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trompetin17 (Juan Guillermo)
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User Since
Jan 12 2017, 4:06 PM (307 w, 3 d)

Recent Activity

Wed, Nov 30

trompetin17 updated the diff for D4813: Additional default colors after D4811.

Cleaning the code

Wed, Nov 30, 4:50 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.

With this patch we are enabled to extend the PlayerColor control in game setup but also enabled from mod to extend for more color. this patch doesnt affect anything else and remove dependencies from other components

Wed, Nov 30, 4:28 PM

Mon, Nov 28

trompetin17 closed D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..
Mon, Nov 28, 3:06 PM
trompetin17 committed rP27260: Display a tooltip for the health and capture points and fix the civ tooltip….
Display a tooltip for the health and capture points and fix the civ tooltip…
Mon, Nov 28, 4:19 AM
trompetin17 updated the diff for D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..
Mon, Nov 28, 4:09 AM
trompetin17 added a comment to D4737: Allow setting biome in Atlas.

Hi Ivy, first at all thx for help to improve different stuff in atlas.

Mon, Nov 28, 3:43 AM

Sat, Nov 26

trompetin17 added a comment to D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..

Is there any objection?, Im going to push this ticket if we dont have any other objection.

Sat, Nov 26, 6:17 PM

Wed, Nov 23

trompetin17 added inline comments to D4813: Additional default colors after D4811.
Wed, Nov 23, 7:01 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.
Wed, Nov 23, 6:22 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.

Added missing endling line

Wed, Nov 23, 5:41 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.

Use "const" instead of "var"

Wed, Nov 23, 3:10 PM
trompetin17 added a comment to D3211: Add a script to download compile and install wxwidgets.

Well in my case MSBuild.exe doesnt exists in PATH, thats why I use this script, but you can use "last" instead of "first" or something different because we need to use toolset that allow to build xp suport build.

Wed, Nov 23, 1:27 PM
trompetin17 added a comment to D3211: Add a script to download compile and install wxwidgets.

Stan I was testing the script and I would suggest this:

Wed, Nov 23, 2:04 AM

Tue, Nov 22

trompetin17 updated the diff for D4813: Additional default colors after D4811.

this implementaiton allow to have a json file with colors,
also I used g_Settings to have this information in consistency way

Tue, Nov 22, 9:06 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.

Use a different Implementation.

Tue, Nov 22, 7:53 PM

Mon, Nov 21

trompetin17 set the repository for D4813: Additional default colors after D4811 to rP 0 A.D. Public Repository.
Mon, Nov 21, 9:57 PM
trompetin17 updated subscribers of D4813: Additional default colors after D4811.
Mon, Nov 21, 9:21 PM
trompetin17 updated the diff for D4813: Additional default colors after D4811.

this patch allow to have more color in match setup but also fix a bug find by Vladislav in Atlas

Mon, Nov 21, 9:19 PM
trompetin17 commandeered D4813: Additional default colors after D4811.
Mon, Nov 21, 9:09 PM

Sun, Nov 20

trompetin17 updated the diff for D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..

New Diff with context in the patch

Sun, Nov 20, 2:59 PM
trompetin17 updated the diff for D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..

Fixing problem (different line endings).

Sun, Nov 20, 1:42 PM
trompetin17 updated the diff for D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..

In this patch I'm trying to fix the next use cases:

Sun, Nov 20, 1:20 PM
trompetin17 commandeered D4323: Display a tooltip for the health and capture points and fix the civ tooltip style..
Sun, Nov 20, 1:17 PM

Jul 19 2020

trompetin17 added a comment to D2042: Atlas variation submenu.
In D2042#124775, @Angen wrote:

First, this is great feature to have. But it needs a bit of work.

1.) It should be possible to set none variant in a group as in some cases they compete with variants of other groups and one will never see the variants from another groups.
2.) Variant menu needs to be visible in actor viewer too as mostly that is the place where people try animations and stuff.

Jul 19 2020, 6:31 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Update patch with the current version.
When an empty selection hide combobox in variation panel
Change space in object panel to use 50% space

Jul 19 2020, 5:13 AM
trompetin17 updated the summary of D2042: Atlas variation submenu.
Jul 19 2020, 1:42 AM

Jul 18 2020

trompetin17 added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

in my osx Catalino works pretty well, I think the only thing is to add arguments.

Jul 18 2020, 4:27 AM

Jul 9 2020

trompetin17 added a comment to D2752: Do not thread the game in Atlas.


@wraitii with your patch when start atlas I see a black window in the right hand, is this for "RendererIncrementalLoad"?

Jul 9 2020, 8:01 PM
trompetin17 added a comment to D2752: Do not thread the game in Atlas.


@wraitii with your patch when start atlas I see a black window in the right hand, is this for "RendererIncrementalLoad"?

Jul 9 2020, 7:18 PM

Jul 6 2020

trompetin17 added a comment to D2752: Do not thread the game in Atlas.

Hi, I tried this path, I saw something interesting in my processor, it was always in 20% and this happen only starting.

Jul 6 2020, 3:56 AM

Jul 15 2019

trompetin17 added inline comments to D2042: Atlas variation submenu.
Jul 15 2019, 3:35 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Add validation on childActors, it must have one child

Jul 15 2019, 5:42 AM

Jul 12 2019

trompetin17 added inline comments to D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].
Jul 12 2019, 5:32 AM
trompetin17 updated the diff for D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].

change null for nullptr

Jul 12 2019, 5:29 AM

Jul 11 2019

trompetin17 accepted D2057: GnuTLS configure requires pkg-config, breaking macOS build.

tested in mojave

Jul 11 2019, 10:49 PM
trompetin17 closed D2062: [ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg.
Jul 11 2019, 6:26 PM
trompetin17 committed rP22454: fixing Build atlasUI inside xcode missing libpng, libjpeg.
fixing Build atlasUI inside xcode missing libpng, libjpeg
Jul 11 2019, 6:14 PM
trompetin17 updated the diff for D2062: [ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg.

remove space

Jul 11 2019, 5:48 PM
trompetin17 added inline comments to D2062: [ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg.
Jul 11 2019, 5:39 PM
trompetin17 created D2062: [ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg.
Jul 11 2019, 5:37 PM

Jul 6 2019

trompetin17 added a comment to D2040: Improve performance Object List Filter Atlas.

this patch also solve more cleaner this https://trac.wildfiregames.com/ticket/3089
There is a patch but adding a new button, with this I can select, change tool, select the same template and add it.

Jul 6 2019, 9:01 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Remove backspace

Jul 6 2019, 9:01 AM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Change atribute variations to node element

Jul 6 2019, 8:58 AM
trompetin17 added a comment to D2042: Atlas variation submenu.


Evidence about variation!

Jul 6 2019, 8:34 AM
trompetin17 added inline comments to D2040: Improve performance Object List Filter Atlas.
Jul 6 2019, 8:32 AM
trompetin17 updated the diff for D2040: Improve performance Object List Filter Atlas.

Fixing missing cpp

Jul 6 2019, 8:31 AM
trompetin17 updated the diff for D2040: Improve performance Object List Filter Atlas.

remove listViewItemId, and Item.setWidth

Jul 6 2019, 8:31 AM

Jul 5 2019

trompetin17 updated the diff for D2042: Atlas variation submenu.

Fixing unit.h to Unit.h, remove some braces

Jul 5 2019, 7:24 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Update Copyright

Jul 5 2019, 6:51 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

remove not needed braces for one command after if condition,

Jul 5 2019, 6:44 PM
trompetin17 updated the diff for D2042: Atlas variation submenu.

Fixing std::string initialize and check empty

Jul 5 2019, 6:40 PM
trompetin17 updated the test plan for D2042: Atlas variation submenu.
Jul 5 2019, 6:33 PM
trompetin17 created D2042: Atlas variation submenu.
Jul 5 2019, 6:32 PM
trompetin17 updated the summary of D2040: Improve performance Object List Filter Atlas.
Jul 5 2019, 12:24 AM
trompetin17 created D2040: Improve performance Object List Filter Atlas.
Jul 5 2019, 12:22 AM

Jul 4 2019

trompetin17 accepted D2037: [ATLAS] Adds a tool to pick water high by terrain click.

Tested on OSX Mojave

Jul 4 2019, 7:39 PM

Jul 3 2019

trompetin17 added a comment to D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].

I need to know if we could commit this one, Im going to continue with the other bugs like this one _createMenuRef called with existing principal MenuRef already associated with menu.

Jul 3 2019, 5:49 AM

Jun 29 2019

trompetin17 added a comment to rP22059: Fix UnitAI infinite loop following rP22023.

Hi wraitti please review comments in this revision
https://code.wildfiregames.com/rP22023#34567

Jun 29 2019, 5:42 AM
trompetin17 added a comment to rP22023: Always leave/reenter the top-most FSM state when SetNextState is called with….

I want to add more evidence in this ticket about the problem and what get this error!

Jun 29 2019, 5:07 AM

Jun 27 2019

trompetin17 updated the diff for D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].

Finxing Typo

Jun 27 2019, 7:52 PM
trompetin17 updated the summary of D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].
Jun 27 2019, 7:50 PM
trompetin17 updated the summary of D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].
Jun 27 2019, 7:10 PM
trompetin17 created D2019: [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:].
Jun 27 2019, 7:07 PM

Jun 25 2019

trompetin17 closed D2009: Add a "new" checkbox to the map settings tab.
Jun 25 2019, 7:12 AM · Restricted Project, macOS Developers
trompetin17 committed rP22397: #5445.
#5445
Jun 25 2019, 7:05 AM
trompetin17 updated the diff for D2009: Add a "new" checkbox to the map settings tab.

Fixed Typo

Jun 25 2019, 6:15 AM · Restricted Project, macOS Developers
trompetin17 updated the diff for D2009: Add a "new" checkbox to the map settings tab.

Change VIsual Setting

Jun 25 2019, 6:13 AM · Restricted Project, macOS Developers
trompetin17 updated the diff for D2009: Add a "new" checkbox to the map settings tab.

Fix messages description

Jun 25 2019, 5:26 AM · Restricted Project, macOS Developers
trompetin17 updated the diff for D2009: Add a "new" checkbox to the map settings tab.

Add "trigger" Keyword in Map settings
Change Checkbox to be 2 by line

Jun 25 2019, 5:18 AM · Restricted Project, macOS Developers
trompetin17 created D2009: Add a "new" checkbox to the map settings tab.
Jun 25 2019, 4:52 AM · Restricted Project, macOS Developers

Dec 8 2018

trompetin17 accepted D1687: Fix build on OSX 10.9.5 Mavericks.

I rebuild libcurl and game, I was able to join in lobby, open mod.io

Dec 8 2018, 6:59 PM

Dec 7 2018

trompetin17 added a comment to D1687: Fix build on OSX 10.9.5 Mavericks.

I tried today and when i tried to build the game It gave me a error:

Dec 7 2018, 7:47 PM

Nov 14 2018

trompetin17 added a comment to D1654: Build gloox with GnuTLS on macOS.

"clock_gettime" isnt implemented in osx until 10.12, so we need a way to emulate this function from 10.9 to 10.11

Nov 14 2018, 9:00 PM

Nov 13 2018

trompetin17 updated the diff for D1669: Remove hardcoded minimum OSX version in premake5.

Remove -mmacosx-version-min like itms suggest, and update to use osx 10.9

Nov 13 2018, 7:59 PM

Nov 10 2018

trompetin17 added a comment to D1654: Build gloox with GnuTLS on macOS.

Hello, I tested this patch over osx mojave, I made the bundle and play over it.

Nov 10 2018, 4:26 PM
trompetin17 added a comment to D1671: Workaround for the SDL bug on macOS Mojave.

Just an idea, could we add code in osx about include explicitly at run time Metal Lib is you already have, because SDL2.0.9 check witch use depending on osx, isnt?

Nov 10 2018, 3:55 PM
trompetin17 updated the diff for D1669: Remove hardcoded minimum OSX version in premake5.

Added environment variable instead hardcode version.

Nov 10 2018, 4:01 AM
trompetin17 added a comment to D1671: Workaround for the SDL bug on macOS Mojave.

Itms, could you point me where do you see about drop 10.9 to 10.11, because when i tried sdl2.0.9 i didnt change minimal osx version and builded normally

Nov 10 2018, 2:13 AM

Nov 9 2018

trompetin17 added a comment to D1669: Remove hardcoded minimum OSX version in premake5.
In D1669#66044, @Itms wrote:

Yes, like Vlad says, we should change our own defaults in the premake scripts, but we mustn't touch premake source (it's easier to maintain when we match upstream).

Nov 9 2018, 11:16 PM
elexis awarded D1669: Remove hardcoded minimum OSX version in premake5 a Like token.
Nov 9 2018, 10:34 PM
trompetin17 created D1669: Remove hardcoded minimum OSX version in premake5.
Nov 9 2018, 7:27 PM