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Jan 14 2021

Nescio added a comment to D3350: [gameplay] tweak mace, ptol, sele specific structures.

I dislike the removal of the colony from the metropolis tech also, because that just seems to be a good part of what its supposed to do.

Is it? To me it seemed an oversight. The technology was introduced in rP12753, the military colony in rP14411.

Jan 14 2021, 2:20 PM
Nescio added inline comments to rP24401: Correct some strings in the GUI..
Jan 14 2021, 2:13 PM
Freagarach added a comment to D3350: [gameplay] tweak mace, ptol, sele specific structures.

I'm not sure I like the removal of the reveal shore, to me it seems a fun addition. <- Maybe another team member disagrees with me here.
I dislike the removal of the colony from the metropolis tech also, because that just seems to be a good part of what its supposed to do.

Jan 14 2021, 2:11 PM
borg- added a comment to rP23892: Tweak the Spartan "Agoge" tech, affect champions only..

No, its fine. The risk of having an op unit is greater for cavalry than infantry.

Jan 14 2021, 2:06 PM
Freagarach added a comment to D3080: [gameplay] tweak melee infantry range.

Any progress on the testing @borg-? This seems like an interesting change.

Jan 14 2021, 2:05 PM
Nescio added a comment to D3350: [gameplay] tweak mace, ptol, sele specific structures.

@Freagarach, anything that needs changing?

Jan 14 2021, 2:04 PM
Nescio updated subscribers of rP23892: Tweak the Spartan "Agoge" tech, affect champions only..

@borg- the idea of D2856/rP24589 was to make the Nisean Horses technology the cavalry counterpart of this one (the Agoge), and vice versa. However, when browsing the civilization overviews I noticed this adds +25% health and +5% time, the other +20% health and +10% time, which doesn't seem fair. Maybe one of them should be tweaked again?

Jan 14 2021, 2:01 PM
Stan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Could do that

Jan 14 2021, 1:56 PM
Nescio added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

That's clear, I'll insert the icon line.
Before I do, what would be an appropiate cost (resources and time) for the unit?

Jan 14 2021, 1:55 PM
wraitii added a comment to rP24332: [SM78 1/2] Upgrade Spidermonkey build system and binaries to 78.6.0.

Why do we need libraries/source/spidermonkey/lib/mozjs78-ps-rust*.lib in our repo?

Jan 14 2021, 1:50 PM
Silier added a comment to rP24606: [Gameplay A24] - Adjust some siege engine stats..

just a note: stats should not be based on visual representation but vice versa

Jan 14 2021, 1:46 PM
Silier added inline comments to rP24604: [Gameplay A24] - Seperate forge armour techs..
Jan 14 2021, 1:44 PM
vladislavbelov added a comment to rP24332: [SM78 1/2] Upgrade Spidermonkey build system and binaries to 78.6.0.

Why do we need libraries/source/spidermonkey/lib/mozjs78-ps-rust*.lib in our repo?

Jan 14 2021, 1:44 PM
Nescio added inline comments to rP24401: Correct some strings in the GUI..
Jan 14 2021, 1:44 PM
Freagarach committed rP24607: Fix wrong variable usage in UnitActions.js..
Fix wrong variable usage in UnitActions.js.
Jan 14 2021, 1:30 PM
Freagarach closed D3359: Fix shared dropsite bug..
Jan 14 2021, 1:30 PM
Freagarach committed rP24606: [Gameplay A24] - Adjust some siege engine stats..
[Gameplay A24] - Adjust some siege engine stats.
Jan 14 2021, 1:27 PM
Freagarach closed D3345: [gameplay] adjust some siege engine stats.
Jan 14 2021, 1:27 PM
borg- added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

I would like to add an icon to that. A broken sword would be a good icon.

Jan 14 2021, 1:20 PM
Freagarach added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

It does show to the players that something is affecting them, which is a must, IMHO.

Jan 14 2021, 1:20 PM
vladislavbelov added inline comments to rP24401: Correct some strings in the GUI..
Jan 14 2021, 1:18 PM
Nescio added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

It's not necessary for the aura to work, and a lightning bolt does not really indicate fear to me.

Jan 14 2021, 1:18 PM
Freagarach committed rP24605: [Gameplay A24] - Move shared vision / dropsites to CC..
[Gameplay A24] - Move shared vision / dropsites to CC.
Jan 14 2021, 1:18 PM
Freagarach closed D3321: [gameplay] move shared vision and dropsites to civic centre.
Jan 14 2021, 1:18 PM
Freagarach committed rP24604: [Gameplay A24] - Seperate forge armour techs..
[Gameplay A24] - Seperate forge armour techs.
Jan 14 2021, 1:14 PM
Freagarach closed D3287: [gameplay] Rework forge armor techs..
Jan 14 2021, 1:14 PM
Stan committed rP24603: Use the same background for the techs..
Use the same background for the techs.
Jan 14 2021, 1:11 PM
Stan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

No icon for units affected by aura ?

Jan 14 2021, 1:09 PM
Freagarach added a comment to D3355: [gameplay] tweak ptol structures civ bonus again.

You're the balancer, I'm merely stating an observation.

Jan 14 2021, 1:07 PM
Nescio added inline comments to rP24401: Correct some strings in the GUI..
Jan 14 2021, 1:05 PM
borg- added a comment to D3355: [gameplay] tweak ptol structures civ bonus again.

I don't particularly care about the exact values. If you think these are better, it's fine by.
@Freagarach has a valid point. Would 1.4 and 0.4 be better?

Jan 14 2021, 1:04 PM
vladislavbelov added inline comments to rP24401: Correct some strings in the GUI..
Jan 14 2021, 12:52 PM
Vulcan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Build is green

Jan 14 2021, 12:50 PM
Nescio added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

When adding new content, it's important to explain the reasoning behind it (preferably in the summary), so that if in the future people go through the svn revision history and look at this patch, they can get an idea why what was done was done.
To do:

  • link to a relevant forum discussion, if any
  • explain why it has an attack
  • explain why it is a champion and not a support unit
  • clarify whether it's supposed to be a swordsman that happens to have a trumpet, or a trumpeter that happens to have a sword
  • figure out a reasonable cost (@borg-?)
Jan 14 2021, 12:49 PM
Nescio updated the diff for D3320: [gameplay] Add a carnyx player for the gauls.
  • redone from scratch
  • new aura
  • add generic template
Jan 14 2021, 12:43 PM
Nescio commandeered D3320: [gameplay] Add a carnyx player for the gauls.

As requested by @Stan.

Jan 14 2021, 12:42 PM
Nescio requested changes to D2917: [gameplay] enable cart apartment.

You should also insert <Classes datatype="tokens">CivSpecific</Classes>.

Jan 14 2021, 12:23 PM
Nescio removed 1 auditor(s) for rP24587: Add some new technologies icons and update some others from Delenda Est: Nescio.

Thanks! I'll let you know if I spot anything else.
By the way, D2551 is still waiting for a review.

Jan 14 2021, 12:14 PM
Stan committed rP24602: Fix some icons as per Nescio's comment on Phab:rP24587 .
Fix some icons as per Nescio's comment on Phab:rP24587
Jan 14 2021, 12:09 PM
Stan requested verification of rP24587: Add some new technologies icons and update some others from Delenda Est.
Jan 14 2021, 12:09 PM
Nescio added a comment to D2917: [gameplay] enable cart apartment.

Suggestion?

<Capturable>
  <CapturePoints op="mul">2</CapturePoints>
</Capturable>
<GarrisonHolder>
  <Max op="mul">2</Max>
</GarrisonHolder>
<Health>
  <Max op="mul">1.75</Max>
</Health>
Jan 14 2021, 11:53 AM
borg- added a comment to D3287: [gameplay] Rework forge armor techs..

Tnx @Nescio

Jan 14 2021, 11:50 AM
borg- added a comment to D2917: [gameplay] enable cart apartment.

They look much larger and stronger, basically mini-fortresses, therefore I'd like to see them get more health and capture points.

Suggestion?

Jan 14 2021, 11:50 AM
Stan added a comment to rP24587: Add some new technologies icons and update some others from Delenda Est.

Ah I thought I flipped them all sorry.

Jan 14 2021, 11:50 AM
borg- added a comment to D2917: [gameplay] enable cart apartment.
In D2917#149213, @Stan wrote:

Maybe?

Jan 14 2021, 11:49 AM
Freagarach added a comment to rP24565: Hint the location for "You have been attacked" notifications.

(One can sent the position from AttackDetection.js. (Don't need to get the ent-state then.) Although that may cause the entity to have left the screen already.)

Jan 14 2021, 11:48 AM
Nescio raised a concern with rP24587: Add some new technologies icons and update some others from Delenda Est.

Adding more icons is welcome, but “updating” should be done with more caution.
For instance, D1779/rP22126 established some kind of consistency, with melee weapons having one orientation (bottom left to top right) and ranged weapons another (bottom right to top left). If you look at armor_plates_ranged.png, arrow.png, and arrow_poison.png, you see that's no longer true.
The new forge (blacksmith.png) ison is much cruder and flatter than the old one, not really an improvement.
There are probably a few other things, I haven't checked everything.

Jan 14 2021, 11:47 AM
Stan added a member for Contributors: borg-.
Jan 14 2021, 11:43 AM
Freagarach added a comment to D3287: [gameplay] Rework forge armor techs..
In D3287#149238, @Stan wrote:

A random thought I had when reading this patch, Maybe we should have paired techs for things like this, where stronger hack armor means movement penalty and stronger pierce armor means some other penalty.

Jan 14 2021, 11:42 AM
Freagarach accepted D3287: [gameplay] Rework forge armor techs..

Accepting the strings (and checkrefs passes).

Jan 14 2021, 11:41 AM
wraitii requested review of D3361: Fix lag on OOS with AIs.
Jan 14 2021, 11:40 AM
Nescio added a comment to D3287: [gameplay] Rework forge armor techs..

It's not a random thought, it's an interesting idea to explore.

Jan 14 2021, 11:36 AM
Stan added a comment to D3287: [gameplay] Rework forge armor techs..

A random thought I had when reading this patch, Maybe we should have paired techs for things like this, where stronger hack armor means movement penalty and stronger pierce armor means some other penalty.

Jan 14 2021, 11:34 AM
Nescio updated the diff for D3287: [gameplay] Rework forge armor techs..
  • rephrase one more string
Jan 14 2021, 11:34 AM
Silier added a comment to rP24565: Hint the location for "You have been attacked" notifications.

ERROR: Errors executing script event "Press"

Jan 14 2021, 11:32 AM
Nescio added a comment to D3287: [gameplay] Rework forge armor techs..

You can also update this diff with the corrected strings?

That's what I meant.

Jan 14 2021, 11:30 AM
Nescio updated the diff for D3287: [gameplay] Rework forge armor techs..
  • properly svn mv files
  • keep names, descriptions, and icons for the hack/armour technologies
  • different icons and descriptions for the pierce/shield technologies
Jan 14 2021, 11:30 AM
Freagarach added a comment to D3351: Fix gamesetup map size not updating for clients..

Fixes the issue indeed.

Jan 14 2021, 11:26 AM
Freagarach added a comment to D3287: [gameplay] Rework forge armor techs..

You can also update this diff with the corrected strings?

Jan 14 2021, 11:14 AM
wraitii accepted D3359: Fix shared dropsite bug..
Jan 14 2021, 11:06 AM
Nescio accepted D3287: [gameplay] Rework forge armor techs..

The patch is a clear improvement, making gameplay more interesting, in my opinion. The file changes are correct and the patch is complete.
A difference is elephants now benefit too, which was not the case earlier. I don't know whether that's a good thing or a bad thing; it seems a bit more consistent, though.

Jan 14 2021, 11:05 AM
Freagarach added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Would be more interesting since there are heroes/catafalques/structures with an attack bonus already and having such a fear aura could be interesting. Just my two cents ;)

Jan 14 2021, 10:58 AM
Stan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

This intimidation aura instead of the encouragement one

Jan 14 2021, 10:55 AM
Vulcan added a comment to D3359: Fix shared dropsite bug..

Build is green

Jan 14 2021, 10:55 AM
Nescio added a comment to D2917: [gameplay] enable cart apartment.

Lovely!

Jan 14 2021, 10:54 AM
Stan added a comment to D2917: [gameplay] enable cart apartment.

Maybe?

Jan 14 2021, 10:54 AM
Nescio requested changes to D3357: [gameplay] tweak market technologies.

The technology that has the largest effect on your income is the +25% movement speed increase, both with and without this patch.
Deprecating or merging the trade_convoys_speed.json and trade_convoys_armor.json is fine by me. The rest of the patch is not.

Two identical commercial gain technologies and an additional commercial gain technology for international routes, which in theory is basically the same thing.

You're mistaken, it's not the same thing. An increase in international bonus means that not only does it increase your gain when trading with markets and docks of other players, it also increase the gain of other players when trading with your markets and docks. It's a nice concept and allows for more interesting and cooperative gameplay. For comparison, the cart dock and market have a +0.1 international bonus as well.

What the patch proposes is to "clean up" the technologies by mixing the 3 commercial gain techonlogies in just one.

Gather technologies researched at the storehouse and farmstead have identical modifications, yet it makes sense to have one for each phase. I'd say the same applies to trade gain technologies.

Jan 14 2021, 10:52 AM
Freagarach updated the summary of D3359: Fix shared dropsite bug..
Jan 14 2021, 10:52 AM
Freagarach commandeered D3359: Fix shared dropsite bug..
Jan 14 2021, 10:50 AM
Freagarach updated the diff for D3359: Fix shared dropsite bug..

Cleaner.

Jan 14 2021, 10:50 AM
s0600204 added inline comments to D3358: Format hotkeys when an alternate variant is specified.
Jan 14 2021, 10:44 AM
Nescio added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

@Nescio, would you like to commandeer? I think you are better than me for this :) Else it will end up in a huge back and forth.

That might indeed be more efficient. I'll also try to test whether the "Promotion/RequiredXp" modification works.

@Freagarach suggested than the fear aura might be more interesting. (We have an icon now)

Could you elaborate?

Jan 14 2021, 10:43 AM
Vulcan added a comment to D3359: Fix shared dropsite bug..

Build is green

Jan 14 2021, 10:36 AM
Freagarach requested review of D3360: Fix PetraAI not building many houses..
Jan 14 2021, 10:34 AM
s0600204 accepted D3295: [gui] tweak civ overview column widths.

Fair enough. (Didn't want to commit it and then find out you wanted to adjust it to compensate 😉.)

Jan 14 2021, 10:30 AM
Freagarach added inline comments to rP24394: Move PopulationBonus from cmpCost to new cmpPopulation..
Jan 14 2021, 10:28 AM
wraitii added inline comments to D3358: Format hotkeys when an alternate variant is specified.
Jan 14 2021, 10:28 AM
Nescio added a comment to D2917: [gameplay] enable cart apartment.

This is how the apartments look, with a small tower and houses for comparison:


They look much larger and stronger, basically mini-fortresses, therefore I'd like to see them get more health and capture points.
Also, can you use op="mul" and op="add" instead? That would make the file easier to maintain (and review).

Again I ask to @Nescio to rethink the idea of being available in the town phase, that would be much better for the gameplay

I prefer the city phase, but can accept the town phase.

Jan 14 2021, 10:27 AM
wraitii updated the diff for D3359: Fix shared dropsite bug..

Better fix?
I'm not too sure what this does, @Freagarach feel free to commandeer.

Jan 14 2021, 10:27 AM
s0600204 added inline comments to D3358: Format hotkeys when an alternate variant is specified.
Jan 14 2021, 10:25 AM
Stan added inline comments to D3359: Fix shared dropsite bug..
Jan 14 2021, 10:20 AM
Stan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

@Nescio, would you like to commandeer? I think you are better than me for this :) Else it will end up in a huge back and forth.

Jan 14 2021, 10:18 AM
Nescio removed a reviewer for D3343: elephant_stables → elephant_stable: Silier.
Jan 14 2021, 10:15 AM
Nescio added a comment to D3295: [gui] tweak civ overview column widths.

Yes, I had D2733 in mind when writing this patch. I tried different arrangements and these numbers looked best to me. The improvement is especially noticeable for the Kushites (who have five specific structures) and Persians (who have a lot of technologies); with this patch applied there are no longer scrollbars for those two; only for Carthage (due to the long super dock tooltip) now.

Jan 14 2021, 10:06 AM
Freagarach added a comment to D3355: [gameplay] tweak ptol structures civ bonus again.

With free houses I used to need one and a half to two workers continuously constructing houses to keep up with only CC training, right from the start. As it stands now, this may be more of a handicap than a bonus.

Jan 14 2021, 9:58 AM
wraitii requested review of D3359: Fix shared dropsite bug..
Jan 14 2021, 9:56 AM
Nescio added a comment to D3355: [gameplay] tweak ptol structures civ bonus again.

What's wrong with 37?
I don't particularly care about the exact values. If you think these are better, it's fine by.
@Freagarach has a valid point. Would 1.4 and 0.4 be better?

Jan 14 2021, 9:49 AM
wraitii raised a concern with rP24501: Combine "EntityCommand" and "AllyEntityCommand"..
Jan 14 2021, 9:49 AM
Nescio added a comment to D3356: [gameplay] Changes in long_walls tech.

Please don't change the tooltip. The cost change is fine by me.

Jan 14 2021, 9:46 AM
wraitii accepted D3354: Do not show message box in lobby for an empty message with no sender..

This seems to fix a relatively serious issue and it's straightforward & sane in general -> accept.

Jan 14 2021, 9:31 AM
wraitii accepted D3358: Format hotkeys when an alternate variant is specified.

Relates to rP24504 most of all.

Jan 14 2021, 9:14 AM
Stan added a reviewer for D3358: Format hotkeys when an alternate variant is specified: wraitii.
Jan 14 2021, 9:05 AM
Stan updated subscribers of D2830: Alpine Mountains random map.

@wowgetoffyourcellphone, better name suggestion maybe?

Jan 14 2021, 8:56 AM
Feldfeld updated the diff for D2830: Alpine Mountains random map.

Adjusted player placement so that they spawn further apart (on low player numbers) which reduces the imbalance in player positions.
I didn't yet replace the unreachable trees on mountains by their actor variation, because some of them are placed with a TerrainPainter which requires a template.

Jan 14 2021, 8:45 AM
Silier awarded rP24601: Use correct hotkey in tooltip of Reference Suite's Close Buttons a Like token.
Jan 14 2021, 8:30 AM
Freagarach added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Yes it does.

Jan 14 2021, 8:21 AM
Freagarach added a comment to D3355: [gameplay] tweak ptol structures civ bonus again.

Please be aware that having such a long build time seriously impacts an economy. The saved wood cost is much less than the cost of the workers constructing the houses. (Yes multiple workers, since having one worker constructing is not enough to keep up.)

Jan 14 2021, 8:20 AM
s0600204 added a comment to rP24492: Adapt the civinfo page to read from templates.

I'm certainly looking forward to your fundamental redesign of the layout!

Jan 14 2021, 8:08 AM
s0600204 added a comment to D3295: [gui] tweak civ overview column widths.

Now that civ-specific structures have been restored to the page - and thus there's more text in the civStructures subsection - do you remain happy with the subsection sizes you've chosen?

Jan 14 2021, 7:49 AM
s0600204 requested review of D3358: Format hotkeys when an alternate variant is specified.
Jan 14 2021, 7:41 AM