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Apr 3 2021

Freagarach added inline comments to D3795: Don't pass owner to initialise a foundation..
Apr 3 2021, 8:05 AM
Freagarach requested review of D3795: Don't pass owner to initialise a foundation..
Apr 3 2021, 8:04 AM
autobuild committed rP25184: [Windows] Automated build..
[Windows] Automated build.
Apr 3 2021, 7:39 AM
Freagarach requested review of D3794: Fix garrison rally point from unloading..
Apr 3 2021, 7:31 AM
Freagarach added a comment to D3793: Queueing tech research from structure in selection with lowest queue count.

Why did you abandon this? (You can reclaim using the action menu.)

Apr 3 2021, 6:50 AM

Apr 2 2021

Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 11:42 PM
Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 11:41 PM
vladislavbelov updated the diff for D3780: Draws GUI elements by Z order.

Fixes order for siblings.

Apr 2 2021, 11:36 PM
n1xc0d3r abandoned D3793: Queueing tech research from structure in selection with lowest queue count.
Apr 2 2021, 10:06 PM
n1xc0d3r requested review of D3793: Queueing tech research from structure in selection with lowest queue count.
Apr 2 2021, 9:52 PM
Freagarach requested review of D3792: Store foundation build time multiplier in template..
Apr 2 2021, 9:29 PM
Freagarach requested review of D3791: Use interval instead of timeout in GarrisonHolder..
Apr 2 2021, 9:12 PM
Freagarach added a comment to rP25123: Technically seperate Turrets from GarrisonHolder..

Refs. #6081.

Apr 2 2021, 8:52 PM
Freagarach planned changes to D781: [gameplay] - Elevation attack bonus for units..

Agreeing. Just not the motivation to do this soon.

Apr 2 2021, 8:10 PM
Stan added a comment to rP23979: New Celt portraits by @m7600 and @Stan.

Yeah, binaries files are not really handled.

Apr 2 2021, 7:37 PM
m7600 added a comment to rP23979: New Celt portraits by @m7600 and @Stan.

I fixed the black lines.

Apr 2 2021, 7:30 PM
Vulcan added a comment to D1323: Add Upkeep component..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 7:27 PM
Vulcan added a comment to D1323: Add Upkeep component..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 7:26 PM
Freagarach updated the summary of D1323: Add Upkeep component..
Apr 2 2021, 7:21 PM
Freagarach updated the diff for D1323: Add Upkeep component..

Changed name.

Apr 2 2021, 7:20 PM
Freagarach added inline comments to D1323: Add Upkeep component..
Apr 2 2021, 7:20 PM
Freagarach committed rP25183: Fix raising alert..
Fix raising alert.
Apr 2 2021, 7:02 PM
Freagarach closed D3789: Fix raising alert..
Apr 2 2021, 7:02 PM
Vulcan added a comment to D3785: Fix chasing after Motion Manager & Pushing..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 7:00 PM
Vulcan added a comment to D3785: Fix chasing after Motion Manager & Pushing..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 6:52 PM
wraitii updated the diff for D3785: Fix chasing after Motion Manager & Pushing..

Rebased. Merging soon.

Apr 2 2021, 6:39 PM
wraitii committed rP25182: Add a simple 'pushing' logic to unit motion to improve movement..
Add a simple 'pushing' logic to unit motion to improve movement.
Apr 2 2021, 6:31 PM
wraitii closed D1490: Unit Pushing.
Apr 2 2021, 6:31 PM
Freagarach removed 1 auditor(s) for rP25123: Technically seperate Turrets from GarrisonHolder.: Langbart.
Apr 2 2021, 6:29 PM
wraitii added a comment to D3787: Implement an actor quality setting, with option..
In D3787#164763, @Stan wrote:

This probably breaks the actor editor... Wonder if you shouldn't use the actor version and set it to 2 or something to show the difference.

Apr 2 2021, 5:53 PM
wraitii requested review of D3790: Fix nopch / tiny hotkey optimisation.
Apr 2 2021, 5:51 PM
Stan added a comment to D3787: Implement an actor quality setting, with option..

This probably breaks the actor editor... Wonder if you shouldn't use the actor version and set it to 2 or something to show the difference.

Apr 2 2021, 5:45 PM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 5:20 PM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 5:18 PM
wraitii added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 5:09 PM
wraitii added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 5:08 PM
wraitii updated the diff for D3787: Implement an actor quality setting, with option..

Slight resimplification: groups, variants (when defined as part of a group) & material/castshadow/float can take a minquality and a maxquality. They only get loaded if the range matches. If you want to skip textures/anims/props, just make a variant/group.

Apr 2 2021, 5:02 PM
Harbormaster failed to build B16558: rP25181: Don't error in the network delay notifier. for rP25181: Don't error in the network delay notifier.!
Apr 2 2021, 4:44 PM
Harbormaster failed to build B16557: rP25180: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict. for rP25180: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict.!
Apr 2 2021, 4:41 PM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 4:34 PM
wraitii committed rP25181: Don't error in the network delay notifier..
Don't error in the network delay notifier.
Apr 2 2021, 4:21 PM
wraitii closed D3788: Don't error in the network delay notifier..
Apr 2 2021, 4:21 PM
wraitii committed rP25180: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..
Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict.
Apr 2 2021, 4:18 PM
wraitii closed D3786: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..
Apr 2 2021, 4:18 PM
wraitii abandoned D3581: Clean out CSkeletonAnim - make ObjectBase own them, and cache bounds there..

Gave this a bit more thought - I think this isn't working if the variations vary the model (which basically never happens right now, but it could). The idea is overall pretty OK I think, but it's not like to work here.

Apr 2 2021, 4:12 PM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 4:12 PM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 4:10 PM
wraitii added a comment to D3775: Make dropdown keys change only the highlighted element - select on enter/click..

Quickly scanning through the previews of maps by going down the list with the arrow keys is not possible anymore. (Yeah I know Map Browser :D)

You can also do it by scrolling above the dropdown while the dropdown isn't open.

Apr 2 2021, 3:58 PM
wraitii updated the diff for D1490: Unit Pushing.

Fix units going through foundations.

Apr 2 2021, 3:57 PM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 3:47 PM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 3:46 PM
wraitii updated the diff for D3787: Implement an actor quality setting, with option..
  • Allow delegating to a file
  • That defining 'minquality' on groups/variants/textures/props/animations, and automatically skip these. This makes it possible to use a single file as basis for multiple quality levels. Ideally I'd add a maxQuality too there.
  • Further minor code refactoring.
Apr 2 2021, 3:39 PM
Freagarach requested review of D3789: Fix raising alert..
Apr 2 2021, 12:38 PM
vladislavbelov added a comment to D3787: Implement an actor quality setting, with option..

Maybe combine the lowest setting with bb change about reducing variations (using the same seed)? It'd be more clear for players.

Apr 2 2021, 11:54 AM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 10:53 AM
Imarok added a comment to D3775: Make dropdown keys change only the highlighted element - select on enter/click..

I'm not sure I like it.
Quickly scanning through the previews of maps by going down the list with the arrow keys is not possible anymore. (Yeah I know Map Browser :D)
I guess we should ask some more actual players for their opinion.

Apr 2 2021, 10:47 AM
chrstgtr added a comment to D3743: [gameplay] differentiate crossbowmen.
In D3743#164567, @borg- wrote:

The issue is how to differentiate crossbowmen without making them more effective than archers, which would unbalance the game.

For citizen units it may make sense to remove the advance and elite rank, since it was easy to learn, and increase the attack or something else.

Apr 2 2021, 10:41 AM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 10:40 AM
Imarok added a comment to D1490: Unit Pushing.
Apr 2 2021, 10:36 AM
Vulcan added a comment to D1490: Unit Pushing.

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 10:30 AM
wraitii added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 10:13 AM
wraitii updated the diff for D1490: Unit Pushing.
  • unordered_set, constantify stuff
  • Fix testudo - units were indeed too close to each other.
Apr 2 2021, 10:12 AM
Freagarach added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 10:09 AM
Silier added a comment to D3787: Implement an actor quality setting, with option..

I think it would be good to have option to delegate actor to another file like variant or prop

Apr 2 2021, 9:56 AM
wraitii added a comment to D1490: Unit Pushing.
In D1490#164491, @Stan wrote:

Dumb question, does it impact unitmotionflying?

It does not.

Apr 2 2021, 9:52 AM
wraitii added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 9:39 AM
vladislavbelov added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 9:30 AM
autobuild committed rP25179: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Apr 2 2021, 9:25 AM
Vulcan added a comment to D3786: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 9:24 AM
Vulcan added a comment to D3786: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 9:22 AM
wraitii added a comment to D3780: Draws GUI elements by Z order.

Some better testing shows:

  • minimap doesn't work anymore
  • some wrong z-levels in the gameosetup & the game session (civ shield)

Apr 2 2021, 9:21 AM
Freagarach committed rP25178: Fix allowed classes on turret points..
Fix allowed classes on turret points.
Apr 2 2021, 9:16 AM
wraitii updated the diff for D3786: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..

As noted by Freagarach, if you typed fast enough you could still trigger hotkeys.
The problem is that "KeyUp" wasn't handled, and so you could actually retrigger hotkeys on key up.
I think the logical thing to do here is to handle "keyup" in input/console too - since anyways otherwise keyup hotkeys could also fire on Press, which seems wrong too.

Apr 2 2021, 9:16 AM
Freagarach closed D3783: Fix allowed classes on turret points..
Apr 2 2021, 9:16 AM
wraitii requested review of D3788: Don't error in the network delay notifier..
Apr 2 2021, 9:07 AM
wraitii added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 8:48 AM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 8:45 AM
Vulcan added a comment to D3787: Implement an actor quality setting, with option..

Successful build - Chance fights ever on the side of the prudent.

Apr 2 2021, 8:44 AM
vladislavbelov added inline comments to D3787: Implement an actor quality setting, with option..
Apr 2 2021, 8:43 AM
wraitii updated the summary of D3787: Implement an actor quality setting, with option..
Apr 2 2021, 8:41 AM
wraitii updated the diff for D3787: Implement an actor quality setting, with option..
  • Switch to a dropdown: Low/Medium/High
  • Implement the same quality levels as text in actors
  • Rework the Demo actors for Combat Demo Huge, see summary for screenshots.
Apr 2 2021, 8:36 AM
Freagarach added a comment to D3786: Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict..

Typing in the chat makes the camera move with this patch, but not without.

Apr 2 2021, 7:50 AM
Freagarach added a comment to D3594: have civ specific palisade wallsets.

Since walls only snap at towers, you can keep those the same and do introduce the civ-specific components for the rest of the pieces? We can try to fix the snapping in the meantime? I know it is hacky, and inconsistent, but seems closer to what the above two people want?

Moreover, it would make rebuilding palisades captured from other players (e.g. via territory decay) harder.

This is already the case for walls, so perhaps not too strange.

Apr 2 2021, 7:48 AM
autobuild committed rP25177: [Windows] Automated build..
[Windows] Automated build.
Apr 2 2021, 7:24 AM
Freagarach added a comment to D3743: [gameplay] differentiate crossbowmen.

"Easy to learn, difficult to master." ;)

Apr 2 2021, 7:22 AM
nani added a comment to D3603: Water-Patch.

@DanW58 what happened? This diff looked so promising would be a pity to be left to accumulate dust.

Apr 2 2021, 1:14 AM
nani awarded D3603: Water-Patch a Love token.
Apr 2 2021, 1:12 AM
m7600 added a comment to D3594: have civ specific palisade wallsets.

I like the idea (Hello, by the way, first post here). I'm guessing you need new meshes and textures for the palisades of different civs? If that's the case, I can make some.

Apr 2 2021, 1:09 AM
wowgetoffyourcellphone added a comment to D3773: Split hotkeys of turrets..

Potential icons here:
https://wildfiregames.com/forum/topic/27738-experimenting-with-icons/?do=findComment&comment=422479

Apr 2 2021, 12:30 AM
borg- updated the diff for D3781: [gameplay] Balance stonethrower.

+5 pierce armor > +50% health
Range increased from 80 to 100.

Apr 2 2021, 12:02 AM

Apr 1 2021

wowgetoffyourcellphone added a comment to D2739: delete golden fleece.
In D2739#115739, @Stan wrote:

What about fixing it instead?

Apr 1 2021, 10:43 PM
wowgetoffyourcellphone added a comment to D3594: have civ specific palisade wallsets.

It's an improvement. Makes it easier to add civ-specific actors/models later. A bamboo fence for example for the Han (just an example! don't need a long treatise about why this is or isn't accurate).

Apr 1 2021, 10:38 PM
wowgetoffyourcellphone added a comment to D3692: [gui] add trader gain tooltip.

The problem I can see is that people think: "Why do I have reduced trade?" because the multiplier is smaller than 1.

Apr 1 2021, 10:35 PM
wowgetoffyourcellphone added a comment to D3770: two more starting resource levels.

If there is to be a default, then why not name it 'Default'? Make things easier to understand for our players.

Apr 1 2021, 10:29 PM
Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 1 2021, 9:42 PM
Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 1 2021, 9:39 PM
Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 1 2021, 9:36 PM
borg- added a comment to D3770: two more starting resource levels.

"none" can be an interesting addition.
"Deathmatch" must have the values proposed by "Millionaire".

Apr 1 2021, 9:34 PM
vladislavbelov added inline comments to D3787: Implement an actor quality setting, with option..
Apr 1 2021, 9:34 PM
Vulcan added a comment to D3780: Draws GUI elements by Z order.

Successful build - Chance fights ever on the side of the prudent.

Apr 1 2021, 9:33 PM