescioDiff 12505
Nescio created this diff. 
Jun 30 2020, 1:13 PM
HarbormasterrP23795: Fix conversion of UTF8 strings between the scripts and the engine.Jun 30 2020, 12:55 PM
HarbormasterD2536: [gameplay] make embassy mercenaries native
Harbormaster completed remote builds in B12261: Diff 12501. 
Jun 30 2020, 12:51 PM
ItmsrP23795: Fix conversion of UTF8 strings between the scripts and the engine.Jun 30 2020, 12:46 PM
ItmsD2838: Fix string conversion to/from SpidermonkeyJun 30 2020, 12:46 PM
ItmsD2838: Fix string conversion to/from SpidermonkeyJun 30 2020, 12:46 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
This revision was automatically updated to reflect the committed changes. 
Jun 30 2020, 12:46 PM
ItmsrP23795: Fix conversion of UTF8 strings between the scripts and the engine.Jun 30 2020, 12:46 PM
VulcanD2536: [gameplay] make embassy mercenaries native
Vulcan added a comment. 
Jun 30 2020, 12:39 PM
ItmsrP23794: Fix building on GCC 10, fixes #5709, #5756.
Itms added a subscriber: elexis. 
Jun 30 2020, 12:38 PM
ItmsrP23794: Fix building on GCC 10, fixes #5709, #5756.
Itms added a comment. 
Jun 30 2020, 12:38 PM
HarbormasterrP23794: Fix building on GCC 10, fixes #5709, #5756.Jun 30 2020, 12:34 PM
NesciorP23794: Fix building on GCC 10, fixes #5709, #5756.
Nescio added a subscriber: Nescio. 
Jun 30 2020, 12:32 PM
NesciorP23794: Fix building on GCC 10, fixes #5709, #5756.
Nescio added a comment. 
Jun 30 2020, 12:32 PM
NescioD2536: [gameplay] make embassy mercenaries native
Nescio added a comment. 
Jun 30 2020, 12:32 PM
NescioD2536: [gameplay] make embassy mercenaries native
Nescio retitled this revision from [gameplay] make Blemmye and Nuba mercenaries generic to [gameplay] make embassy mercenaries native. 
Jun 30 2020, 12:32 PM
NescioD2536: [gameplay] make embassy mercenaries native
Nescio updated this revision to Diff 12501. 
Jun 30 2020, 12:32 PM
NescioD2536: [gameplay] make embassy mercenaries native
Nescio edited this Differential Revision. 
Jun 30 2020, 12:32 PM
NescioD2536: [gameplay] make embassy mercenaries native
Nescio edited the summary of this revision. 
Jun 30 2020, 12:32 PM
ItmsrP23794: Fix building on GCC 10, fixes #5709, #5756.Jun 30 2020, 12:25 PM
ItmsD2745: #5709 fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance) by @pcpa.Jun 30 2020, 12:25 PM
ItmsD2745: #5709 fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance) by @pcpa.
This revision was automatically updated to reflect the committed changes. 
Jun 30 2020, 12:25 PM
ItmsD2745: #5709 fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance) by @pcpa.Jun 30 2020, 12:25 PM
ItmsrP23794: Fix building on GCC 10, fixes #5709, #5756.Jun 30 2020, 12:24 PM
NescioD2792: [gameplay] Balance Advanced and Elite Tech.
Nescio added a comment. 
Jun 30 2020, 12:21 PM
NescioD2792: [gameplay] Balance Advanced and Elite Tech.
Nescio accepted this revision. 
Jun 30 2020, 12:21 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms accepted this revision. 
Jun 30 2020, 12:16 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms added a comment. 
Jun 30 2020, 12:16 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
This revision is now accepted and ready to land. 
Jun 30 2020, 12:16 PM
borg-D2792: [gameplay] Balance Advanced and Elite Tech.
borg- added a comment. 
Jun 30 2020, 12:16 PM
borg-D2792: [gameplay] Balance Advanced and Elite Tech.
borg- updated this revision to Diff 12502. 
Jun 30 2020, 12:16 PM
borg-Diff 12502
borg- created this diff. 
Jun 30 2020, 12:16 PM
borg-Diff 12502
borg- changed the visibility from "Unknown Object (????) (You do not have permission to view policy details.)" to "Public (No Login Required)". 
Jun 30 2020, 12:16 PM
NescioDiff 12501
Nescio created this diff. 
Jun 30 2020, 12:15 PM
FeldfeldD2845: [gameplay] remove phase garrison capture recovery increases
Feldfeld added a comment. 
Jun 30 2020, 12:14 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
This revision now requires changes to proceed. 
Jun 30 2020, 12:13 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms added inline comments. 
Jun 30 2020, 12:13 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms added a comment. 
Jun 30 2020, 12:13 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms requested changes to this revision. 
Jun 30 2020, 12:13 PM
ItmsD2838: Fix string conversion to/from Spidermonkey
Itms added inline comments. 
Jun 30 2020, 12:13 PM
NescioD2846: [gameplay] tweak spartans_agoge tech.
This revision is now accepted and ready to land. 
Jun 30 2020, 12:10 PM
NescioD2846: [gameplay] tweak spartans_agoge tech.
Nescio accepted this revision. 
Jun 30 2020, 12:10 PM
borg-Diff 12500
borg- changed the visibility from "Unknown Object (????) (You do not have permission to view policy details.)" to "Public (No Login Required)". 
Jun 30 2020, 12:09 PM
borg-Diff 12500
borg- created this diff. 
Jun 30 2020, 12:09 PM
borg-D2846: [gameplay] tweak spartans_agoge tech.
borg- added a comment. 
Jun 30 2020, 12:07 PM
borg-D2846: [gameplay] tweak spartans_agoge tech.
borg- updated this revision to Diff 12499. 
Jun 30 2020, 12:06 PM
borg-Diff 12499
borg- created this diff. 
Jun 30 2020, 12:06 PM
borg-Diff 12499
borg- changed the visibility from "Unknown Object (????) (You do not have permission to view policy details.)" to "Public (No Login Required)". 
Jun 30 2020, 12:06 PM
HarbormasterD2847: [gameplay] increase capture attack strength
Harbormaster completed remote builds in B12260: Diff 12498. 
Jun 30 2020, 11:55 AM
NescioD1765: Gaia templates' <Selectable> clean-upJun 30 2020, 11:50 AM
NescioD2844: Allow selectable component to overwrite shape of displayed selection from footprintJun 30 2020, 11:50 AM
NescioD2844: Allow selectable component to overwrite shape of displayed selection from footprint
Nescio added a comment. 
Jun 30 2020, 11:50 AM
VulcanD2847: [gameplay] increase capture attack strength
Vulcan added a comment. 
Jun 30 2020, 11:48 AM
NescioD2847: [gameplay] increase capture attack strengthJun 30 2020, 11:41 AM
NescioD2845: [gameplay] remove phase garrison capture recovery increasesJun 30 2020, 11:41 AM
NescioD2845: [gameplay] remove phase garrison capture recovery increases
Nescio added a comment. 
Jun 30 2020, 11:41 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio added inline comments. 
Jun 30 2020, 11:38 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio marked 0 inline comments as not done. 
Jun 30 2020, 11:38 AM
OwnersD2847: [gameplay] increase capture attack strength
Owners added a subscriber: Restricted Owners Package. 
Jun 30 2020, 11:36 AM
NescioD2845: [gameplay] remove phase garrison capture recovery increasesJun 30 2020, 11:36 AM
NescioD2792: [gameplay] Balance Advanced and Elite Tech.Jun 30 2020, 11:36 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio retitled this revision from to [gameplay] increase capture attack strength. 
Jun 30 2020, 11:36 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio created this object with visibility "Public (No Login Required)". 
Jun 30 2020, 11:36 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio added a reviewer: Restricted Owners Package. 
Jun 30 2020, 11:36 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio created this revision. 
Jun 30 2020, 11:36 AM
NescioD2847: [gameplay] increase capture attack strength
Nescio added subscribers: borg-, Feldfeld, ValihrAnt. 
Jun 30 2020, 11:36 AM