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Aug 3 2020

wraitii closed D665: Make ship pickup nicer.
Aug 3 2020, 2:02 PM
wraitii accepted D2377: Fix text input max_length attribute..

Seems to work fine now.

Aug 3 2020, 1:46 PM
wraitii accepted D2927: Medium ↔ Normal in map sizes.

Makes sense to me.

Aug 3 2020, 1:41 PM
Nescio requested review of D2927: Medium ↔ Normal in map sizes.
Aug 3 2020, 12:58 PM
Stan added a comment to D2921: Adds ARB shaders for GUI materials to replace fixed ones.

Also works on my Intel UHD620

Aug 3 2020, 12:45 PM
Nescio requested review of D2926: [gui] make random maps the default.
Aug 3 2020, 12:36 PM
Stan added a comment to D2849: tools/entity/checkref perl to python.

Any news? Btw you got disconnected from the IRC channel (NetSplit)

Aug 3 2020, 12:19 PM
Freagarach committed rP23924: Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished"..
Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished".
Aug 3 2020, 12:14 PM
Freagarach closed D2697: Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished"..
Aug 3 2020, 12:14 PM
Vulcan added a comment to D2697: Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished"..

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 12:04 PM
Freagarach updated the diff for D2697: Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished"..
  • Rebased.
  • Updated comment.
Aug 3 2020, 11:58 AM
Nescio updated the summary of D2254: gaia/fauna_hawk → birds/buzzard.
Aug 3 2020, 11:52 AM
Nescio updated the summary of D2774: gaia/fauna_fish* → gaia/fish/*.
Aug 3 2020, 11:51 AM
Itms removed a reviewer for D2788: Fix 1 general and 3 OSX-specific issues in Atlas: Itms.
Aug 3 2020, 11:50 AM
Stan added inline comments to D2913: Stop dodging arrows by patrol: Wait a few seconds between patrol waypoints..
Aug 3 2020, 11:49 AM
Nescio updated subscribers of D918: gather technology naming consistency.

@Freagarach, are you willing to review this?

Aug 3 2020, 11:48 AM
wraitii added inline comments to D2913: Stop dodging arrows by patrol: Wait a few seconds between patrol waypoints..
Aug 3 2020, 11:47 AM
Stan added inline comments to D2913: Stop dodging arrows by patrol: Wait a few seconds between patrol waypoints..
Aug 3 2020, 11:46 AM
Vulcan added a comment to D2915: [wip] General system for file inclusions in XML files / Generalize paramnode capabilities.

Build failure - The Moirai have given mortals hearts that can endure.

Aug 3 2020, 11:45 AM
Nescio added a comment to D2913: Stop dodging arrows by patrol: Wait a few seconds between patrol waypoints..

None at all, “dodging” is not an issue in single-player.

Aug 3 2020, 11:44 AM
Stan added inline comments to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.
Aug 3 2020, 11:40 AM
Vulcan added a comment to D2915: [wip] General system for file inclusions in XML files / Generalize paramnode capabilities.

Build failure - The Moirai have given mortals hearts that can endure.

Aug 3 2020, 11:38 AM
wraitii added inline comments to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.
Aug 3 2020, 11:38 AM
Vulcan added a comment to D2915: [wip] General system for file inclusions in XML files / Generalize paramnode capabilities.

Build failure - The Moirai have given mortals hearts that can endure.

Aug 3 2020, 11:38 AM
Stan added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Seems to work fine on W10 I tried fuzzing the text but could not break it.
Maybe you could commit the cleanup separately. Don't forget headers.

Aug 3 2020, 11:36 AM
wraitii updated the diff for D2915: [wip] General system for file inclusions in XML files / Generalize paramnode capabilities.

Reimplement "replace", "disable", "op" and token-parsing.

Aug 3 2020, 11:36 AM
Freagarach edited reviewers for D2774: gaia/fauna_fish* → gaia/fish/*, added: Freagarach; removed: Restricted Owners Package.
Aug 3 2020, 11:33 AM
Freagarach edited reviewers for D2756: workshop → arsenal, added: Freagarach; removed: Restricted Owners Package.
Aug 3 2020, 11:32 AM
Nescio updated subscribers of D2610: standardize bonus attack tooltips.
Aug 3 2020, 11:27 AM
Nescio added a comment to D2834: alphabetize entity limits and statistics classes.

Thank you!

Aug 3 2020, 11:26 AM
Nescio added inline comments to D2834: alphabetize entity limits and statistics classes.
Aug 3 2020, 11:25 AM
Freagarach committed rP23923: Alphabetize entity limits and statistics classes..
Alphabetize entity limits and statistics classes.
Aug 3 2020, 11:25 AM
Freagarach closed D2834: alphabetize entity limits and statistics classes.
Aug 3 2020, 11:25 AM
Nescio requested review of D2925: deprecate campaigns/ folder.
Aug 3 2020, 11:22 AM
Freagarach added inline comments to D2834: alphabetize entity limits and statistics classes.
Aug 3 2020, 11:17 AM
Nescio added a reviewer for D2739: delete golden fleece: Restricted Owners Package.
Aug 3 2020, 11:14 AM
Vulcan added a comment to D2834: alphabetize entity limits and statistics classes.

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 10:37 AM
Nescio updated the diff for D2834: alphabetize entity limits and statistics classes.
Aug 3 2020, 10:33 AM
Vulcan added a comment to D2610: standardize bonus attack tooltips.

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 10:25 AM
Nescio added a comment to D1707: Generalise hard-counter tooltips..

@Freagarach, care to check and commit D2610?
Also:

On a separate note, wouldn't it be better to insert a <Tooltip> inside the <Attack/*/Bonuses> or <Attack/*/Bonuses/*> node, instead of using the <Identity/Tooltip>? Likewise, auras have their own tooltips, and there is a separate <Upgrade/*/Tooltip> node in templates.

This however seems a good idea regardless of the rest of the patch.

Aug 3 2020, 10:22 AM
Freagarach added a comment to D2254: gaia/fauna_hawk → birds/buzzard.

I agree with the birds folder, since it follows the same structure as the other folders.
One could argue that they should be in the GAIA folder, though that would imply it inherits from template_gaia. One could do that, but it means the bird-template would get larger (lots of disabling besides the enabling). While I think that would technically be correct I am not convinced it is worth the hassle. If one goes that route it seems logical to also split the fauna/flora/geological in the "gaia" folder into separate folders?

Aug 3 2020, 10:20 AM
Nescio updated the diff for D2610: standardize bonus attack tooltips.
  • rebased (again)
Aug 3 2020, 10:20 AM
Stan requested changes to D2752: Do not thread the game in Atlas.

This patch breaks the elevation tool on Windows and weirdly caps the max FPS to 32 (144hz screen)

Aug 3 2020, 10:16 AM
Vulcan added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 10:07 AM
Freagarach abandoned D1707: Generalise hard-counter tooltips..

In other words, automatically generating bonus attack tooltips seem a lot of work for little benefit.

Aug 3 2020, 10:05 AM
Freagarach accepted D665: Make ship pickup nicer.

Don't forget the years ;)

Aug 3 2020, 10:00 AM
wraitii updated the diff for D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Right. That was it. Apple is lying :p

Aug 3 2020, 9:58 AM
Itms added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

I really have no idea why we get this failure. This is supposed to be defined in Appkit.h, which I do include -_- .

@Itms would you have an idea maybe? We might need to link against appkit ?

Aug 3 2020, 9:41 AM
Vulcan added a comment to D2495: [gameplay] disable artillery towers and bolt towers.

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 9:36 AM
wraitii added a reviewer for D2788: Fix 1 general and 3 OSX-specific issues in Atlas: Itms.

I really have no idea why we get this failure. This is supposed to be defined in Appkit.h, which I do include -_- .

Aug 3 2020, 9:35 AM
Nescio added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

True. Though it does make sense to clean up the current situation first, remove things that don't make sense, get a balanced state, and only start differentiating civs from there.

Aug 3 2020, 9:33 AM
Nescio updated the diff for D2495: [gameplay] disable artillery towers and bolt towers.
Aug 3 2020, 9:30 AM
Freagarach added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

I know ^^ The point was that not all civ's need to be equal, they can be vastly different in their setup.

Aug 3 2020, 9:30 AM
autobuild committed rP23922: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Aug 3 2020, 9:27 AM
Nescio added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

Why would we need to equalise all civs? We can give Hellenic factions cheap slaves, with expensive citizen soldiers, Celts only citizen soldiers and so forth?

Slaves weren't cheap. Moreover, Celts, Persians, and others had slaves too.

Aug 3 2020, 9:26 AM
Stan added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.
../../../source/lib/sysdep/os/osx/osx_atlas.mm:48:15: error: no type or protocol named 'NSWorkspaceLaunchConfigurationKey'
        NSDictionary<NSWorkspaceLaunchConfigurationKey, id> *params = @{ NSWorkspaceLaunchConfigurationArguments: args }
Aug 3 2020, 9:24 AM
Vulcan added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Successful build - Chance fights ever on the side of the prudent.

Aug 3 2020, 9:15 AM
Vulcan added a comment to D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Build failure - The Moirai have given mortals hearts that can endure.

Aug 3 2020, 9:08 AM
wraitii added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

Why would we need to equalise all civs? We can give Hellenic factions cheap slaves, with expensive citizen soldiers, Celts only citizen soldiers and so forth?

Aug 3 2020, 9:04 AM
wraitii updated the diff for D2788: Fix 1 general and 3 OSX-specific issues in Atlas.

Kinda hoping this fixes the macos CI, I'm really not sure what's going on there.

Aug 3 2020, 9:02 AM
Freagarach added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

So things are already somewhat confusing... Muddying the issue further, societies like the Gauls, from what I gather, did not really have working men that might not be called to war.
If we go Aztec at some point, things will get even messier.

So, on the basis of trying to represent societies of the time, I'm not entirely certain what the best move would be.

Why would we need to equalise all civs? We can give Hellenic factions cheap slaves, with expensive citizen soldiers, Celts only citizen soldiers and so forth?

Aug 3 2020, 8:58 AM
Freagarach added a comment to D2920: Fix gathering infinite loop when the gatherer is out of the world..

Nope, different issue. I am investigating for I had that too last week.

(On r23920 around the seventeen minute mark, turn 1930.)

Aug 3 2020, 8:44 AM

Aug 2 2020

wowgetoffyourcellphone added a comment to D2920: Fix gathering infinite loop when the gatherer is out of the world..
ERROR: CCmpPosition::GetPosition2D called on entity when IsInWorld is false
Aug 2 2020, 11:07 PM
Stan added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

Fixes the issue for me in Debug mode SM45, (I had to rebuild gloox, as it was triggering unrelated assertions see IRC from today)

Aug 2 2020, 10:33 PM
Stan updated subscribers of D2913: Stop dodging arrows by patrol: Wait a few seconds between patrol waypoints..

@borg- @Nescio @ValihrAnt @Feldfeld thoughts on this?

Aug 2 2020, 10:20 PM
Stan added a comment to rP22297: Water GLSL shader improvements around reflections and whitespace fixes..

According to @vladislavbelov this commit introduced an extra rendering pass that is not needed. Specifics were not given.

Aug 2 2020, 10:18 PM
Stan updated subscribers of D2924: Use local label in inline asm, avoid symbol duplication.
Aug 2 2020, 9:32 PM
Stan added a comment to D2924: Use local label in inline asm, avoid symbol duplication.

Hey there thanks for the patch! I believe you should report that to the upstream of premake :)
I believe @Itms has plans to allow the use of your distro provided premake :)

Aug 2 2020, 9:31 PM
StefanBruens updated the test plan for D2924: Use local label in inline asm, avoid symbol duplication.
Aug 2 2020, 9:23 PM
StefanBruens requested review of D2924: Use local label in inline asm, avoid symbol duplication.
Aug 2 2020, 9:22 PM
Vulcan added a comment to D2377: Fix text input max_length attribute..

Successful build - Chance fights ever on the side of the prudent.

Aug 2 2020, 3:37 PM
Vulcan added a comment to D2377: Fix text input max_length attribute..

Successful build - Chance fights ever on the side of the prudent.

Aug 2 2020, 3:32 PM
Stan updated the diff for D2377: Fix text input max_length attribute..

Don't crop non maxlength inputs

Aug 2 2020, 3:26 PM
Stan updated the diff for D2377: Fix text input max_length attribute..

Fix curpos

Aug 2 2020, 3:23 PM
borg- updated subscribers of D2916: [gameplay] balance economy techs.

@Feldfeld @badosu opnion?

Aug 2 2020, 3:09 PM
borg- updated subscribers of D2899: [gameplay] improve melee units.

@Feldfeld @badosu opnion?

Aug 2 2020, 3:08 PM
wraitii requested review of D2923: Reset UnitAI to a default state on transform.
Aug 2 2020, 2:57 PM
borg- added a comment to rP23921: Allow women citizen to lay the same foundations as citizen soldiers..

Tnx !!!

Aug 2 2020, 2:55 PM
wraitii committed rP23921: Allow women citizen to lay the same foundations as citizen soldiers..
Allow women citizen to lay the same foundations as citizen soldiers.
Aug 2 2020, 2:44 PM
wraitii closed D2911: Allow women citizen to lay the same foundations as citizen soldiers..
Aug 2 2020, 2:43 PM
badosu accepted D2911: Allow women citizen to lay the same foundations as citizen soldiers..

Thanks for this patch, this is a really annoying issue indeed!

Aug 2 2020, 2:39 PM
Vulcan added a comment to D2911: Allow women citizen to lay the same foundations as citizen soldiers..

Successful build - Chance fights ever on the side of the prudent.

Aug 2 2020, 1:57 PM
wraitii updated the diff for D2911: Allow women citizen to lay the same foundations as citizen soldiers..

borg-'s comment before committing.

Aug 2 2020, 1:43 PM
wraitii committed rP23920: Fix gathering infinite loop when the gatherer is out of the world..
Fix gathering infinite loop when the gatherer is out of the world.
Aug 2 2020, 1:41 PM
wraitii closed D2920: Fix gathering infinite loop when the gatherer is out of the world..
Aug 2 2020, 1:41 PM
wraitii added a comment to D2920: Fix gathering infinite loop when the gatherer is out of the world..

@Freagarach
I confirm it's the same issue.

Aug 2 2020, 1:38 PM
Itms added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

Yes, the more I look at it the more I'm convinced this is the issue. I really can't do the rebase today but should be possible to see whether the crash is fixed in the upcoming days. ?

Aug 2 2020, 1:16 PM
wraitii added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

Additionally, given that:

  • It happens on the lobby MP gamesetup page
  • It doesn't happen on the regular MP gameosetup page
Aug 2 2020, 1:14 PM
wraitii retitled D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash from Possibly fix semi-random lobby / in game JS crash to Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.
Aug 2 2020, 1:12 PM
wraitii added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

(I realized I forgot to submit inlines highlighting flaws of my OG patch, sorry).

Aug 2 2020, 1:12 PM
Itms added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

By the way, a better name for the diff and for a future commit would be Fix rooting mistake in GuiPoll{New,Historic}Messages. But it would be great to add a fixes #5655, of course ? I'll rebase the branch upon this commit so that we can test if the crash is fixed.

Aug 2 2020, 1:10 PM
Itms added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

Ha, this makes far more sense, thank you! ?

Aug 2 2020, 1:05 PM
Vulcan added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

Successful build - Chance fights ever on the side of the prudent.

Aug 2 2020, 1:00 PM
wraitii updated the summary of D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.
Aug 2 2020, 12:42 PM
wraitii updated the diff for D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

SM45 compatible version and cleaner patch.

Aug 2 2020, 12:41 PM
Itms added a comment to D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.

The root of the issue might be around this part of the code, but I'm not convinced with the patch.

Aug 2 2020, 12:27 PM
wraitii requested review of D2922: Fix a compartment mismatch in XmppClient / Possibly fix semi-random lobby / in game JS crash.
Aug 2 2020, 12:17 PM
Silier added a comment to D2747: Make password hashing case-insensitive to comply with jabberd specification..

cannot we create option to change the password and all users would be required to change it?
That function would try to hash password both ways to verify old one but saving only with the new way.

Aug 2 2020, 9:16 AM
autobuild committed rP23919: [Windows] Automated build..
[Windows] Automated build.
Aug 2 2020, 8:42 AM
Freagarach added a comment to D2920: Fix gathering infinite loop when the gatherer is out of the world..

I'm not completely sure this is exactly the same issue, but this includes a small replay that seems to have the same issue. I'll see if this patch fixes this.

Aug 2 2020, 8:26 AM