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Oct 18 2019

Stan added inline comments to D2367: Move the ability to hold a turret to a separate file..
Oct 18 2019, 7:43 PM
Vulcan added a comment to D2381: Allow entities to retain order queue when (un)garrisoning..

Successful build - Chance fights ever on the side of the prudent.

Oct 18 2019, 6:05 PM
Vulcan added a comment to D2381: Allow entities to retain order queue when (un)garrisoning..

Successful build - Chance fights ever on the side of the prudent.

Oct 18 2019, 6:01 PM
Freagarach updated the summary of D2372: [WIP] - Support for mining..
Oct 18 2019, 5:55 PM
Freagarach created D2381: Allow entities to retain order queue when (un)garrisoning..
Oct 18 2019, 5:55 PM
Freagarach added inline comments to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 18 2019, 5:40 PM
Freagarach added inline comments to D2368: Move movement logic from UnitAI's "Garrisoned"-state to approaching..
Oct 18 2019, 4:56 PM
Harbormaster failed to build B9838: rP23080: Rewrite session menu code to use object orientation, finish off `menu.js`, refs… for rP23080: Rewrite session menu code to use object orientation, finish off `menu.js`, refs…!
Oct 18 2019, 4:18 PM
elexis committed rP23080: Rewrite session menu code to use object orientation, finish off `menu.js`, refs….
Rewrite session menu code to use object orientation, finish off `menu.js`, refs…
Oct 18 2019, 4:12 PM
elexis closed D2380: Finish session menu.js OOP rewrite.
Oct 18 2019, 4:12 PM
Vulcan added a comment to D2380: Finish session menu.js OOP rewrite.

Build failure - The Moirai have given mortals hearts that can endure.

Oct 18 2019, 3:57 PM
Harbormaster failed remote builds in B9837: Diff 10174 for D2380: Finish session menu.js OOP rewrite!
Oct 18 2019, 3:56 PM
Vulcan added a comment to D2380: Finish session menu.js OOP rewrite.

Build failure - The Moirai have given mortals hearts that can endure.

Oct 18 2019, 3:56 PM
elexis updated the Trac tickets for D2380: Finish session menu.js OOP rewrite.
Oct 18 2019, 3:56 PM
elexis created D2380: Finish session menu.js OOP rewrite.
Oct 18 2019, 3:56 PM
elexis added inline comments to rP17549: Session menu cleanup..
Oct 18 2019, 3:50 PM
Freagarach updated the summary of D2372: [WIP] - Support for mining..
Oct 18 2019, 9:46 AM
Vulcan added a comment to D2368: Move movement logic from UnitAI's "Garrisoned"-state to approaching..

Successful build - Chance fights ever on the side of the prudent.

Oct 18 2019, 9:31 AM
Freagarach added inline comments to D2368: Move movement logic from UnitAI's "Garrisoned"-state to approaching..
Oct 18 2019, 9:26 AM
Vulcan added a comment to D2368: Move movement logic from UnitAI's "Garrisoned"-state to approaching..

Successful build - Chance fights ever on the side of the prudent.

Oct 18 2019, 9:14 AM
Freagarach updated the diff for D2368: Move movement logic from UnitAI's "Garrisoned"-state to approaching..

More movement.

Oct 18 2019, 9:13 AM
Harbormaster failed to build B9835: rP23079: Prepare some animations for the upcoming new shields "Roman Scutum". for rP23079: Prepare some animations for the upcoming new shields "Roman Scutum".!
Oct 18 2019, 6:08 AM
Alexandermb committed rP23079: Prepare some animations for the upcoming new shields "Roman Scutum"..
Prepare some animations for the upcoming new shields "Roman Scutum".
Oct 18 2019, 6:01 AM
elexis added a comment to rP23070: Fix the last remaining warnings introduced by rP23049.

Animation errors fixed by rP23078

Oct 18 2019, 2:51 AM
elexis added a comment to rP23049: Camel riders animations re-export..

Animation errors fixed by rP23078, thanks

Oct 18 2019, 2:51 AM

Oct 17 2019

Stan added inline comments to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..
Oct 17 2019, 11:41 PM
Vulcan added a comment to D2176: Give an option to allow multiple controls groups share same entities..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 10:32 PM
Vulcan added a comment to D2176: Give an option to allow multiple controls groups share same entities..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 10:30 PM
Freagarach added inline comments to D2176: Give an option to allow multiple controls groups share same entities..
Oct 17 2019, 10:29 PM
Freagarach updated the diff for D2176: Give an option to allow multiple controls groups share same entities..
Oct 17 2019, 10:29 PM
Freagarach added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

A change in Transform.js is not needed because GarrisonHolder will eject the old entity and garrison the new one.

Oct 17 2019, 10:16 PM
Freagarach added inline comments to D2176: Give an option to allow multiple controls groups share same entities..
Oct 17 2019, 9:59 PM
Vulcan added a comment to D2176: Give an option to allow multiple controls groups share same entities..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 9:59 PM
Vulcan added a comment to D2176: Give an option to allow multiple controls groups share same entities..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 9:56 PM
Freagarach updated the diff for D2176: Give an option to allow multiple controls groups share same entities..

Tooltip yet again.

Oct 17 2019, 9:55 PM
Harbormaster failed to build B9831: rP23078: Fix broken camel animations. for rP23078: Fix broken camel animations.!
Oct 17 2019, 7:46 PM
Alexandermb committed rP23078: Fix broken camel animations..
Fix broken camel animations.
Oct 17 2019, 7:40 PM
nani awarded D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation a Like token.
Oct 17 2019, 7:21 PM
Stan added inline comments to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 17 2019, 5:47 PM
Vulcan added a comment to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 5:44 PM
Freagarach updated the summary of D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 17 2019, 5:41 PM
Vulcan added a comment to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 5:40 PM
Freagarach updated the diff for D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
  • Some function calls to member calls in UnitAI.
  • Transform.js updated.
Oct 17 2019, 5:38 PM
Freagarach added inline comments to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 17 2019, 5:37 PM
Harbormaster failed to build B9829: rP23077: Commit files missing in previous commit rP23076 / D2378. for rP23077: Commit files missing in previous commit rP23076 / D2378.!
Oct 17 2019, 5:27 PM
elexis committed rP23077: Commit files missing in previous commit rP23076 / D2378..
Commit files missing in previous commit rP23076 / D2378.
Oct 17 2019, 5:22 PM
Harbormaster failed to build B9828: rP23076: Implement session event subscription system and rewrite TopPanel… for rP23076: Implement session event subscription system and rewrite TopPanel…!
Oct 17 2019, 5:16 PM
Freagarach updated the summary of D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 17 2019, 5:11 PM
elexis removed 1 auditor(s) for rP21149: remove a useless (and bothering) intrusion of the gui: elexis.
Oct 17 2019, 5:10 PM
elexis committed rP23076: Implement session event subscription system and rewrite TopPanel….
Implement session event subscription system and rewrite TopPanel…
Oct 17 2019, 5:10 PM
elexis closed D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation.
Oct 17 2019, 5:10 PM
elexis added a comment to rP21149: remove a useless (and bothering) intrusion of the gui.

To be clear, if you want to (1) fast forward, (2) change the perspective, (3) started the game as a player in singleplayermode,
then
(A) open the developer overlay with alt+D
(B) enable the change perspective developer feature (to use the dropdown to reassign the player)
(C) select observer item
(D) disable the change perspective developer feature (to remain assigned as an observer and use the dropdown like observers/replay viewers do)

Oct 17 2019, 2:58 PM
elexis added a comment to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..

Transform.js has a cmpNewUnitAI.SetGarrisoned();, I suppose that should set it to false, not undefined.

Oct 17 2019, 2:14 PM
elexis added a comment to D2363: Validate XML directory and file attributes strings when loading..

See PM discussion yesterday, this will only catch the case where the directory doesnt end with a slash, but in case someone has a typo in the foldername, it will not report that and continue like nothing happened, just with follow up errors.

Oct 17 2019, 1:59 PM
Stan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Segfault in tests for the record

Oct 17 2019, 9:33 AM
Imarok added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).
In D1511#99249, @Vulcan wrote:

Build failure - The Moirai have given mortals hearts that can endure.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/978/display/redirect

Oct 17 2019, 9:05 AM
Vulcan added a comment to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 8:47 AM
Vulcan added a comment to D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..

Successful build - Chance fights ever on the side of the prudent.

Oct 17 2019, 8:43 AM
Freagarach updated the summary of D2372: [WIP] - Support for mining..
Oct 17 2019, 8:43 AM
Freagarach created D2379: Give the Garrisonable component the power to set garrisoned on an entity with UnitAI, instead of leaving it to UnitAI..
Oct 17 2019, 8:41 AM
Harbormaster failed to build B9826: rP23075: Some tweak to animation in the 2nd swordsman shield attack for rP23075: Some tweak to animation in the 2nd swordsman shield attack!
Oct 17 2019, 6:30 AM
Alexandermb committed rP23075: Some tweak to animation in the 2nd swordsman shield attack.
Some tweak to animation in the 2nd swordsman shield attack
Oct 17 2019, 6:23 AM
elexis raised a concern with rP22802: Use the @wowgetoffyourcellphone's Uffington Horse as the Briton Wonder….

This commit was to implement a design decision made long ago to make the Uffington White Horse the Briton wonder.

Oct 17 2019, 1:02 AM

Oct 16 2019

elexis added inline comments to rP8234: # Add victory/defeat conditions, based on patch from fcxSanya..
Oct 16 2019, 10:17 PM
Vulcan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Build failure - The Moirai have given mortals hearts that can endure.

Oct 16 2019, 10:15 PM
Harbormaster failed remote builds in B9825: Diff 10166 for D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)!
Oct 16 2019, 10:15 PM
Vulcan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Build failure - The Moirai have given mortals hearts that can endure.

Oct 16 2019, 10:15 PM
Teiresias updated the diff for D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Minor second update to get parameter references to match CCs

Oct 16 2019, 10:13 PM
Harbormaster failed remote builds in B9824: Diff 10165 for D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup)!
Oct 16 2019, 10:12 PM
Vulcan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Build failure - The Moirai have given mortals hearts that can endure.

Oct 16 2019, 10:12 PM
Vulcan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Build failure - The Moirai have given mortals hearts that can endure.

Oct 16 2019, 10:12 PM
Teiresias updated the diff for D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

Updated patch according to Stans requests

Oct 16 2019, 10:10 PM
Vulcan added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

Successful build - Chance fights ever on the side of the prudent.

Oct 16 2019, 5:53 PM
Vulcan added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

Successful build - Chance fights ever on the side of the prudent.

Oct 16 2019, 5:47 PM
Freagarach updated the diff for D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..
  • Early return in UnitAI's GetGarrisonHolder().
  • Also update the actual getting code in session.js.
Oct 16 2019, 5:46 PM
elexis added a comment to F1100948: r23063 replay, at min 34, go2die lost 25 naked fanatics due to pathfinding problems at a narrow passage.

which is 4124 * 500.

Oct 16 2019, 3:13 PM
elexis added a comment to F1100948: r23063 replay, at min 34, go2die lost 25 naked fanatics due to pathfinding problems at a narrow passage.

Oct 16 2019, 3:08 PM
elexis added inline comments to rP20644: Implement hotkeys and mousescroll to change tabs in tabbed pages (credits….
Oct 16 2019, 2:55 PM
Vulcan added a comment to D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation.

Successful build - Chance fights ever on the side of the prudent.

Oct 16 2019, 1:12 PM
elexis updated the summary of D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation.
Oct 16 2019, 1:11 PM
Harbormaster failed remote builds in B9821: Diff 10162 for D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation!
Oct 16 2019, 1:10 PM
Vulcan added a comment to D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation.

Build failure - The Moirai have given mortals hearts that can endure.

Oct 16 2019, 1:10 PM
elexis created D2378: Session event subscription system, refactor PlayerViewControl, TopPanel, Pause, GameSpeed, ObjectivesDialog, FollowPlayer to use object orientation.
Oct 16 2019, 1:10 PM
Freagarach updated subscribers of D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..
Oct 16 2019, 8:32 AM
Freagarach added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

14:50 < Freagarach> Find idle units no longer requires entities to keep the garrisoned order and stay in the garrisoned state. Any objections to remove? ;)

This is not related to this patch, for the record.
[EDIT}: In rP9498 the isGarrisoned-flag was introduced and that actually also introduced that units stay in the garrisoned state with a garrison order. Which was two solutions (proposed by @historic_bruno) where one was needed?

Oct 16 2019, 8:10 AM

Oct 15 2019

Stan added a comment to D2372: [WIP] - Support for mining..

I guess unit carrying resources or on a resource should obey orders and leave the wall or maybe a flag in the garrison holder that says unit are able to 'dismount' and should ignore orders

Oct 15 2019, 6:32 PM
Stan added a comment to D2372: [WIP] - Support for mining..

Oct 15 2019, 6:23 PM
Freagarach updated the summary of D2374: Add support for allowing to garrison non-allied buildings..
Oct 15 2019, 5:09 PM
Stan updated subscribers of D2377: Fix text input max_length attribute..
In D2377#99209, @smiley wrote:

Since apparently I had commented on this before, I have a feeling this would not quite work the way it should in certain cases.

Then again, its just a feeling. Consider that before wasting hours on potentially nothing.

Oct 15 2019, 4:58 PM
lyv added a comment to D2377: Fix text input max_length attribute..

Since apparently I had commented on this before, I have a feeling this would not quite work the way it should in certain cases.

Oct 15 2019, 4:54 PM
Freagarach added a comment to D2376: Store the garrisonHolder in cmpGarrisonable instead of iterating orders..

I'll search.

Oct 15 2019, 4:53 PM
Harbormaster failed to build B9820: rP23074: Fix PanelEntButton undefined, by not trying to fill gui elements that don't… for rP23074: Fix PanelEntButton undefined, by not trying to fill gui elements that don't…!
Oct 15 2019, 4:31 PM
bb committed rP23074: Fix PanelEntButton undefined, by not trying to fill gui elements that don't….
Fix PanelEntButton undefined, by not trying to fill gui elements that don't…
Oct 15 2019, 4:24 PM
bb closed D1397: Entities panel error out on hero death.
Oct 15 2019, 4:24 PM
Stan updated subscribers of D2377: Fix text input max_length attribute..
Oct 15 2019, 3:18 PM
Stan updated subscribers of D2377: Fix text input max_length attribute..
Oct 15 2019, 3:18 PM
Stan added a comment to D2377: Fix text input max_length attribute..

Original patch was made by Amplikon, but has been mostly rewritten.

Oct 15 2019, 3:17 PM
Vulcan added a comment to D2377: Fix text input max_length attribute..

Successful build - Chance fights ever on the side of the prudent.

Oct 15 2019, 3:12 PM
Harbormaster failed remote builds in B9819: Diff 10160 for D2377: Fix text input max_length attribute.!
Oct 15 2019, 3:11 PM
Vulcan added a comment to D2377: Fix text input max_length attribute..

Build failure - The Moirai have given mortals hearts that can endure.

Oct 15 2019, 3:11 PM