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Dec 4 2020
Successful build - Chance fights ever on the side of the prudent.
Successful build - Chance fights ever on the side of the prudent.
Annoying that you have to compile to do C++ :P Remove useless comment and fix build
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Successful build - Chance fights ever on the side of the prudent.
Remove the remaining auto
Successful build - Chance fights ever on the side of the prudent.
Fix missing headers
Make it more moddable
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Fix missing S, will commit this soon unless someone objects
Should be done in D2849
Compiles, runs.
Tried:
- Local MP with PetraAI. (Rejoining.)
- Tests.
- Loading a map in Atlas.
I believe that's a bug present in vanilla?
SM Builds for me. Lubuntu 18.04.
In D2453#111230, @Stan wrote:Plane still land when targetting building.
?
@Freagarach, @Angen?
Successful build - Chance fights ever on the side of the prudent.
Successful build - Chance fights ever on the side of the prudent.
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Could be done in source/lib/posix/posix_mman.h maybe. Would save some conditionnals.
Build failure - The Moirai have given mortals hearts that can endure.
I fail to notice a difference, but then again, I don't have musical ears.
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Build failure - The Moirai have given mortals hearts that can endure.
Build is unstable, some tests have failed - The Moirai have given mortals hearts that can endure.
Successful build - Chance fights ever on the side of the prudent.
Build failure - The Moirai have given mortals hearts that can endure.
Always write messages to files, except when the logger is set to disabled
Build failure - The Moirai have given mortals hearts that can endure.
Use enum instead, fix default value, do it after config has been inited instead, use enum class
Successful build - Chance fights ever on the side of the prudent.
@Freagarach, @Angen could you test this and tell me if it feels better for you too? Basically notice the sound is better attenuated when zooming out.
Remove the new construct as @vladislavbelov pointed out it breaks our auto convention. Fix HDATA warning, + Path warnings
Dec 3 2020
Successful build - Chance fights ever on the side of the prudent.
Successful build - Chance fights ever on the side of the prudent.
As I said earlier, it's a nice change, but I would still like to see mercenaries costing just a good amount of food and metal, like 7/3.
In D3162#140182, @Stan wrote:No I mean the part used by the hardware detection :) that was in your patches before.
No I mean the part used by the hardware detection :) that was in your patches before.
In D3162#140177, @Stan wrote:There is no CPU detection anymore. Did you forget a file?
Do you mean this part in source/renderer/ModelRenderer.cpp?
#if ARCH_X86_X64 # include "lib/sysdep/arch/x86_x64/x86_x64.h" #endif
I thought it was only necessary for this if (x86_x64::Cap(x86_x64::CAP_SSE))
I agree it is cleaner and changing values is now easier.
There is no CPU detection anymore. Did you forget a file?
In D3162#140024, @Stan wrote:If you want to remove the duplication, you should put it in lib.h instead.
Fix redirection
Fix typo
Maybe account for <cstring>
More fixes (this one was weird)
Fix command
Make it less dependent on OS
That's not how alignment works. And it's not the GCC 7.5 bug (maybe they have bug, but it doesn't matter) but we have UB with alignment.
template_unit_champion_cavalry_melee.xml template_unit_champion_cavalry_ranged.xml template_unit_hero_cavalry_melee.xml template_unit_hero_cavalry_ranged.xml
don't exist either.
You shouldn't add *.rej files.
Fix range visualisation.
Only for auras or also the healer and attack range visualizations? Could you also take elevation bonus into account for the latter?
In D2946#140117, @Angen wrote:Note: jenkins is failing with loading result of debug tests, not sure what changed in config
not really, i like the hierarchy
Successful build - Chance fights ever on the side of the prudent.
Successful build - Chance fights ever on the side of the prudent.
Successful build - Chance fights ever on the side of the prudent.
Fix Iber monument & Fix range visualisation.
Note: jenkins is failing with loading result of debug tests, not sure what changed in config