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Wed, Apr 17

Vulcan added a comment to D5256: Remove Roman numerals from bot names.

Successful build - Chance fights ever on the side of the prudent.

Wed, Apr 17, 8:09 PM
Vantha updated the diff for D5256: Remove Roman numerals from bot names.
Wed, Apr 17, 8:03 PM
phosit added a comment to D5256: Remove Roman numerals from bot names.

I never saw Template Literals in this codepase. I don't object it. :)

Wed, Apr 17, 6:28 PM
Vulcan added a comment to D5258: Adopt the generator based interface by all maps.

Build failure - The Moirai have given mortals hearts that can endure.

Wed, Apr 17, 5:50 PM
phosit published D5258: Adopt the generator based interface by all maps for review.
Wed, Apr 17, 5:48 PM
Vulcan added a comment to D5220: Allow to use a generator as MapGenerator.

Successful build - Chance fights ever on the side of the prudent.

Wed, Apr 17, 5:39 PM
Vulcan added a comment to D5220: Allow to use a generator as MapGenerator.

Successful build - Chance fights ever on the side of the prudent.

Wed, Apr 17, 5:29 PM
phosit updated the diff for D5220: Allow to use a generator as MapGenerator.

Reduce "test_RecoverableError.js"
It should pass the tests now.

Wed, Apr 17, 5:22 PM

Tue, Apr 16

Vulcan added a comment to D2525: Define auto-gather/-build ranges in template..

Build failure - The Moirai have given mortals hearts that can endure.

Tue, Apr 16, 9:22 PM
Vulcan added a comment to D2525: Define auto-gather/-build ranges in template..

Build failure - The Moirai have given mortals hearts that can endure.

Tue, Apr 16, 9:22 PM
phosit updated the diff for D2525: Define auto-gather/-build ranges in template..

revert

Tue, Apr 16, 9:21 PM
phosit added a comment to D2525: Define auto-gather/-build ranges in template..

It's not a big problem :)

Tue, Apr 16, 9:18 PM

Mon, Apr 15

Cayleb-Ordo updated the diff for D5252: docs: Improve Doxygen Visuals and Build process..
  • docs: Improve Doxygen Visuals and Build process.
  • ci: Update CI to use the new Doxygen Build process.
Mon, Apr 15, 10:28 PM
Cayleb-Ordo added a comment to D2525: Define auto-gather/-build ranges in template..

Thx, was already trying that. Again, very sory that i updated the wrong diff :(.

Mon, Apr 15, 10:10 PM
phosit added a comment to D2525: Define auto-gather/-build ranges in template..

Upload the earlier patch (that would be 11164) again. I could do that tomorow.

Mon, Apr 15, 10:04 PM
asterix updated subscribers of D2525: Define auto-gather/-build ranges in template..

well, you will have to revert and update the intended patch @Stan or @phosit should know more, I would also look at phabricator documentation.

Mon, Apr 15, 8:37 PM
Cayleb-Ordo added a comment to D2525: Define auto-gather/-build ranges in template..

Oh Shit, i switched the numbers. That wasn't intentional. How can i fix this @asterix ? My intention was to update 5252.

Mon, Apr 15, 8:18 PM
Vulcan added a comment to D4770: Multiplayer saved games.

Successful build - Chance fights ever on the side of the prudent.

Mon, Apr 15, 11:40 AM
Vulcan added a comment to D5220: Allow to use a generator as MapGenerator.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Apr 15, 11:23 AM
Vulcan added a comment to D4770: Multiplayer saved games.

Successful build - Chance fights ever on the side of the prudent.

Mon, Apr 15, 10:52 AM
Vulcan added a comment to D5220: Allow to use a generator as MapGenerator.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Apr 15, 10:50 AM
Vulcan added a comment to D5220: Allow to use a generator as MapGenerator.

Build failure - The Moirai have given mortals hearts that can endure.

Mon, Apr 15, 10:45 AM
asterix added a comment to D2525: Define auto-gather/-build ranges in template..

by any chance have you @Cayleb-Ordo updated wrong patch?

Mon, Apr 15, 8:57 AM
Unknown Object (User) added a comment to rP28046: Don't use std::shared_ptr<ScriptContext> in the CSimulation2.
Mon, Apr 15, 4:40 AM

Sun, Apr 14

Cayleb-Ordo updated the diff for D2525: Define auto-gather/-build ranges in template..
  • docs: Improve Doxygen Visuals and Build process.
  • ci: Update CI to use the new Doxygen Build process.
Sun, Apr 14, 12:22 PM
autobuild committed rP28067: [Windows] Automated build..
[Windows] Automated build.
Sun, Apr 14, 6:31 AM

Sat, Apr 13

phosit added a comment to D4770: Multiplayer saved games.

Sometimes there is a long "tooltip"

Sat, Apr 13, 9:16 PM
real_tabasco_sauce added a comment to D4770: Multiplayer saved games.

It should be visible by non-host-clients if it's a savegame.

Does anybody have an idea where this could be shown?
An idea was to put it near the "cheats enabled" or "rated game" warnings but there is litle space.

Sat, Apr 13, 8:44 PM
phosit added a comment to D4770: Multiplayer saved games.

It should be visible by non-host-clients if it's a savegame.

Does anybody have an idea where this could be shown?
An idea was to put it near the "cheats enabled" or "rated game" warnings but there is litle space.

Sat, Apr 13, 7:27 PM
phosit committed rP28066: Use templates instead of macros to restrict access to the VFS.
Use templates instead of macros to restrict access to the VFS
Sat, Apr 13, 7:15 PM
phosit closed D5195: Use templates instead of macros to restrict access to the VFS.
Sat, Apr 13, 7:15 PM
phosit added a comment to D5220: Allow to use a generator as MapGenerator.

I think i'll commit it with the deprecated path. We can decide later in the release cycle if we want to keep it. Propably dependant on how long it takes. And propably the will be breaking rmgen changens.

Sat, Apr 13, 12:14 PM
phosit updated the diff for D5220: Allow to use a generator as MapGenerator.

MakeExportable hasn't to be called from js

Sat, Apr 13, 11:55 AM
phosit updated the diff for D5189: Turn the FLOODFILL macro in to a function.

Remove #undef FLOODFILL

Sat, Apr 13, 10:10 AM
phosit added a comment to D5189: Turn the FLOODFILL macro in to a function.

Have you measured performance for those changes?

Sat, Apr 13, 10:07 AM

Fri, Apr 12

phosit committed rP28065: Improve batch training time tech description.
Improve batch training time tech description
Fri, Apr 12, 8:40 PM
phosit closed D5031: Fix batch training time tech description.
Fri, Apr 12, 8:40 PM
phosit updated the diff for D4770: Multiplayer saved games.

Revert embarrassing things.

Fri, Apr 12, 7:29 PM
phosit added inline comments to D5257: Fixes water foam texture size after scale.
Fri, Apr 12, 7:20 PM
phosit updated the diff for D3807: Get a promise when starting a GUIpage.

Use promises for GUIpages (see summary)
Remove things related to multithreading.
Use std::queue instead of std::vector because of iterator invalidation.

Fri, Apr 12, 7:09 PM
phosit commandeered D3807: Get a promise when starting a GUIpage.
Fri, Apr 12, 6:13 PM
Stan added a comment to D5257: Fixes water foam texture size after scale.

Ah makes sense.

Fri, Apr 12, 6:11 PM
autobuild committed rP28064: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Fri, Apr 12, 9:43 AM

Wed, Apr 10

vladislavbelov added a comment to D5257: Fixes water foam texture size after scale.
In D5257#223695, @Stan wrote:

Any reason the renderer and the postproc manager would have different sizes ?

Yeah, because we have multiple render targets with different resolutions depending on a pass: window resolution (UI and post effects), scene resolution (scaled by postprocmanager), reflection/refraction resolution, shadow map resolution.

Wed, Apr 10, 8:02 PM
phosit planned changes to D4770: Multiplayer saved games.

Don't look at it it's embarrassing ^^

Wed, Apr 10, 6:43 PM
phosit updated the diff for D4770: Multiplayer saved games.

Hide the button in single player
Don't unlock civ-selection when changing assigement

Wed, Apr 10, 6:37 PM
Stan added a comment to D5257: Fixes water foam texture size after scale.

Any reason the renderer and the postproc manager would have different sizes ?

Wed, Apr 10, 2:31 PM
vladislavbelov published D5257: Fixes water foam texture size after scale for review.
Wed, Apr 10, 10:42 AM

Tue, Apr 9

phosit updated the diff for D4770: Multiplayer saved games.

rebase

Tue, Apr 9, 8:00 PM
Stan raised a concern with rP27786: Make the space in 0 A.D. non-breaking throughout the codebase..

related https://github.com/0ad/0ad/pull/44

Tue, Apr 9, 7:18 PM
Stan resigned from rP27965: Revert non-ASCII characters from source and configuration files introduced inโ€ฆ.
Tue, Apr 9, 6:50 PM
Stan raised a concern with rP27965: Revert non-ASCII characters from source and configuration files introduced inโ€ฆ.

Probably related https://github.com/0ad/0ad/pull/44

Tue, Apr 9, 3:29 PM

Mon, Apr 8

Vantha updated the diff for D5256: Remove Roman numerals from bot names.

The Mauryan emperors were sorted chronologically. I put them in alphabetical order too.

Mon, Apr 8, 6:22 PM
sera added a comment to D5256: Remove Roman numerals from bot names.

When the AINames are empty or don't exist, the game already throws errors before the step of choosing the names.

Mon, Apr 8, 2:03 PM
Vantha added a comment to D5256: Remove Roman numerals from bot names.

When the AINames are empty or don't exist, the game already throws errors before the step of choosing the names.

Mon, Apr 8, 1:37 PM
Vantha updated the diff for D5256: Remove Roman numerals from bot names.

changing three let to const

Mon, Apr 8, 1:30 PM
Stan added a member for Contributors: Vantha.
Mon, Apr 8, 12:13 PM
autobuild committed rP28063: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Mon, Apr 8, 9:35 AM

Sun, Apr 7

phosit added a comment to D4770: Multiplayer saved games.

We noticed bugs while testing:
When loading a game and changing starting position sometimes the civ column get's unlocked. (It should stay looked)
It should be visible by non-host-clients if it's a savegame. (It's not)
Loaded game should not be ranket. (We didn't acctually test that. I don't know the current behavior)

Sun, Apr 7, 6:40 PM
sera added a comment to D5256: Remove Roman numerals from bot names.

Guess some of those let could be const instead.

Sun, Apr 7, 4:45 PM
Vantha requested review of D5256: Remove Roman numerals from bot names.
Sun, Apr 7, 3:29 PM

Fri, Apr 5

real_tabasco_sauce added a comment to D4770: Multiplayer saved games.

Thank you for testing.
I testet "2 humans" localy with two clients.
I could use your help to test it using the lobby. I'll have time on sunday morning (untill 12:00 UTC+2) or evening (from 17:00 UTC+2)

I found a defect myself ^^. When you continue a savegame from the singleplayer gamesetup page, it will start a new one.
I tried to allow to continue a game from the singleplayer gamesetup page but it's not that trivial. I think I'll remove the "load game" button from the singleplayer gamesetup page.

Fri, Apr 5, 9:48 PM
phosit added a comment to D4770: Multiplayer saved games.

Thank you for testing.
I testet "2 humans" localy with two clients.
I could use your help to test it using the lobby. I'll have time on sunday morning (untill 12:00 UTC+2) or evening (from 17:00 UTC+2)

Fri, Apr 5, 5:39 PM

Apr 5 2024

autobuild committed rP28062: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Apr 5 2024, 9:38 AM
real_tabasco_sauce added a comment to D4770: Multiplayer saved games.

I started testing it tonight, so far no issues. lmk if you want to test the "2 humans" sometime.

Apr 5 2024, 7:12 AM

Apr 1 2024

phosit added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Apr 1 2024, 5:03 PM
phosit updated the diff for D5031: Fix batch training time tech description.

Rebase

Apr 1 2024, 3:21 PM
autobuild committed rP28061: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Apr 1 2024, 9:45 AM

Mar 31 2024

sera added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 31 2024, 5:21 PM

Mar 30 2024

Cayleb-Ordo requested review of D5255: docs: Improve Doxygen Visuals and Build process..
Mar 30 2024, 10:17 PM
phosit added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 30 2024, 6:37 PM
sera added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 30 2024, 3:08 PM

Mar 29 2024

s0600204 added a comment to D5002: [WIP] Upgrade to ESR SM102.

See also #6905 for a build failure of sm91 on macOS 14 w. XCode 15 that will also prevent building sm102 on such systems as well.

Mar 29 2024, 9:41 PM
autobuild committed rP28060: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Mar 29 2024, 9:24 AM

Mar 28 2024

real_tabasco_sauce added a comment to rP27996: [Gameplay] Complete Naval Overhaul (UnitAI and Warship Classes).

How does this relate to #305?

Mar 28 2024, 10:02 PM
phosit added a comment to rP27996: [Gameplay] Complete Naval Overhaul (UnitAI and Warship Classes).

How does this relate to #305?

Mar 28 2024, 7:03 PM
phosit added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 28 2024, 6:30 PM

Mar 27 2024

sera added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 10:04 PM
phosit added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 9:41 PM
sera added inline comments to D5254: Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 9:00 PM
phosit updated the test plan for D5254: Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 5:41 PM
phosit updated the test plan for D5254: Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 5:25 PM
phosit added a comment to D5254: Shutdown mongoose in rl-interface gracefully.
In D5254#223622, @Stan wrote:
Mar 27 2024, 5:23 PM
Stan added a comment to D5254: Shutdown mongoose in rl-interface gracefully.

Related ? https://trac.wildfiregames.com/ticket/5989

Mar 27 2024, 2:43 PM
Stan added a comment to D4770: Multiplayer saved games.

Dunno, could be a glitchy UI in some cases, the menu being available in SP while it shouldn't (or showing the wrong text) or for observers / defeated players which would be weird or could cause side effects

Mar 27 2024, 2:41 PM
phosit retitled D5254: Shutdown mongoose in rl-interface gracefully from Shutdown rl-interface gracefully to Shutdown mongoose in rl-interface gracefully.
Mar 27 2024, 12:52 PM
phosit added a comment to D4770: Multiplayer saved games.
In D4770#223608, @Stan wrote:

Well, can you break it? (Corrupted savegames, forged ones, spamming buttons, accessing it from somewhere you shouldn't) ? Possible bugs with AIs, rejoin check etc

Mar 27 2024, 12:17 PM
phosit added a comment to D5195: Use templates instead of macros to restrict access to the VFS.
In D5195#223604, @Stan wrote:

Well I would assume this changes the generated assembly which could be for the worst compared to macros. But I suppose it could / should be profiled.

Mar 27 2024, 12:04 PM
Stan added a comment to D4770: Multiplayer saved games.

Well, can you break it? (Corrupted savegames, forged ones, spamming buttons, accessing it from somewhere you shouldn't) ? Possible bugs with AIs, rejoin check etc

Mar 27 2024, 9:51 AM
Freagarach accepted D5031: Fix batch training time tech description.

Fine by me. :)

Mar 27 2024, 8:14 AM

Mar 26 2024

Stan added a comment to D5195: Use templates instead of macros to restrict access to the VFS.

Well I would assume this changes the generated assembly which could be for the worst compared to macros. But I suppose it could / should be profiled.

Mar 26 2024, 10:04 PM
phosit added a comment to D4770: Multiplayer saved games.

Can somebody take another look. pls.

Mar 26 2024, 8:51 PM
phosit added a comment to D5031: Fix batch training time tech description.

@Freagarach are you ok with this wording?

Mar 26 2024, 8:46 PM
phosit updated the diff for D5195: Use templates instead of macros to restrict access to the VFS.

Use std::any_of

Mar 26 2024, 7:02 PM
phosit added a comment to D5195: Use templates instead of macros to restrict access to the VFS.
In D5195#223594, @Stan wrote:

Dumb question, but doesn't that make the code slower?

Mar 26 2024, 6:20 PM
Stan added a comment to D5195: Use templates instead of macros to restrict access to the VFS.

Dumb question, but doesn't that make the code slower?

Mar 26 2024, 10:21 AM
Stan removed 1 auditor(s) for rP28059: Update library version missing in rP27980: Itms.
Mar 26 2024, 10:19 AM

Mar 25 2024

phosit committed rP28059: Update library version missing in rP27980.
Update library version missing in rP27980
Mar 25 2024, 8:00 PM
phosit closed D5230: Update library version missing in rP27980.
Mar 25 2024, 8:00 PM
phosit updated the diff for D5195: Use templates instead of macros to restrict access to the VFS.

Copyright year

Mar 25 2024, 7:12 PM