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[gameplay] split Celtic civ bonuses
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Authored by Nescio on Sun, Jun 28, 11:09 AM.
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Summary

Currently Britons and Gauls have the same two civ bonuses:

  • economic structures grant a population bonus;
  • all structures have a reduced build time.

This is probably a leftover from when they were still a single civilization in game. However, either is already a great bonus, especially in the early game, because less time spent on building houses means more available to get gather resources. Having both compounds this. No wonder both Britons and Gauls are considered “over-powered” in competitive multiplayer.
This patch splits the bonuses, keeping one for the Britons, the other for the Gauls, differentiating the two, making them less similar from each other.
[EDIT] The Briton population bonuses are now set in a single json file, instead of in individual xml templates. Effectively this means:

  • blacksmith, farmstead, fortress, storehouse: unchanged at 2;
  • barracks: from 4 to 2;
  • market: from 5 to 2;
  • dock: from 2 to 5+2=7 (other civs have 5);
  • rotary mill, range, stable, workshop: from 0 to 2.
Test Plan

Check for mistakes and omissions. Agree this is an improvement.

Event Timeline

Nescio created this revision.Sun, Jun 28, 11:09 AM
Owners added a subscriber: Restricted Owners Package.Sun, Jun 28, 11:09 AM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/2541/display/redirect

Any opinions on this, @Angen, @borg-, @Feldfeld, @ValihrAnt, @wraitii, anyone else?

This can be an interesting idea to nerf celtic civilisations. One thing to discuss would be if that makes sense to make a separation when the justification of that tech is for celtic structures. I would be interested in the opinions of Valihrant and borg on this.
Also, just to makes sure, does that give back the 5 population increase on docks for gauls ?

borg- added a comment.Wed, Jul 1, 1:37 PM

What would be the bonus for brit?

Nescio added a comment.Wed, Jul 1, 1:49 PM

Gauls get the building time discount, Britons keep the population bonus.

borg- added a comment.EditedWed, Jul 1, 1:52 PM

Gauls get the building time discount, Britons keep the population bonus.

So brit buildings have more health and time build than gauls?
Could this be done by tech?

Nescio added a comment.Wed, Jul 1, 1:57 PM

What would be the bonus for brit?

Briton blacksmith, dock, farmstead, fortress, storehouse +2 population, barracks +4, market +5.

So brit buildings have more health and time build than gauls?

Yes.

Nescio updated this revision to Diff 12515.Wed, Jul 1, 2:31 PM
Nescio edited the summary of this revision. (Show Details)
  • move brit population bonuses from templates into a separate file
Nescio added a comment.Wed, Jul 1, 2:31 PM

Also, just to makes sure, does that give back the 5 population increase on docks for gauls ?

Yes.

Could this be done by tech?

Yes.

Nescio added inline comments.Wed, Jul 1, 2:32 PM
binaries/data/mods/public/simulation/data/technologies/civbonuses/brit_structures.json
3–5

This needs a better name and a description. Suggestions are welcome.

Nescio updated this revision to Diff 12516.Wed, Jul 1, 2:34 PM
  • finish tooltip
Vulcan added a comment.Wed, Jul 1, 2:37 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/2563/display/redirect

Vulcan added a comment.Wed, Jul 1, 2:40 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/2564/display/redirect

Nescio added inline comments.Wed, Jul 1, 2:45 PM
binaries/data/mods/public/simulation/data/technologies/civbonuses/brit_structures.json
7

"tooltip": "Economic and Military Structures +2 population bonus.",

Nescio added a comment.Wed, Jul 1, 2:58 PM

A Briton house costs 75 wood + 30 seconds and grants 5 population, so effectively the Briton bonus of +2 population means saving 30 wood + 12 s for each economic or military structure.